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sandra rogers

Flipped Classroom: The Full Picture for Higher Education | User Generated Education - 0 views

  • noteworthy problems exist when thinking about using the flipped classroom in higher education settings. If video lectures drive the instruction, it is just a repackaging of a more traditional model of didactic learning.  It is not a new paradigm nor pedagogy of learning. Educators need to be re-educated as to what to do with the class time that previously was used for their lectures.
  • This problem is especially relevant in higher education where faculty are hired based on their content expertise not their expertise in being facilitators of learning. There are many reasons professors who lecture don’t want to give it up. Tradition may be the mightiest force. A lot of them are not excited about the idea that they might have to move out of their comfort zone. Professors stick with traditional approaches because they don’t know much about alternatives. Few get training or coaching on how to teach. It’s kind of ironic that professors don’t have any type of training in any way, shape or form. It’s the only teaching degree that you don’t need to go through any actual training in teaching to do. (http://americanradioworks.publicradio.org/features/tomorrows-college/lectures/inventing-new-college.html)
  • The tenets that drive The Experiential Flipped Classroom Model are: The learners need to be personally connected to the topic.  Student engagement is the key to learning.  This is more likely to occur through engaging experiential activities. Informal learning today is connected, instantaneous, and personalized.  Students should have similar experiences in their more formal learning environments. Almost all content-related knowledge can be found online through videos, podcasts, and online interactives, and is more often better conveyed through these media than by classroom teachers. Learning institutions are no longer the gatekeepers to information.  Anyone with connections to the internet has access to high level, credible content. Lectures in any form, face-to-face, videos, transcribed, or podcasts, should support learning not drive it nor be central to it. And from Doug Holton, “Lectures do still have a place and can be more effective if given in the right contexts, such as after (not before) students have explored something on their own (via a lab experience, simulation, game, field experience, analyzing cases, etc.) and developed their own questions and a ‘need to know.’” (http://edtechdev.wordpress.com/2012/05/04/whats-the-problem-with-moocs/) A menu of learning acquisition and demonstration options should be provided throughout the learning cycle. The educator becomes a facilitator and tour guide of learning possibilities – offering these possibilities to the learners and then getting out of the way.
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    Education as it should be - passion-based. Flipped Classroom: The Full Picture for Higher Education with 8 comments The Flipped Classroom, as most know, has become quite the buzz in education. Its use in higher education has been given a lot of press recently. The purpose of this post is to: Provide background for this model of learning with a focus on its use in higher education. Identify some problems with its use and implementation that if not addressed, could become just a fading fad. Propose a model for implementation based on an experiential cycle of learning model.
sandra rogers

4 Tips For Transitioning Your Classroom To Digital Media - 0 views

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    Making the transition to digital media isn't as comprehensive as making the transition to an entirely digital classroom, but it does require some new habits and new thinking. 1. Think backwards. 2. Think curation. 3. Think access. 4. Think distribution. A
sandra rogers

Kahoot! | Game-based blended learning & classroom response system - 1 views

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    game-based classroom response system
sandra rogers

Socrative | Student Response System | Audience Response Systems | Clicker | Clickers | ... - 0 views

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    Socrative is a smart student response system that empowers teachers to engage their classrooms through a series of educational exercises and games via smartphones, laptops, and tablets
sandra rogers

The Experiential Learning Center - 0 views

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    The Destination: Problem-Based Learning (DPBL) project at the Experiential Learning Center at Truckee Meadows Community College advocates for and supports problem-based learning in STEM classrooms nationally.
sandra rogers

Getting Started Using Learnist In The Classroom - 0 views

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    Learnist organizes information Into "socially-driven lessons." Reminiscent of MentorMob, Pinterest, and Grockit, Learnist is the latest in a line of digital tools that are designed to leverage the power of crowds to provide resources and informal learning
sandra rogers

Atomic Learning - Atomic Learning - 0 views

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    This FREE Preview of the Atomic Learning Video Storytelling Guide covers basic video shots and composition rules. Atomic Learning subscribers have access to the entire series both online and in .pdf (with classroom duplication rights!). Includes over 75 integrated video examples!
sandra rogers

Designing scoring rubrics for your classroom. Mertler, Craig A. - 0 views

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    Holistic and analytic rubric design. includes examples of both and instructions
sandra rogers

Behavior Management Software - ClassDojo - 0 views

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    use class dojo to track student behaviour. available for desktop, ipad, iphone
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