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David Wetzel

Stimulating Critical Thinking through a Technological Lens - 19 views

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    Stimulating critical thinking using technology has the potential to create more in depth understanding of science and math content by students when engaged in learning activities which integrate in-class and on-line technology resources. Technology tools support stimulation of both inquiry-based and critical thinking skills by engaging students in exploring, thinking, reading, writing, researching, inventing, problem-solving, and experiencing the world outside their classroom. This is accomplished through learning content through the lens of video to multimedia to the internet (Using Technology to Improve Student Achievement, NCREL, 2005).
David Wetzel

7 Online Science Projects for All Grade Levels: Project Based Learning Science Activiti... - 19 views

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    Projects in science are provided which take full advantage of Internet resources to help students develop a better understanding of the world in which they live.
Scott Ashwell

Using virtual worlds and video games to teach the lessons of reality: Scientific Americ... - 0 views

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    Several educators suggest in the newest issue of Science that schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math and, perhaps, even encourage them to pursue careers in those and related fields such as technology and engineering.
David Wetzel

5 Creative Ways to Use Flip Cameras in Science and Math - 27 views

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    The Flip camera is great for all types of projects in science and math - at any grade level. Flip cameras are small handheld video cameras that can record 30 or 60 minutes worth of video. They connect to a computer with a USB plug that "flips" out from the side of the camera. The benefits of these cameras include another means for assessing students understanding of concepts beyond worksheets and tests. Besides a teacher's record, the videos provide a digital record for parents and administrators to show a student's successes or areas which need improvement.
David Wetzel

Why Use an iPod Touch in Science and Math Classrooms? - 14 views

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    The iPod Touch brings a new dimension to teaching and learning in the science or math classroom - Mobile Learning! No longer are students required to only learn within the confines of their classroom when using this digital tool.
David Wetzel

7 Online Science Projects for All Grade Levels: Project Based Learning Science Activiti... - 20 views

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    Projects in science are provided which take full advantage of Internet resources to help students develop a better understanding of the world in which they live.
David Wetzel

7 Real Time Data Online Science Investigations: Project-Based Learning Designed to Deve... - 23 views

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    Students learn how to conduct science investigations in the same manner as scientists, as they learn to analyze sets of online real time data to solve problems.
Alexis Krysten

ICT in my Classroom - 1 views

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        Tom Barretts, reflective blog on how hes been inspired to use the classic game 'Myst' in his year 5 classroom as a literacy task. Fanstatic practical guide
      Pooja Runija

      Biology- Is This The Future Of All Next Gen Technology? - 1 views

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        Biology is a new science and technology series that are now able to tell the stories behind the guiding system embedded in your body. Smartphones mapping features with the body are great for getting directions, until you lose signals.
      Scott Ashwell

      NASA - Do-It-Youself Podcast - 1 views

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        Are you looking for a new approach to engage your students in science, technology, engineering and mathematics? NASA's Do-It-Yourself Podcast activity sets the stage for students to host a show that features astronauts training for missions, doing experiments in space or demonstrating equipment. We'll provide a set of audio and video clips along with photos and information about a space-related topic. You and your students may choose as many items as you want to include in your project and download them to your computer. Students may use the information we provide or conduct their own research to write a script for an audio or video production.
      Scott Ashwell

      Help Science: Build Your Own Bird Tracker, Cheap | Wired Science from Wired.com - 1 views

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        With an old computer and 30 dollars worth of off-the-shelf components, you can gear up with cutting edge avian monitoring technology and help save the birds.
      Michelle Krill

      NASA Student Engineering Design Challenge - 9 views

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        "Are you ready to solve the challenges of space? Join the RealWorld-InWorld NASA Engineering Design Challenge! This is a unique education initiative that targets students in grades 9-12 and encourages them to explore and build skills essential for successful careers in Science, Technology, Engineering, and Math (STEM) through two phases of project-based learning and team competition"
      sulmahmud1

      Department Of Education - 0 views

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        Modern age is the gift of science and technology. Now a day, we are very much depending on thenewly invented gifts of science & technology which provide us different facilities. Our activities has been centerrounded by its gift. In ancient time, we would spent most of our time in playing outside of the house.
      Jennifer Garcia

      Six Vintage-Inspired Animations on Critical Thinking | Brain Pickings - 0 views

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        Australian outfit Bridge 8, who have the admirable mission of devising "creative strategies for science and society," and animator James Hutson have created six fantastic two-minute animations on various aspects of critical thinking, aimed at kids ages 8 to 10 but also designed to resonate with grown-ups. Inspired by the animation style of the 1950s, most recognizably Saul Bass, the films are designed to promote a set of educational resources on critical thinking by TechNYou, an emerging technologies public information project funded by the Australian government. The animations - which are part Minute Physics, part The Dot and the Line, part 60-Second Adventures in Thought - are released under a Creative Commons license and cover the basics of logic and the scientific method, as well as specific psychological pitfalls like confirmation bias and Gambler's Fallacy.
      Heather Hurley

      KDN: Kids Design Network at the DuPage Children's Museum - 0 views

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        KDN is a free web-based program offered by DuPage Children's Museum. This program satisfies National Education Technology Standards 4, 5 and 6 and National Education Science Content Standards A and E.
      Pooja Runija

      Top 5 Upcoming Smart Gifts for 2015 - 0 views

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        2014 is going to end in few days, many things has been changed in this year related to world's politics, society, science, technology and gadgets . By keeping all the sweet memories from the last year we will welcome 2015 with new hopes and possibilities.
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