Universidades en Cambio - 0 views
High Tech High - 24 views
MACCS Foundation - 11 views
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created to aid in providing new opportunities, but will also financially support MACCS. The Foundation’s overall role will be to secure funding resources from foundations, corporations, and individuals for which funds are not available from federal, state, and local public sources to distribute to MACCS.
Bookending a Learning Experience with Strong Beginnings and Endings, Another Fun Idea |... - 0 views
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Using these activities for the dual purpose of introductions and reflection is a “brain-friendly” teaching technique.
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search on the brain and learning shows that learners remember most about the first few minutes of a learning experience, and secondly the last few minutes of a learning experience i.e. the primacy-recency effect (Sousa, 2005, Willis, 2010).
Project-Based Learning Space - 0 views
FreshBrain - 0 views
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At the core of FreshBrain is an open and free web site freshbrain.org that provides teens with the opportunity to explore, engage, and create through activities and projects. FreshBrain takes advantage of the latest technologies, such as web conferencing and social networking, to provide a very progressive environment where teens can complete activities and work together on projects. This experience is enhanced with Advisors, available to support and mentor teens who are working on projects, with the intention of increasing the likelihood of success. In addition, FreshBrain provides teens with tools and training in the latest technologies to complete these projects. Providing the latest tools in technology, and a social interactive networking environment, has enabled teens to explore, create, and share with others. A result of pulling these two key online arenas together into one solution has enabled FreshBrain to attract teens comfortable with technology and communicating online. Creations from FreshBrain users range from music videos to logo designs.
Research | Project Based Learning | BIE - 24 views
BigPictureSmallWorld: Home - 21 views
A Crash Course in Innovation | Edutopia - 27 views
Auschwitz: Inside the Nazi State | PBS - 0 views
How Smartphones and Handheld Computers Are Bringing on an Educational Revolution | Fast... - 0 views
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Related Contentrelated link A Is for App [Slideshow]related linkGame On! Gemma and Eliana Singer are big iPhone fans. They love to explore the latest games, flip through photos, and watch YouTube videos while waiting at a restaurant, having their hair done, or between ballet and French lessons. But the Manhattan twins don't yet have their own phones, which is good, since they probably wouldn't be able to manage the monthly data plan: In November, they turned 3.
Welcome | Teaching Copyright - 0 views
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There's a lot of misinformation out there about legal rights and responsibilities in the digital era. This is especially disconcerting when it comes to information being shared with youth. Kids and teens are bombarded with messages from a myriad of sources that using new technology is high-risk behavior. Downloading music is compared to stealing a bicycle - even though many downloads are lawful. Making videos using short clips from other sources is treated as probably illegal - even though many such videos are also lawful. This misinformation is harmful, because it discourages kids and teens from following their natural inclination to be innovative and inquisitive. The innovators, artists and voters of tomorrow need to know that copyright law restricts many activities but also permits many others. And they need to know the positive steps they can take to protect themselves in the digital sphere. In short, youth don't need more intimidation - what they need is solid, accurate information.
project based curriculum - Google Search - 0 views
2¢ Worth » A Day in Texas - 0 views
Mobile Learning Institute - 2 views
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