How was this text contructed?
What are its underlying values?
What are the conventions it uses?
Who is the intended audience?
Who owns and who benefits from this?
Try it with 7th graders - check their critical literacy
You have 10 days to catch as many fish as you can. The money you make from these fish will need to support your family for the next month. Each fish nets $2.
Each day, you'll choose whether you want to take none, one, two, or three fish for the day. There are two other fisher folk also trying to catch as many fish as they can - they will follow your lead, and base their catch on yours.
The lake in which you are fishing can only support 20 fish (that is the carrying capacity of the lake). Every night, the fish that remain after a day of fishing will reproduce at a rate of 25% (for the purpose of this game, we round to the nearest whole number). However, the total number of fish can't exceed 20. For instance, if there are 12 fish, they will multiply to 15 overnight. If there are 19, they will multiply to 20.
Ready to play?
Social network sites, online games, video-sharing sites, and gadgets such as iPods and mobile phones are now fixtures of youth culture. They have so permeated young lives that it is hard to believe that less than a decade ago these technologies barely existed. Today's youth may be coming of age and struggling for autonomy and identity as did their predecessors, but they are doing so amid new worlds for communication, friendship, play, and self-expression.
We include here the findings of three years of research on kids' informal learning with digital media. The two page summary incorporates a short, accessible version of our findings. The White Paper is a 30-page document prepared for the MacArthur Foundation's Digital Media and Learning Series. The book is an online version of our forthcoming book with MIT Press and incorporates the insights from 800 youth and young adults and over 5000 hours of online observations.
By recognizing that the Golden Rule is fundamental to all world religions, the Charter for Compassion can inspire people to think differently about religion. This Charter is being created in a collaborative project by people from all over the world. It will be completed in 2009. Use this site to offer language you'd like to see included. Or inspire others by sharing your own story of compassion.
CUP makes educational projects about places and how they change.
Our projects bring together art and design professionals - artists, graphic designers, architects, urban planners - with community-based advocates and researchers - organizers, government officials, academics, service-providers and policymakers. These partners work with CUP staff to create projects ranging from high school curricula to educational exhibitions.
'The duration of these activities may range from days to weeks, or longer. The teacher acts as a facilitator of the exercise, as students work together usually in pairs or small groups. The students may have different roles to fill and gain specific expertise in these team building events. Social interactions plays an important part. '
Great article on the future of the web from people who predicted it's growth a decade or two ago. Where to they see it heading now. Interesting to compare this to NMCs Horizon Report 2008.
# Personal files can be stored to create a portfolio of work
# Classes change? Students shift? No Problem. Updates are automatic
# Files can be accessed from any internet connected computer
# Digital drop boxes are automatically created and assigned for each class
How a small blog post should be written! - a perfect example of how to build an entire lesson from a few well researched sources. Shame on you if you'd try to get this message over with a power point.
Collection of presentations from 2 day seminar in QLD, discussion on the Rudd Government's Education Revolution. Various keynote presentations . Thanks Judy for the link
"Organize Your Education!™
GradeMate is a powerful online organizer for teachers and students to keep track of their courses - from managing grades, assignments, and events to sharing files, course notes, and class discussions."
This atmospheric machinima from Loki Eliot is the teaser for a murder mystery adventure game set in New Babbage, the steampunk town. Called "Shadow of the 13" (official website here), which nicely integrates a web experience with SL interaction. If...