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Contents contributed and discussions participated by Alex Street

Alex Street

Distimo Appnation Presentation - 0 views

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    Latest presentation on app stores 
Alex Street

The Truth about Mobile Application Stores - 0 views

  • iTunes App Store, BlackBerry App World, Google Android Market, Nokia Ovi Store, Palm App Catalog and Windows Marketplace
  • size, store growth, the most popular applications
  • Free Vs. Paid Apps
  • ...17 more annotations...
  • which application stores have the highest percentage of free apps
  • Android Market was the winner here. In
  • Google attracts the sort of developers that enjoy giving away their works and the open nature of the application- approval process (that is, no review board middleman exists between app creation and public release)
  • ' dissatisfaction with Google Checkout - paid Android apps are required to implement this payment method for purchase
  • U.S. market only
  • okia has the most paid (85% paid)
  • prices for the paid applications
  • RIM and Microsoft were more than twice as high
  • didn't necessarily have to do with the different types of applications
  • Android is now the second-largest application store
  • Windows has 693.
  • Apple is also the fastest growing store with a shocking 13,865 new applications added per mont
  • popularity of applications by category
  • over 1245" Windows Mobile
  • surprising was the popularity of games on Blackberry, the platform often used more by enterprise
  • 9% popularity to only 18% for utilities.
  • absence of any form of review process has led to new forms of store flooding and other variety of spams in the form of applications that are just gateways to websites
Alex Street

13 Tools for Building Your Own iPhone App - 0 views

Alex Street

Madden 11 Boosts to Be Purchasable | GoMadden - 0 views

  • boosts for Madden 11′s online co-op will not simply be earnable through quality performance, but they will also be purchasable t
  • Earned and Purchased Boost will have an affect in ALL Online Team Play game
Alex Street

EA pins future on digital subscriptions, microtransactions, News from GamePro - 0 views

  • extend the life of "packaged goods" l
  • Madden NFL 10, you can manage your teams on your iPhone with a companion App.
  • category [where EA competes with Nike and Adidas.]" Mo
  • ...1 more annotation...
  • EA might not be able to implement a subscription- or microtransaction-based service the way it plans to with the Madden franchise on Xbox 360 and PlayStation 3.
Alex Street

Sony To Launch Social Games In Home - 0 views

  • Sony To Launch Social Games In Home
  • social initiative is part of Sony's plan to leverage Home as a social platform for PS3 owners. 
  • These will not be the first social or freemium games launched in Home
  • ...1 more annotation...
  • 100 games embedded into the world including Sodium, a game that supports microtransactions
Alex Street

Rockstar Games Social Club About - 0 views

  • Social Club is a member’s only website destination
  • Simply register a membership account to link your game data,
  • As soon as you’ve purchased and played
  • ...2 more annotations...
  • gged in to www.rockstargames.com/socialclub
  • Social Club account linked with your PLAYSTATION®Network Sign-In ID, Xbox LIVE™
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    launched with the console releases of Grand Theft Auto IV
Alex Street

Sony Confirms PlayStation Home 'Quite Profitable' - 0 views

  • PlayStation Home director Jack Buser h
  • Home features 100 games, an average user session time of 70 minutes, over 50 virtual spaces, 85% repeat users, and 14 million users overall. 
  • 5,000 virtual items Sony has offered for sale through Home's virtual goods store
  • ...4 more annotations...
  • through micropayments, they can gain social context and social capital,
  • gameplay context, upgrade their gameplay experience through microtransactions.
  • Sony is trying to integrate Home more deeply with the gameplay experience offered by various PS3 games
  • Players of Red Dead Redemption can unlock exclusive Home items through gameplay.
Alex Street

Spotlight on Virtual Goods | Work at Play - Digital Agency - 0 views

  • s handy presentation gives som
  • By 2013, it’s thought the global market* for virtual goods will reach $6bn (source)
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    n 2010 it's estimated that (in the US alone) $1.6bn will be spend on virtual goods
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