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Irene V.

Mindful Solutions at Work (Video) | Mindfulness and Psychotherapy - 0 views

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    quality of life at work
Irene V.

MUSIC IS MATH - COMPLEXITY GRAPHICS - 0 views

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    las imagenes mas chidas con movimiento en video!!! information diving
Irene V.

Is Your Brand Ready for Unleashed Workers? | Sustainable Brands - 0 views

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    "Is Your Brand Ready for Unleashed Workers? by Marc Stoiber  |  keywords: articles, Computers/Electronics/Technology, Business Model Innovation, Employee Engagement, Environmental/Social Issues, Impact Reduction, Org Culture and Processes, Transportation/Logistics Tweet   Video conferencing, courtesy of GoToMeeting. | Image credit: Citrix October 1, 2012- A key element of futureproof brands is the ability to predict the needs of rapidly evolving consumers. This is easier said than done. In hindsight, Facebook makes sense. But few could've predicted the rise of a generation willing to share every intimate detail online. Telecommuting is a similarly cagey concept. For years, we've been trumpeting it as progress toward less pollution and time waste, and greater sustainability. But there's still little indication what this new world of stay-away workers will actually look like, what working anywhere actually means, and how brands will have to adapt to serve this new group. My interest in this area was sparked by a conversation with Kim DeCarlis, VP of Corporate Marketing at Citrix (the folks pushing the virtualization envelope with offerings such as GoTo Meeting). Although DeCarlis agrees it's early days, she believes there are indicators of what brands serving future telecommuters should think about. Hyper Personal Standardization in electronics is still de rigueur in most offices. As DeCarlis says, "Permutation and new gear is anathema to IT departments. Trying to make an office work - and people share information - when everyone has their own platform is an exercise in futility." Virtualization and the Cloud have changed the need for standardization. "I have a computer, tablet and phone that I bought for myself," says DeCarlis. "With virtualized functions like data, applications and desktops delivered via the cloud, my personal gear is 100% usable at work." So what does this mean for the unleashed workers of tomorrow
Irene V.

5 Reasons Why Responsive Design Is Not Worth It - ManageWP - 0 views

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    "accessing a web page on my phone, I'm doing it for a different reason than if I was using my laptop. If I'm on the road (aka, not at home and not at work), and I access a website on my phone, usually it's for very specific information that I want to ingest quickly and without much fuss. For example, if I access the USTA (United States Tennis Association) website on my phone, these are my priorities: 1) What channel is the current match on? (15 seconds on site) 2) When's the next match? (15 seconds on site) 3) What does the bracket look like now? (1 minute on site) If I'm at my laptop, these are my priorities: 1) Stream the match live. (potentially 3 hours) 2) See real-time stats. (as long as the match lasts) 3) Watch instructional videos. (5 minutes to 2 hours) So really it's the type of content that changes based on the platform, and therefore the IA of the site should be different based on the platform to accommodate what people want the most based on which platform they are on. My issue with responsive design is that almost all of the examples I've seen have nearly-identical IA. This is ignoring differences in usage behavior which, I feel, is detrimental to the overall satisfaction of users."
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    leyendo sobre responsive design, checando cual si jala y cual no...
Irene V.

iPad As.... - 0 views

  • video / virtual conferences
  • control my computer or Interactive White Board from my iPad.
  • stay organized
  • ...15 more annotations...
  • create a language lab environment
  • create and edit images
  • create ePubs / iBooks to read
  • create written content
  • response system
  • study
  • create digital stories
  • create presentations
  • create screencasts to share and demonstrate their understanding.
  • digitial notebook / note-taking device.
  • use audio books
  • annotate course readings
  • read class content
  • record and / or edit audio
  • record and edit video
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    tools tools tools 
Irene V.

Social Software: What It Is And How It Impacts Individuals And Organizations - A Report... - 0 views

  • Social software is whatever software or online network that enables users to interact and share knowledge in a social dimension, emphasizing the human potential instead of the technology that makes the exchange possible
  • reshaping the way in which collaboration happens
  • new generation organizations.
  • ...26 more annotations...
  • These were 3D or virtual worlds (eg Second Life), photo publishing (eg Flickr), digital storytelling and podcasting
  • empowers individuals to: Make It – i.e. user-driven content Name It – i.e. social bookmarking referred to as folksonomy Work on It – i.e. mass collaboration or crowdsourcing Find It – i.e. online product search generating the new business model, Long Tail.
  • landscape is dynamically changing
  • Innovators: Brave people - pulling the change. Innovators are very important communicators. Early Adopters: Respectable people - opinion leaders, try out new ideas, but in a careful way. Early Majority: Thoughtful people - careful but accepting change more quickly than the average. Late Majority: Sceptical people - will use new ideas or products only when the majority is using it. Laggards: Traditional people - caring for the "old ways", are critical towards new ideas and will only accept it if the new idea has become mainstream or even tradition.
  • little causes have big effects; and changes happen not gradually but at one dramatic moment.
  • estimate target groups for communication purposes as well
  • The characteristics of the exceptional people who start epidemics
  • They are the messengers who spread social messages.
  • Connectors: People with a special gift for bringing the world together, people specialists, know lots of people and are able to make social connections. Mavens: Information specialists and problem solvers with social skills who like to share their knowledge. Salespeople: Have the skills to persuade when we are unconvinced of what we are hearing.
  • creating "contagious" social change
  • enables people to rendez-vous, connect or collaborate through computer mediated discussion and to form online communities. Broadly conceived, this term could encompass older media such as mailing lists but some would restrict its meaning to more recent software genres such as blogs and wikis."
  • intrinsic motivation
  • new challenges and a desire to make things better
  • empowered, professional and extremely resourceful.
  • confidence
  • characteristic of the "blogger"
  • (the early adopters) are ready to engage with social software: "I believe that it is the autonomy and freewill that has caught the attention of the second wave and it is their ability to "do it for themselves" that will be the sustainable feature of their ongoing elearning practices. It is the simplicity and ease of use of these social networking tools that has brought most success in the shortest amount of time during the [Framework] projects run in 2006."
  • it is a learned skill...if we want to communicate, through using blogs, we have to comment ...we have to have the confidence to 'talk' and build a profile. Commenting is a good starting point even if it is just to say 'thank you'."
  • meaning of groups, networks and communities.
  • blurring
  • linking and the forming of networks and/or communities that evolve from its use that many find so attractive.
  • Siemens’ Connectivism theory and is further supported by Stuckey and Arkell (2006) who state that, "The current mantra for knowledge management is connect don’t collect". (p 7)
  • "the importance of communities of practice and their generative knowledge building capacity"
  • The Domain – a shared interest The Community – Engaging in joint activities and discussions, help each other, and share information. The Practice - They develop a shared repertoire of resources: experiences, stories, tools, ways of addressing recurring problems - in short a shared practice.
  • A key element of linking, networking and forming communities of practice is "trust". You need to have trust in the judgments of the people with whom you are connecting. Trust is the basis of all human interactions. Boone in Stuckey and Arkell (2006 p 7) states, "I don’t want raw data, I don’t want information, I want the judgments of people I can trust".
  • Ownership – Fundamental to the whole "revolution" is the fact that individuals can now ‘own’ their own space on the Web – moving from being consumers to becoming contributors and collaborators. Sites that allow individuals to create and maintain their own collections of photos, videos, music and bookmarks online are examples of this. Personalization – the ability to customize the interface of many of these sites is an example of the personalized approach. But personalization goes a lot deeper with this, and includes the ability to actually ‘construct’ the way in which information is represented, where it comes from, how it is used etc. Participation – the move from simply publishing or participation is another hallmark of this software. Even blogs, while being a personal publishing tool, allow for participation – at one level through the comments that can be left, and at another through the communities of interest that develop. Aggregation – the availability of software that makes use of RSS (Really Simple Syndication) demonstrates how information from one source can so easily be integrated into another. Sites that allow individuals to create their personal aggregations of news feeds, blog links, and other feeds, such as NetVibes and PageFlakes, are good examples of this. Other sites such as Technorati illustrate how easily communities of interest can be formed through the aggregation of people’s blog entries.
Irene V.

Online Training and Video Tutorials for Cloud Software | Grovo - 1 views

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    checate estos tutoriales a algunas herramientas
Irene V.

The Sustainable Consumption Conundrum: Ensuring Authenticity in Your Marketing Communic... - 0 views

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    tema: como hacer marketing y estrategia de marca y producto si tu valor y lema es NO consumas? es esto similar a slow internet y promovemos el uso de internet? nos sirve?
Irene V.

Big Data to the Rescue: New Tools for Visualizing Complexity | Sustainable Brands - 0 views

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    tools? acaso hablan de nuestras tools? lo he de ver,....
David Buen Abad

101 Questions About Using Podio for Project Management | Podio Blog - 0 views

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    video de 1 hora sobre uso y razones para usar PODIO
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