Skip to main content

Home/ OZ/NZ educators/ Group items tagged virtual_world

Rss Feed Group items tagged

Nigel Robertson

Detting your degree in Second Life - 0 views

  •  
    This fall TSTC will be offering a Digital Media certificate which focuses on virtual world technology and they will be using Second Life as the primary way to deliver the course content. They plan for this certificate program to lead into an associate degree (AAS) in Digital Media starting in spring 2009.
Grace Kat

Woogi World - About Us - 0 views

  •  
    use this virtual social network phenomenon to teach a global generation of elementary age children to safely and effectively use the Internet to build proper character traits and skills, and who will then work together to create a better world community.
Pam Thompson

SecretBuilders - 0 views

  •  
    Similar to Second Life for primary/elementary students
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
  •  
    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
1 - 8 of 8
Showing 20 items per page