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anonymous

RenewEd - 0 views

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    New blog by Peter Wagstaffe, a believer and active user of ICT in education, and is eagerly developing an in-depth understanding of the needs of today's GenY learners.
Kerry J

Doing What Works - About - 3 views

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    Doing What Works (DWW) is a website sponsored by the U.S. Department of Education. The goal of DWW is to create an online library of resources that may help teachers, schools, districts, states and technical assistance providers implement research-based instructional practice. DWW is led by the Office of Planning, Evaluation & Policy Development (OPEPD) at the U.S. Department of Education. OPEPD relies on the Institute of Education Sciences (IES) at the U.S. Department of Education (and occasionally other entities that adhere to standards similar to those of IES) to evaluate and recommend practices that are supported by rigorous research.
graham hughes

Learning powered by technology - 4 views

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    US National Technology Plan 2010
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
anonymous

Blog: What Ed Said - 3 views

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    Love this blog
Roland Gesthuizen

CORE Education: Education research, consultancy, professional development, online manag... - 3 views

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    "CORE Education is a not-for-profit educational research and development based organisation with an international reputation for support and promotion of the use of new technologies for learning across all education and training sectors. CORE Education is devoted to improving education, and therefore ensures it is not only at the forefront of educational matters, but leading them."
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