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John Pearce

Tony Vincent's Learning in Hand - Project Based Learning - 1 views

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    "Handheld computers are everywhere. From mobile phones to handheld games, it's a very familiar sight to see people of all ages gazing into screens that they can hold. Schools are discovering that handhelds like iPod touch and iPad make great learning tools. In fact, handhelds can play a big part in project based learning. Not only do projects motivate students because they use exciting handheld technology, but they also lend themselves to student voice and choice. Watch or read below to be inspired to bring project based learning into your classroom, learn strategies for creating effective driving questions, and see how an iOS handheld can play a role in the the planning, research/investigation, and presentation of projects."
Nigel Coutts

Getting started with teaching for deep learning. - The Learner's Way - 0 views

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    There is an understandable interest in deep-learning, after all, who wants their students to have a superficial understanding of the content. Read the marketing of almost any school and you are likely to find some statement about the deep-learning that is achieved as a result of their excellent teaching and learning platform. Likewise, ask any teach about their philosophy of teaching and you will hear how they engage their students with learning that promotes a deep-understanding.
Rhondda Powling

Trying to dig deep with a flipped classroom | Innovative pedagogy - Dean Pearman - 0 views

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    "The flipped classroom allows the class to dig a little deeper into active learning. It's a big misconception that the flipped classroom is about making videos and placing them online, sure that's one part of it. It's an important part of the puzzle as its forces you to focus on the explicit content you would like students to know. Making a 5 - 8 minute lesson isn't easy, but it certainly makes you consider what your learning objectives are . The real power of the flipped classroom is what happens the next day in class. The flipped classroom opens up opportunities. My main goal is to go deeper and have students participate in a richer active learning experience where I become more of a coach to guide their learning. The classes become much more collaborative in nature where students are solving complex problems with an emphasis on higher order and critical thinking skills."
Rhondda Powling

Student-Centered Learning: It Starts With the Teacher | Edutopia - 1 views

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    Student-centered classrooms include students in planning, implementation, and assessments. Involving the learners in these decisions will place more work on them, which can be a good thing. Teachers must become comfortable with changing their leadership style from directive to consultative -- from "Do as I say" to "Based on your needs, let's co-develop and implement a plan of action." This first of three posts on student-centered classrooms starts with the educator. As the authority, teachers decide if they will "share" power by empowering learners"
Rhondda Powling

How to Choose Digital Curricula for Blended Learning Infographic - e-Learning Infographics - 0 views

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    "Blended learning is the foremost trend in education. While millions of elementary through high school students are participating in blended learning, it is a method, not a goal. The How to Choose Digital Curricula for Blended Learning Infographic provides answers to ten crucial questions educators should ask themselves when selecting digital curricula for Blended Learning:"
Nigel Coutts

Learning to learn with a MakerSpace - The Learner's Way - 0 views

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    Making, Maker Centred Learning and STEAM fit neatly alongside Inquiry Based Learning (IBL) for many schools. Commonly this approach includes a constructivist view of knowledge and teachers seek to establish conditions which allow students to explore questions and ideas with greater independence than may occur in the traditional classroom.  Learning becomes a collaborative partnership between teachers and students with a clear focus on a learner centric approach.
Rhondda Powling

6 Principles Of Genius Hour In The Classroom - 3 views

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    "Genius Hour in the classroom is an approach to learning built around student curiosity, self-directed learning, and passion-based work. In traditional learning, teachers map out academic standards, and plan units and lessons based around those standards. In Genius Hour, students are in control, choosing what they study, how they study it, and what they do, produce, or create as a result. As a learning model, it promotes inquiry, research, creativity, and self-directed learning."
Rhondda Powling

Learners Should Be Developing Their Own Essential Questions | User Generated Education - 0 views

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    Learning to compose a good question is a skill students should possess. Those at the Right Question Institute proposed process for students to learn to formulate their own questions.  This can be a good start to having students learn to compose questions. The post lists the QFT six key steps.
Rhondda Powling

Understanding 3 Different Learning Styles | Sylvan Learning Blog - 1 views

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    Discovering your students learning styles will help you better assist on their learning. Sylvan Learning has created this interesting visual that provides tips about how to engage with three different types of learners: Auditory learners, Visual learners, and Tactile learners.
Rhondda Powling

The End of Education Is the Dawn of Learning | Co.Design - 4 views

  • Research shows that the damage done as a result of phase changes -- for example, a student changing schools at 11 -- is pretty damning
  • The old standard size of about 30 students in a box robbed children of so many effective practices
  • For 30 years in education, it seemed as though each year was judged only in direct comparison with the previous year -- the curse of criterion referencing -- as though there were some merit in not progressing
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  • schools seem not to notice this and put the same children back in their boxes, only to be amazed at their disengagement.
  • "Well, what would you like learning to be like?"
  • it is a case of deciding when to leave it out, rather than when to include it, surely.
  • The physical learning environments that we are now building, 15 years later, are all those things, too, and it is my clear certainty that to see what learning environments look like by 2025 we only have to look at today's cutting edge online learning projects.
  • I think we have made learning too expensive.
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    world are embracing and developing new "ingredients" of learning: superclasses of 90 to 120 students; vertical learning groups; stage not age; schools within schools or "Home Bases;" [all education concepts Stephen talks about more later] project-based work; exhibition-based assessments; collaborative learning teams; mixed-age mentoring; children as teachers; teachers as learners
Roland Gesthuizen

Cheating in Computer Science - 3 views

  • we have gotten the cart before the horse. We are less concerned with whether students learn the right thing than whether they learn in the way that we rely upon to measure how well they learn when compared to their peers. We do this without even having considered whether the measurement is even useful, much less necessary or even counter-productive.
  • We do it for no better reason than tradition, habit, and inertia.
  • I no longer teach programming by teaching the features of the language and asking the students for original compositions in the language. Instead I give them programs that work and ask them to change their behavior. I give them programs that do not work and ask them to repair them. I give them programs and ask them to decompose them. I give them executables and ask them for source, un-commented source and ask for the comments, description, or specification.
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  • As a teacher, my job is to help students learn, not create artificial barriers to learning in the name of equitable grading. Nice people do not put others in difficult ethical dilemmas. Grading should be a strategy for making learning more satisfying by demonstrating accomplishment.
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    "Bill Murray approaches the teaching-learning system as a game in which students, teachers, and others play various roles. He wonders whether the game itself encourages cheating, and suggests that teachers could restructure the game so that cheating is less rewarding and less likely."
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    Fascinating essay about assessment and cheating, and how teachers have created this situation.
John Pearce

Meridian: Getting A Grip On Project-Based Learning - 3 views

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    "Project-based learning is centered on the learner and affords learners the opportunity for in-depth investigations of worthy topics. The learners are more autonomous as they construct personally-meaningful artifacts that are representations of their learning. This article examines the theoretical foundations of project-based learning, particularly constructivism and constructionism, and notes the similarities and differences among implementations, including project-based science (Blulmenfeld et al., 1991), disciplined inquiry (Levstik & Barton, 2001) and WebQuests (Dodge, 1995). In addition, an anatomy of a model case will be considered using a WebQuest example developed by the author, describing seven characteristics common among the various implementations of project-based learning. Finally, practical advice and recommendations for project-based learning are discussed, including beginning slowly with the implementation, teaching students to negotiate cooperative/collaborative groups and establishing multiple forms of performance assessments."
Nigel Coutts

Getting started with Deep-Learning - Part B - The Learner's Way - 0 views

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    With our goal of deep-learning in mind where do we begin and what learning opportunities might result in this? Having clarified our key terms of understanding, learning and deep, we can turn to a set of questions which might be of use as we plan the learning our students will engage in along their way.
Rhondda Powling

10 Techy Icebreakers for The 21st Century Teacher ~ Educational Technology and Mobile L... - 4 views

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    Several lists of digital tools you can use for these activities. Icebreakers are " discussion questions or activities used to help participants relax and ease into a group meeting or learning situation" (Dover, 2004). Icebreakers are very important in the learning-teaching process that takes place within the classroom. They can help in creating and maintaining a healthy and successful learning environment for students and are also the best warm-ups to get students engaged in a learning task." 
Nigel Coutts

When designing student learning, what questions guide us? - The Learner's Way - 0 views

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    We ask lots of questions as we plan for our student's learning. Some of the questions we ask are about where they are with their learning. But perhaps we miss one important question along the way. Maybe we should be asking questions about how our students will apply what they learn? 
Nigel Coutts

Student voice, choice, agency, partnerships and participation - The Learner's Way - 0 views

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    This week I joined with teachers, students, researchers and policy writers at Melbourne University to discuss student voice. This conference was hosted by Social Education Victoria and made possible by the conference partners, The University of Melbourne, Education and Training Victoria, Foundation for Young Australians and Connect. Over three days, participants engaged in rigorous dialogue about the significance of student voice and what is required to ensure its benefits are maximised for all.
Rhondda Powling

http://www.acleadersresource.sa.edu.au/index.php?page=bringing_it_to_life - 1 views

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    From Dept of Ed & Child Development, SA. "We have thought deeply about what we value for our students' learning, how this is represented in the learning areas through the essence, and how this essence helps us work with all the components of the learning area. In this section we work with our colleagues using the BitL tool to ensure our pedagogy brings the essence of the learning areas to life in the classroom. It helps us engage our learners as scientists, as mathematicians, as historians, and as great communicators - so that they not only know about the important understandings and develop the skills within each learning area, but can bring this understanding to bear in their everyday contexts in powerful ways."
Roland Gesthuizen

http://www.aitsl.edu.au/docs/default-source/learning-frontiers-resources/engagement_in_... - 0 views

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    "Policy makers and researchers have long focused on trying to combat 'disengaged' behaviours, rather than on understanding and promoting engagement among students. This focus only captures part of the issue - engagement is a complex cognitive process, including a student's psychological investment in their own learning and personal learning strategies.1 The internal nature of much engagement means that it is difficult to define and measure. As such, it has been hard for researchers and policy makers to determine which solutions can aid engagement and the impact student engagement can have on learning outcomes."
Rhondda Powling

A Collection of Project Based Learning End Products - Learning in Hand - 6 views

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    "Post discusses products created by students through project based learning experiences, with an emphasis on what students create to express their answer to a driving question than just read a summary of the project.  Gathered here are some samples can be used as inspiration for your class projects. And, critiquing these samples can help students think of ways to make their own productions better."
Rhondda Powling

3 Classroom Tools to Measure Student Learning | Edutopia - 3 views

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    "Formative assessment is vital to teachers in any classroom environment. Teachers have been formatively assessing students for years, because they need to know what students know in order to help them understand what they do not know. Many classrooms are moving to 21st century with technology initiatives. Suggested here are three tech tools will help teachers engage students while simultaneously gauging their understanding of concepts: Kahoot!, Formative and Padlet"
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