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Justin Reeve

YourSimSpot - 0 views

shared by Justin Reeve on 29 Jun 10 - Cached
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    OpenSim and Moodle test region.
Justin Reeve

UI-Patterns.com - 0 views

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    User Interface Design patterns are recurring solutions that solve common design problems. Design patterns are standard reference points for the experienced user interface designer. This site will help you in two ways: You can read insightful design pattern articles and browse screenshot examples.
Justin Reeve

RemoteAdmin - OpenSim - 0 views

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    Writing server-side scripts to perform OpenSim server commands.
Katy L

Ed/ITLib Digital Library → Learning through Design and Construction in Multi-... - 0 views

  • Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE.Retrieved from http://www.editlib.org/p/34325.
  • Andrew Cram, John Hedberg, Macquarie University, Australia; Katy Lumkin, Jan Eade, NSW Department of Education and Training, Australia
  • There are now several implementations of multi-user virtual environments (MUVEs) that have produced evidence of their educational validity. These implementations, however, do not make full use of the educational possibilities offered by MUVEs – namely the potential for students to learn through design and construct of artefacts within the virtual environment. This paper outlines a design-based research project that aims to implement and evaluate a MUVE that focuses on student design and construction of in-world artefacts. The discussion covers theoretical groundings, the challenges of construction and outlines a progression of activities that meet these challenges. An initial pilot study is described and reported.
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    Cram, A., Hedberg, J., Lumkin, K. & Eade, J. (2010). Learning through Design and Construction in Multi-User Virtual Environments: Opportunities, Challenges and an Emerging Project. In Proceedings of Global Learn Asia Pacific 2010 (pp. 1185-1194). AACE. Retrieved from http://www.editlib.org/p/34325.
Justin Reeve

SL vs. WebEx: The myth of Second Life as a platform for education [Update 2] ... - 0 views

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    Comparison of Second Life, OpenSim, and WebEx
Justin Reeve

ScienceSim demos 1,000 avatars on OpenSim - Hypergrid Business - 0 views

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    With a middleware client manager, Intel was able to get 1000 avatars in a single region, though without the ability to build buildings or scripts. This would be ideal for a virtual conference in OpenSim.
Katy L

Free Scripts - Hypergrid Business - 0 views

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    Free scripts for OpenSim
Justin Reeve

TidalBlog: Roomiotix - 0 views

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    Easy building rezzer.
Justin Reeve

No there there - 0 views

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    Exploring business applications of virtual worlds by Peter Quirk
Justin Reeve

Crista's Terraingen for OpenSim - 0 views

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    Actual geographical locations for OpenSim using U.S. Geological Survey data.
Justin Reeve

3RD ROCK GRID - 0 views

shared by Justin Reeve on 19 Mar 11 - Cached
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    An OpenSim grid.
Justin Reeve

An OpenSimulator Hypergrid User Forum Community * Index page - 0 views

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    An OpenSim forum.
Justin Reeve

Open Source Holodeck - Second Life Wiki - 0 views

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    A Holodeck stores Second Life scenes and lets you load them from a menu when ever you want. The old scene is cleared and the new one appears. Scenes can include any prim objects including furniture, pose balls and particle generators.
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