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Gary Edwards

Does It Matter Who Wins the Browser Wars? Only if you care about the Future of the Open... - 1 views

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    The Future of the Open Web You're right that the browser wars do not matter - except for this point of demarcation; browsers that support HTML+ and browser that support 1998 HTML. extensive comment by ~ge~ Not all Web services and applications support HTML+, the rapidly advancing set of technologies that includes HTML5, CSS3, SVG/Canvas, and JavaScript (including the libraries and JSON). Microsoft has chosen to draw the Open Web line at what amounts to 1998-2001 level of HTML/CSS. Above that line, they provision a rich-client / rich-server Web model bound to the .NET-WPF platform where C#, Silverlight, and XAML are very prominent. Noticeably, Open Web standards are for the most part replaced at this richer MSWeb level by proprietary technologies. Through limited support for HTML/CSS, IE8 itself acts to dumb down the Open Web. The effect of this is that business systems and day-to-day workflow processes bound to the ubiquitous and very "rich" MSOffice Productivity Environment have little choice when it comes to transitioning to the Web but to stay on the Microsoft 2010 treadmill. Sure, at some point legacy business processes and systems will be rewritten to the Web. The question is, will it be the Open Web or the MS-Web? The Open Web standards are the dividing line between owning your information and content, or, having that content bound to a Web platform comprised of proprietary Microsoft services, systems and applications. Web designers and developers are still caught up in the browser wars. They worry incessantly as to how to dumb down Web content and services to meet the limited functionality of IE. This sucks. So everyone continues to watch "the browser wars" stats. What they are really watching for though is that magic moment where "combined" HTML+ browser uptake in marketshare signals that they can start to implement highly graphical and collaboratively interactive HTML+ specific content. Meanwhile, the greater Web is a
Gary Edwards

Mobile Cloud Computing: $9.5 Billion by 2014 - 0 views

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    I left a lengthy comment on this very good article. excerpt: According to the latest study from Juniper Research, the market for cloud-based mobile applications will grow 88% from 2009 to 2014. The market was just over $400 million this past year, says Juniper, but by 2014 it will reach $9.5 billion. Driving this growth will be the adoption of the new web standard HTML5, increased mobile broadband coverage and the need for always-on collaborative services for the enterprise. Cloud Apps in your Pocket Mobile cloud computing is a term that refers to an infrastructure where both the data storage and the data processing happen outside of the mobile device from which an application is launched. To the typical consumer, a cloud-based mobile application looks and feels just like any app purchased or downloaded from a mobile application store like iTunes. However, the app is driven from the "cloud," not from the handheld device itself. There are already a few well-known mobile cloud apps out there including Google's Gmail and Google Voice for iPhone. When launched via iPhone homescreen shortcuts, these apps perform just like any other app on the iPhone, but all of their processing power comes from the cloud. In the future, there will be even more applications like these available, but they won't necessarily be mobilized web sites like those in Google's line-up. Cloud-based mobile apps are perfectly capable of being packaged in a way that allows them to be sold alongside traditional mobile apps in mobile application stores, with no one but the developers any wiser. HTML5 Paves the Way for Mobile Web's Future
Gary Edwards

The Fast Closing Web - Interview With Wired's Chris Anderson - SVW - 0 views

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    Is the Open Web Dead?  In this very interesting interview with Wired's Chris Anderson, there is that possibility that Web Apps of the future will be like today's mobility apps; based on carefully controlled and closed platforms that use the Web's reach as transport. excerpt:  I love the web, I hope the web isn't dead, but there is a demonstrable shift in user behavior towards mobile. And mobile brings with it two things: First of all there is a shift towards apps. Mobiles tend to be optimized for apps because of smaller screens ... The other aspect of the web, which was implicit in your question, is the notion of "openness" which is built into the web. And increasingly we see closed platforms that happen to use the web as their transport and display -- sites like Facebook -- which are not open. In the definition we chose, Facebook does not count as the "open web". Your iPad does not count as the "open web," Xbox Live does not count as the "open web". They use the internet as transport and sometimes they use HTML as the display technology and sometimes they render in a browser. By and large, they are not open ecosystems and therefore don't fall into Tim Berners-Lee's original definition of "the web". So I would say there is very much a shift away from the wide-open web to closed platforms. Some of those closed platforms are on mobile, some of them are closed platforms within browsers, but we're definitely seeing a shift -- and frankly it worries me as a consumer but it's a huge opportunity as a producer. So I am conflicted in that respect. I love closed platforms as a way to build a business, but as a consumer I prefer open platforms. That's not hypocrisy, it's wave particle duality if you will, but that's where we are.
Paul Merrell

Last Call Working Draft -- W3C Authoring Tool Accessibility Guidelines (ATAG) 2.0 - 0 views

  • This is a Working Draft of the Authoring Tool Accessibility Guidelines (ATAG) version 2.0. This document includes recommendations for assisting authoring tool developers to make the authoring tools that they develop more accessible to people with disabilities, including blindness and low vision, deafness and hearing loss, learning disabilities, cognitive limitations, motor difficulties, speech difficulties, and others. Accessibility, from an authoring tool perspective, includes addressing the needs of two (potentially overlapping) user groups with disabilities: authors of web content, whose needs are met by ensuring that the authoring tool user interface itself is accessible (addressed by Part A of the guidelines), and end users of web content, whose needs are met by ensuring that all authors are enabled, supported, and guided towards producing accessible web content (addressed by Part B of the guidelines).
  • Examples of authoring tools: ATAG 2.0 applies to a wide variety of web content generating applications, including, but not limited to: web page authoring tools (e.g., WYSIWYG HTML editors) software for directly editing source code (see note below) software for converting to web content technologies (e.g., "Save as HTML" features in office suites) integrated development environments (e.g., for web application development) software that generates web content on the basis of templates, scripts, command-line input or "wizard"-type processes software for rapidly updating portions of web pages (e.g., blogging, wikis, online forums) software for generating/managing entire web sites (e.g., content management systems, courseware tools, content aggregators) email clients that send messages in web content technologies multimedia authoring tools debugging tools for web content software for creating mobile web applications
  • Web-based and non-web-based: ATAG 2.0 applies equally to authoring tools of web content that are web-based, non-web-based or a combination (e.g., a non-web-based markup editor with a web-based help system, a web-based content management system with a non-web-based file uploader client). Real-time publishing: ATAG 2.0 applies to authoring tools with workflows that involve real-time publishing of web content (e.g., some collaborative tools). For these authoring tools, conformance to Part B of ATAG 2.0 may involve some combination of real-time accessibility supports and additional accessibility supports available after the real-time authoring session (e.g., the ability to add captions for audio that was initially published in real-time). For more information, see the Implementing ATAG 2.0 - Appendix E: Real-time content production. Text Editors: ATAG 2.0 is not intended to apply to simple text editors that can be used to edit source content, but that include no support for the production of any particular web content technology. In contrast, ATAG 2.0 can apply to more sophisticated source content editors that support the production of specific web content technologies (e.g., with syntax checking, markup prediction, etc.).
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    Link is the latest version link so page should update when this specification graduates to a W3C recommendation.
Paul Merrell

Creating mobile Web applications with HTML 5 -- Five "How To" Articles - 0 views

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    HTML 5 is a very hyped technology, but with good reason. It promises to be a technological tipping point for bringing desktop application capabilities to the browser. As promising as it is for traditional browsers, it has even more potential for mobile browsers. Even better, the most popular mobile browsers have already adopted and implemented many significant parts of the HTML 5 specification. In this five-part series, you will take a closer look at several of those new technologies that are part of HTML 5, that can have a huge impact on mobile Web application development. In each part of this series you will develop a working mobile Web application showcasing an HTML 5 feature that can be used on modern mobile Web browsers, like the ones found on the iPhone and Android-based devices
Gary Edwards

It's Microsoft's Game to Lose with Windows Mobile 7 - PCWorld Business Center - 0 views

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    Good title.  Nice to see that some of the tech media are starting to figure this out.  It's about time. excerpt: While Microsoft has struggled with its mobile operating system, it still occupies a dominant stake of the server operating system, desktop operating system, business productivity software, messaging, and Web browser markets. Bells and whistles aside, it's hard to argue with the potential of a smartphone platform that can seamlessly tie in with the platforms and tools that businesses rely on. RIM, Apple, Palm, and now Google, all recognize and respect Microsoft's presence in the enterprise. These other mobile platforms realize that integration with Microsoft backend tools--particularly Exchange Server--is imperative to success in the enterprise. No matter how hard they try, though, the solutions are often clumsy or cumbersome, and have a sort of "square peg in the round hole" feel to them. The core appeal of a Microsoft mobile operating system is the inclusion of native tools that naturally integrate with the existing server, desktop, and office productivity environment. Windows Mobile is uniquely suited to deliver a seamless and familiar experience for business professionals. Expecting Microsoft to introduce unique innovations or raise the bar in any way for mobile operating systems is probably a recipe for disappointment. Assuming that Microsoft can at least improve Windows Mobile to the point that Windows Phones are more or less on par with next-generation smartphones like the iPhone or Droid will be enough, though, for Microsoft to get the ship pointed in the right direction and begin to reclaim some of its lost mobile platform market share. Microsoft has a built-in audience and the game is Microsoft's to lose.
Gary Edwards

The Man Who Makes the Future: Wired Icon Marc Andreessen | Epicenter | Wired.com - 1 views

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    Must read interview. Marc Andreessen explains his five big ideas, taking us from the beginning of the Web, into the Cloud and beyond. Great stuff! ... (1) 1992 - Everyone Will Have the Web ... (2) 1995 - The Browser will the Operating System ... (3) 1999 - Web business will live in the Cloud ... (4) 2004 - Everything will be Social ... (5) 2009 - Software will Eat the World excerpt: Technology is like water; it wants to find its level. So if you hook up your computer to a billion other computers, it just makes sense that a tremendous share of the resources you want to use-not only text or media but processing power too-will be located remotely. People tend to think of the web as a way to get information or perhaps as a place to carry out ecommerce. But really, the web is about accessing applications. Think of each website as an application, and every single click, every single interaction with that site, is an opportunity to be on the very latest version of that application. Once you start thinking in terms of networks, it just doesn't make much sense to prefer local apps, with downloadable, installable code that needs to be constantly updated.

    "We could have built a social element into Mosaic. But back then the Internet was all about anonymity."
    Anderson: Assuming you have enough bandwidth.

    Andreessen: That's the very big if in this equation. If you have infinite network bandwidth, if you have an infinitely fast network, then this is what the technology wants. But we're not yet in a world of infinite speed, so that's why we have mobile apps and PC and Mac software on laptops and phones. That's why there are still Xbox games on discs. That's why everything isn't in the cloud. But eventually the technology wants it all to be up there.

    Anderson: Back in 1995, Netscape began pursuing this vision by enabling the browser to do more.

    Andreessen: We knew that you would need some pro
Gary Edwards

Why Cloud Computing is the Future of Mobile - 0 views

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    This one's for Florian. He's been wondering about mobile computing and that creeping sense of being left out of something big. The desktop is so not happening. It's day has come and gone. Now there is a study out from ABI Research, connecting mobile computing to the future of the Web. Good stuff: Intro Excerpt:The term "cloud computing" is being bandied about a lot these days, mainly in the context of the "future of the web." But cloud computing's potential doesn't begin and end with the personal computer's transformation into a thin client - the mobile platform is going to be heavily impacted by this technology as well. At least that's the analysis being put forth by ABI Research. Their recent report, Mobile Cloud Computing, theorizes that the cloud will soon become a disruptive force in the mobile world, eventually becoming the dominant way in which mobile applications operate.
Gary Edwards

MobiUs Accelerates Mobile HTML5 Development, Aims to Kill Mobile Flash - 0 views

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    HTML5 development company appMobi is releasing a new browser today called MobiUs that will give mobile Web apps the same type of functionality that now is currently only enjoyed by native apps for platforms like iOS and Android. AppMobi thinks of MobiUs as the replacement for Flash in mobile - it renders mobile websites like a Flash extension would and gives developers device access in ways previously unavailable to in HTML5. MobiUs is technically a mobile browser. That is not the way appMobi thinks it will be used though. The company expects it to be function more like a browser extension. Like Flash, users will be prompted to download it once and from then it will just run in on the device.
Gary Edwards

Mobile Enterprise: Android OS, Best Practices for Developing Mobile Strategies - 0 views

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    Convert Content for Android OS Making your content mobile friendly is harder than it sounds. However, more tools are emerging to help companies create content for multiple platforms, from iPads to smartphones, across a variety of operating systems. Recently, AppsGeyser privately launched a web platform that allows you to convert any web content to an Android App. With AppsGeyser companies can create an Android app three ways: Grabbing any website content block or web widget Copying and pasting HTML code, JavaScript, AJAX or Flash Entering the URL of your website Nifty tool for instantly converting web site widgets into Android Apps.  Looks like a new category of tools to make legacy Web services mobile-ready.  Titanium
Gary Edwards

HTML5, Cloud and Mobile Create 'Perfect Storm' for Major App Dev Shift - Application De... - 0 views

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    Good discussion, but it really deserves a more in-depth thrashing.  The basic concept is that a perfect storm of mobility, cloud-computing and HTML5-JavaScript has set the stage for a major, massive shift in application development.  The shift from C++ to Java is now being replaced by a greater shift from Java and C++ to JavaScript-JSON-HTML5. Interesting, but i continue to insist that the greater "Perfect Storm" triggered in 2008, is causing a platform shift from client/server computing to full on, must have "cloud-computing".   There are three major "waves"; platform shifts in the history of computing at work here.  The first wave was "Mainframe computing", otherwise known as server/terminal.  The second wave was that of "client/server" computing, where the Windows desktop eventually came to totally dominate and control the "client" side of the client/server equation. The third wave began with the Internet, and the dominance of the WWW protocols, interfaces, methods and formats.  The Web provides the foundation for the third great Wave of Cloud-Computing. The Perfect Storm of 2008 lit the fuse of the third Wave of computing.  Key to the 2008 Perfect Storm is the world wide financial collapse that put enormous pressure on businesses to cut cost and improve productivity; to do more with less, or die.  The survival maxim quickly became do more with less people - which is the most effective form of "productivity".  The nature of the collapse itself, and the kind of centralized, all powerful bailout-fascists governments that rose during the financial collapse, guaranteed that labor costs would rise dramatically while also being "uncertain".  Think government controlled healthcare. The other aspects of the 2008 Perfect Storm are mobility, HTML5, cloud-computing platform availability, and, the ISO standardization of "tagged" PDF.   The mobility bomb kicked off in late 2007, with the introduction of the Apple iPhone.  No further explanation needed :) Th
Gary Edwards

Ex-Apple Javascript Guru: HTML5 and Native Apps Can Live Together: Tech News « - 0 views

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    Good interview with Charles Jolley - SproutCore - WebKit (met Charles at Web 2.0).  He has left Apple and started a SproutCore Web App development company called "Strobe".  Looking very good Charles! The Blended Brew Apps have become a preferred way of accessing information on mobile devices. But developers want to provide a unified experience, and that is why Jolley believes that we will soon have apps that use HTML5 inside a native app wrapper. "People are looking for an either/or solution, but it is not going to end up like that," he said. Think of Strobe's offerings as a way to create an experience that is a blend of HTML5 and native mobile apps. How this works is that an application is developed in HTML5 instead of proprietary formats. It is wrapped in a native app wrapper for, say, the iPhone, but when accessed through a web browser on a PC or any other device, like tablet, it offers the same user experience. This is a good way to solve a problem that is only going to get compounded many fold as multiple endpoints for content start to emerge. The co-existence of web and native apps also means content publishers need to think differently about content and how it is offered to consumers. The multiplicity of endpoints (iPhone, iPad, TV and PC) is going to force content producers to think differently about how they build the user experiences for different sets of screens. Jolley argues that the best way to do so is to stop taking a document-centric view that is part of the PC-era. In the touch-based mobile device era, folks need to think of ways to have a single technology stack married to the ability to create unique experiences for different devices. And if you do that, there is no doubt that HTML5 and native apps can live in harmony.
Gary Edwards

Mary Meeker: Mobile Internet Will Soon Overtake Fixed Internet: Tech News and... - 0 views

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    what does Meeker see in her crystal ball this year? Two overwhelming trends that will affect consumers, the hardware/infrastructure industry and the commercial potential of the web: mobile and social networking. Such a conclusion is hardly earth-shattering news to GigaOM readers, for we have been following these trends over the past year or two, but Meeker puts some pretty large numbers next to those trends, and looks at the shifts that will (or are likely to) take place in related industries such as communications hardware. She also compares where the rest of the developed world is in terms of mobile communications and social networking with Japan. Again, not a radically different approach to the one many tech forecasters take, but Meeker has the weight of some considerable research chops on her side. The Morgan Stanley analyst says that the world is currently in the midst of the fifth major technology cycle of the past half a century. The previous four were the mainframe era of the 1950s and 60s, the mini-computer era of the 1970s and the desktop Internet era of the 80s. The current cycle is the era of the mobile Internet, she says - predicting that within the next five years "more users will connect to the Internet over mobile devices than desktop PCs." As she puts it on one of the slides in the report: "Rapid Ramp of Mobile Internet Usage Will be a Boon to Consumers and Some Companies Will Likely Win Big (Potentially Very Big) While Many Will Wonder What Just Happened."
Gary Edwards

Google Chrome OS: Web Platform To Rule Them All -- InformationWeek - 0 views

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    Some good commentary on chrome OS from InformationWeek's Thomas Claburn. Excerpt: With Chrome OS, Google aims to make the Web the primary platform for software development....... The fact that Chrome OS applications will be written using open Web standards like JavaScript, HTML, and CSS might seem like a liability because Web applications still aren't as capable as applications written for specific devices and operating systems. But Google is betting that will change and is working to effect the change on which its bet depends. Within a year or two, Web browsers will gain access to peripherals, through an infrastructure layer above the level of device drivers. Google's work with standards bodies is making that happen..... ..... According to Matt Womer, the "ubiquitous Web activity lead" for W3C, the Web standards consortium, Web protocol groups are working to codify ways to access peripherals like digital cameras, the messaging stack, calendar data, and contact data. There's now a JavaScript API that Web developers can use to get GPS information from mobile phones using the phone's browser, he points out. What that means is that device drivers for Chrome OS will emerge as HTML 5 and related standards mature. Without these, consumers would never use Chrome OS because devices like digital cameras wouldn't be able to transfer data. Womer said the standardization work could move quite quickly, but won't be done until there's an actual implementation. That would be Chrome OS...... ..... Chrome OS will sell itself to developers because, as Google puts it, writing applications for the Web gives "developers the largest user base of any platform."
Gary Edwards

CPU Wars - Intel to Play Fab for an ARM Chipmaker: Understanding What the Altera Deal M... - 0 views

  • Intel wants x86 to conquer all computing spaces -- including mobile -- and is trying to leverage its process lead to make that happen.  However, it's been slowed by a lack of inclusion of 4G cellular modems on-die and difficulties adapting to the mobile market's low component prices.  ARM, meanwhile, wants a piece of the PC and server markets, but has received a lukewarm response from consumers due to software compatibility concerns. The disappointing sales of (x86) tablet products using Microsoft Corp.'s (MSFT) Windows 8 and the flop of Windows RT (ARM) product in general somewhat unexpectedly had the net result of being a driver to maintain the status quo, allowing neither company to gain much ground.  For Intel, its partnership with Microsoft (the historic "Wintel" combo) has damaged its mobile efforts, as Windows 8 flopped in the tablet market.  Likewise ARM's efforts to score PC market share were stifled by the flop of Windows RT, which led to OEMs killing off ARM-based laptops and convertibles.
  • Both companies seem to have learned their lesson and are migrating away from Windows towards other platforms -- in ARM's case Chromebooks, and in Intel's case Android tablets/smartphones. But suffice it to say, ARM Holdings and Intel are still very much bitter enemies from a sales perspective.
  • III. Profit vs. Risk -- Understanding the Modern CPU Food Chain
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  • Whether it's tablets or PCs, the processor is still one of the most expensive components onboard.  Aside from the discrete GPU -- if a device has one -- the CPU has the greatest earning potential for a large company like Intel because the CPU is the most complex component. Other components like the power supply or memory tend to either be lower margin or have more competitors.  The display, memory, and storage components are all sensitive to process, but see profit split between different parties (e.g. the company who makes the DRAM chips and the company who sells the stick of DRAM) and are primarily dependent on process technology. CPUs and GPUs remain the toughest product to make, as it's not enough to simply have the best process, you must also have the best architecture and the best optimization of that architecture for the space you're competing in. There's essentially five points of potential profit on the processor food chain: [CPU] Fabrication [CPU] Architecture design [CPU] Optimization OEM OS platform Of these, the fabrication/OS point is the most profitable (but is dependent on the number of OEM adopters).  The second most profitable niche is optimization (which again is dependent on OEM adopter market share), followed by OEM markups.  In terms of expense, fabrication and operating system designs requires the greatest capital investment and the highest risk.
  • In terms of difficulty/risk, the fabrication and operating system are the most difficult/risky points.  Hence in terms of combined risk, cost, and profitability the ranking of which points are "best" is arguably: Optimization Architecture design OS platfrom OEM Fabrication ...with the fabrication point being last largely because it's so high risk. In other words, the last thing Intel wants is to settle into a niche of playing fabs for everybody else's product, as that's an unsound approach.  If you can't keep up in terms of chip design, you typically spin off your fabs and opt for a different architecture direction -- just look at Advanced Micro Devices, Inc.'s (AMD) spinoff of GlobalFoundries and upcoming ARM product to see that.
  • IV. Top Firms' Role on That Food Chain
  • Apple has seen unbelievable profits due to this fundamental premise.  It controls the two most desirable points on the food chain -- OS and optimization -- while sharing some profit with its architecture designer (ARM Holdings) and a bit with the fabricator (Samsung Electronics Comp., Ltd. (KSC:005930)).  By choosing to play operating system maker, too, it adds to its profits, but also its risk.  Note that nearly every other first-party exclusive smartphone platform has failed or is about to fail (i.e. BlackBerry, Ltd. (TSE:BB) and the now-dead Palm).
  • Intel controls points 1, 2, and 5, currently, on the food chain.  Compared to Apple, Intel's points of control offer less risk, but also slightly less profitability. Its architecture control may be at risk, but even so, it's currently the top in its most risky/expensive point of control (fabrication), where as Apple's most risky/expensive point of control (OS development) is much less of a clear leader (as Android has surpassed Apple in market share).  Hence Apple might be a better short-term investment, but Intel certainly appears a better long-term investment.
  • Samsung is another top company in terms of market dominance and profit.  It occupies points 1, 3, 4, and 5 -- sometimes.  Sometimes Samsung's devices use third-party optimization firms like Qualcomm Inc. (QCOM) and NVIDIA Corp. (NVDA), which hurts profitability by removing one of the most profitable roles.  But Samsung makes up for this by being one of the largest and most successful third party manufacturers.
  • Microsoft enjoys a lot of profit due to its OS dominance, as does Google Inc. (GOOG); but both companies are limited in controlling only one point which they monetize in different ways (Microsoft by direct sales; Google by giving away OS product for free in return for web services market share and by proxy search advertising revenue).
  • Qualcomm and NVIDIA are also quite profitable operating solely as optimizers, as is ARM Holdings who serves as architecture maker to Qualcomm, NVIDIA, Apple, and Samsung.
  • V. Four Scenarios in the x86 vs. ARM Competition
  • Scenario one is that x86 proves dominant in the mobile space, assuming a comparable process.
  • A second scenario is that x86 and ARM are roughly tied, assuming a comparable process.
  • A third scenario is that x86 is inferior to ARM at a comparable process, but comparable or superior to ARM when the x86 chip is built using a superior process.  From the benchmarks I've seen to date, I personally believe this is most likely.
  • A fourth scenario is that x86 is so drastically inferior to ARM architecturally that a process lead by Intel can't make up for it.
  • This is perhaps the most interesting scenario, in the sense of thinking of how Intel would react, if not overly likely.  If Intel were faced with this scenario, I believe Intel would simply bite the bullet and start making ARM chips, leveraging its process lead to become the dominant ARM chipmaker.  To make up for the revenue it lost, paying licensing fees to ARM Holdings, it could focus its efforts in the OS space (it's Tizen Linux OS project with Samsung hints at that).  Or it could look to make up for lost revenue by expanding its production of other basic process-sensitive components (e.g. DRAM).  I think this would be Intel's best and most likely option in this scenario.
  • VI. Why Intel is Unlikely to Play Fab For ARM Chipmakers (Even if ARM is Better)
  • From Intel's point of view, there is an entrenched, but declining market for x86 chips because of Windows, and Intel will continue to support Atom chips (which will be required to run Windows 8 tablets), but growth on desktops will come from 64 bit desktop/server class non-Windows ARM devices - Chromebooks, Android laptops, possibly Apple's desktop products as well given they are going 64 bit ARM for their future iPhones. Even Windows has been trying to transition (unsuccessfully) to ARM. Again, the Windows server market is tied to x86, but Linux and FreeBSD servers will run on ARM as well, and ARM will take a chunk out of the server market when a decent 64bit ARM server chip is available as a result.
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    Excellent article explaining the CPU war for the future of computing, as Intel and ARM square off.  Intel's x86 architecture dominates the era of client/server computing, with their famed WinTel alliance monopolizing desktop, notebook and server implementations.  But Microsoft was a no show with the merging mobile computing market, and now ARM is in position transition from their mobile dominance to challenge the desktop -notebook - server markets.   WinTel lost their shot at the mobile computing market, and now their legacy platforms are in play.  Good article!!! Well worth the read time  ................
Gary Edwards

Office to finally fully support ODF, Open XML, and PDF formats | ZDNet - 0 views

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    The king of clicks returns!  No doubt there was a time when the mere mention of ODF and the now legendary XML "document" format wars with Microsoft could drive click counts into the statisphere.  Sorry to say though, those times are long gone. It's still a good story though.  Even if the fate of mankind and the future of the Internet no longer hinges on the outcome.  There is that question that continues defy answer; "Did Microsoft win or lose?"  So the mere announcement of supported formats in MSOffice XX is guaranteed to rev the clicks somewhat. Veteran ODF clickmeister SVN does make an interesting observation though: "The ironic thing is that, while this was as hotly debated am issue in the mid-2000s as are mobile patents and cloud implementation is today, this news was barely noticed. That's a mistake. Updegrove points out, "document interoperability and vendor neutrality matter more now than ever before as paper archives disappear and literally all of human knowledge is entrusted to electronic storage." He concluded, "Only if documents can be easily exchanged and reliably accessed on an ongoing basis will competition in the present be preserved, and the availability of knowledge down through the ages be assured. Without robust, universally adopted document formats, both of those goals will be impossible to attain." Updegrove's right of course. Don't believe me? Go into your office's archives and try to bring up documents your wrote in the 90s in WordPerfect or papers your staff created in the 80s with WordStar. If you don't want to lose your institutional memory, open document standards support is more important than ever. "....................................... Sorry but Updegrove is wrong.  Woefully wrong. The Web is the future.  Sure interoperability matters, but only as far as the Web and the future of Cloud Computing is concerned.  Sadly neither ODF or Open XML are Web ready.  The language of the Web is famously HTML, now HTML5+
Gary Edwards

Peter O'Kelly's Reality Check: The Mobile Tsunami is Near: Blame Netflix and ... - 1 views

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    Think mobile data demand is big today, with 94 million smartphone shipped this year and 5 billion mobile subscribers? Well, Cisco ( s csco) says it's going to get a lot bigger by 2015, with worldwide mobile data traffic set to increase 26-fold between 2010 and 2015, reaching 6.3 exabytes per month. That's 75 exabytes annually by 2015 [MIGHT WANT TO THROW IN AND/OR LINK TO A DEFINITION OF EXABYTE]. Last year, I called it the mobilpocalypse, but this year, I'm going to say it's a looming tsunami, driven by everyone's favorite bandwidth hog, web video, and the proliferation of mobile devices. In short, we can blame this wave on Netflix on the iPad.
Paul Merrell

Look out, Skype? T-Mobile launches free web calls to mobile phones, landlines - GeekWire - 0 views

  • T-Mobile USA is expanding its “Bobsled” web calling service to let anyone — whether a customer of the company or not — make free calls over the Internet from a web browser to traditional landlines and mobile phones in the U.S. and Canada. The expanded service, announced tonight, could create new competition for Skype, which sells a similar capability based on per-minute charges or monthly subscription fees. That’s a precious revenue stream for Skype, which Microsoft is buying for $8.5 billion.
  • The Bobsled web app, available here, requires a download and installation in the web browser of the user making the call.
Gary Edwards

Is productivity in the workplace possible with Surface 2 or iPad? | ZDNet - 0 views

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    Not surprisingly, Microsoft is going to pound on "productivity" as the key differential between their desktop-cloud-mobile computing products, and those of mobile-productivity platform challengers, Apple and Google. There are three platform contenders, and this article points out that it is Google Apps that is keeping Apple in the business productivity game. Very interesting insight. Especially since a recent Forrester Report has the Apple platform capturing 65% of all mobile business application development. And Microsoft with only 1%. Google weighs in with 13%. This is a stunning setback for Microsoft. The MS monopolist empire is built on business productivity, with 98% of clinet/server marketshare. excerpt: "Over time, Microsoft has tried to tilt the marketing message to position Surface as a "productivity tablet". Now that Surface 2 is out, the "productivity tablet" message is coming across loud and clear. But can what people use tablets at work for actually be described as "productive"? Surface might be new, but the idea of using tablets in business is not. Although Microsoft would like us to believe that a tablet that doesn't run Office and doesn't have a good solution for a keyboard can't be used in business, the iPad has been used in business since its release in April 2010. Mobile device management (MDM) allows enterprises to control which apps are available on both on BYOD and enterprise-supplied tablets. Some MDM vendors publish reports and surveys on what their customers' allow and disallow. This information can provide some insight into what apps people are typically using. Back in June, my ZDNet colleague Adrian Kingsley-Hughes reported on a report put out by one such vendor. Fiberlink gave this list of iOS apps that are commonly whitelisted: iBooks Adobe Reader Google Citrix Receiver Numbers Dropbox Pages iTunes U Keynote WebEx Along with those apps, you also need to add that apps that come with the device - namely web browsing, email,
Paul Merrell

Mobile Data Surpasses Voice Traffic For First Time - HotHardware - 0 views

  • Total mobile data traffic topped mobile voice traffic in the United States last year, for the first time.In fact, globally, data traffic (that includes SMS text messaging) topped voice traffic on a monthly basis last year and the total traffic across the world exceeded an exabyte for the first time in 2009, according to a report just released by Chetan Sharma Consulting, a leading strategist in the mobile industry (clients include AT&T and China Mobile).
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