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PayPal Launches Facebook App for Sending Money to Friends [EXCLUSIVE] [17Nov11] - 0 views

  • Social payments are taking a giant leap forward. PayPal has unveiled a Facebook app that lets you send money to friends.
  • The app, simply titled Send Money, is just as straightforward as its name. You have the choice to send either an ecard with money or just money with no card. You select a card, choose a friend to send it to and then select how much money to send.
  • “The PayPal and Facebook infrastructure have now merged,” PayPal’s Anuj Nayar says. “This is another way to personalize the act of giving money.”
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  • And while the primary aspect of the Send Money app is its enablement of transactions across the world’s largest social network, the ecard aspect is being emphasized as well. PayPal was quick to point out that more than 500 million ecards are sent every year, and that’s why PayPal is offering dozens of choices for everything from birthdays to congratulations.
  • “Sending money, person to person, is free,” PayPal Senior Product Marketing Manager JB Coutinho said. “If it’s funded by a PayPal balance or linked to a bank account, it’s free.”
  • While there are several ways to pay with PayPal via Facebook (Payvment comes to mind), this is the first app to enable peer-to-peer payments via Facebook and PayPal. And because it’s a peer-to-peer transaction, there is no transaction fee, though PayPal’s regular limits and international fees still apply.
  • We can see the app really taking off. Users who see on Facebook that it’s a friend’s birthday can quickly fire up the app and send a card and some cash within a few minutes. The app is just as useful for things like lottery pools and reimbursing friends for lunch. It’s a big step toward making social payments a reality.
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RIM and Telefonica team up on NFC mobile payments pilot - IT News from V3.co.uk [24Nov11] - 0 views

  • Research In Motion has staked its claim as a leader in the mobile payment and Near Field Communications space with the announcement of a new pilot project which will see Telefonica employees at the network operator's Madrid headquarters able to pay for goods in local retailers with their BlackBerrys.
  • The Telefonica Wallet for BlackBerry project will allow users of the NFC enabled BlackBerry Bold 9900, BlackBerry Curve 9360 and BlackBerry Curve 9380 handsets to pay by touching their device against a reader in participating stores.
  • The SIM-based NFC technology stores funds and transcation details electronically on the phone's chip while at the front end an application on the device allows user to choose which cards they want to use, as well as get account balances.
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  • The pilot is set to be rolled out to Telefonica employees worldwide and, if successful, could be a precursor to commercial services rolling out from next year, according to the network giant.
  • The news comes as Barclaycard and Visa Europe announced that the O2 arena in London will be rolling out more than 250 contactless card readers across the venue to allow users with contactless cards or NFC enabled phones to pay more quickly and easily.
  • Barclaycard and Orange in May announced their SIM-based Quick Tap payment service for NFC enabled mobile phones, starting with the Samsung Tocco Lite.
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Cosy social networks 'are stifling innovation' - 0 views

  • Previous research has shown that certain patterns of social interaction make radical innovation more likely. Bold ideas are typically incompletely formed when first conceived and easily shot down by criticism. Hence, they emerge more readily in communities in which individuals work mostly in small and relatively isolated groups, giving their ideas time and space to mature.today’s software developers work in social networks in which everyone is closely linked to everyone else. “The over-abundance of connections through which information travels reduces diversity and keeps radical ideas from taking holdTo restore the kind of aggressive innovation needed to build the next-generation internet will require re-engineering of the social networks of software developers themselvesThis could be doneif funding agencies ensured that research projects were carried out by many small, competing groups over longer periods.To enable innovation it may be necessary to reduce the number of social ties Read more at www.newscientist.com
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Internet warfare team unveiled - 0 views

  • Twitterers paid to spread Israeli propagandaIsrael’s foreign ministry is reported to be establishing a special undercover team of paid workers whose job it will be to surf the internet 24 hours a day spreading positive news about Israel. Internet-savvy Israeli youngsters, mainly recent graduates and demobilised soldiers with language skills, are being recruited to pose as ordinary surfers while they provide the government’s line on the Middle East conflict. The existence of an “internet warfare team” came to light when it was included in this year’s foreign ministry budget. About $150,000 has been set aside for the first stage of development, with increased funding expected next year. About 50,000 activists are reported to have downloaded a programme called Megaphone that sends an alert to their computers when an article critical of Israel is published. They are then supposed to bombard the site with comments supporting Israel.Read more at www.globalresearch.ca This kind of knowledge warfare was pioneered by the Russians and must now be used extensively by all governments. As Clipper abailart says: “One wonders whether it is worth it since the sort of chattering ‘politico’ twits who bounce soundbites off each other seven days a week are fortunately hermetically sealed in their own collective fantasies.” However, the manipulation of statistics as Trending Topics which muddies the water. Unfortunately, open also means open to abuse. I wonder if it means that those of us who want open discussion (and meaningful inferences from the flow) will need to do it in closed groups?
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E-commerce innovation fades as competitors rush to replicate ideas [18May11] - 0 views

  • his ongoing flurry of activity is underpinned by a common desire to conquer three important cat
  • This ongoing flurry of activity is underpinned by a common desire to conquer three important categories of growth for consumer-oriented Internet companies: mobile, social and local commerce. The race to find the right mix is crucial for capturing revenues and the loyalty of consumers whose sources for information and entertainment are becoming increasingly fragmented.
  • some members of the startup and funding communities are looking for the next wave. “I’m really searching far and wide for new ideas,” Rosa said. “There seem to be a lot of clones. ... There’s this behemoth ball of social and apps and mobile, and they’re just tacking onto this ball and rolling along. We’d like to see some more snowballs.”
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Philadelphia Department of Records and Azavea Release White Paper on Augmented Reality ... - 0 views

  • Azavea announced the publication of a free white paper that summarizes their research on the use of mobile augmented reality techniques for enhancing digital access to historical and cultural resources
  • the Philadelphia Department of Records was awarded an NEH Digital Humanities Start-Up Grant to develop innovative techniques for leveraging the sensors in contemporary smart phones to expand public access to historical data in novel ways. 
  • The new Augmented Reality by PhillyHistory.org application provides point-and-view access to 500 historic photographs of selected sites around Philadelphia.  Users are able to automatically access and view the historic photographs by simply pointing the camera of a smart phone at the contemporary site and selecting an available image.  The historic photos then appear as an overlay on the current urban landscape, enabling viewers to compare the past to the present.
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  • With support from the NEH Digital Humanities Start-Up Grant, the DOR and Azavea’s software engineering team were tasked with exploring these questions and publishing a white paper to present the findings of this research.  The white paper is free to download at http://www.azavea.com/augmented-reality
  • While the $50,000 research grant has yielded a more complete application than originally anticipated, the project team encountered a number of limitations with the current state of the technology.
  • The Department of Records and Azavea expect to seek additional funding in order to develop solutions for these limitations as well as bring the technology to a broader array of devices including tablets.
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Study fails to end debate on cancer, cell phone link [18May10] - 0 views

  • Long-awaited data from an international study have shown no evidence of increased risk of brain tumors associated with mobile phones, except in people who have the most exposure. But design flaws of the Interphone study, which is partly industry funded, suggest that the latest results cannot be taken to mean that cell phones and brain cancer are unrelated, critics say. "I'm not telling people to stop using the phone. I'm saying that I can't tell you if cell phones are dangerous, but I can tell you that I'm not sure that they are safe," said Dr. Devra Davis, professor of preventive medicine at Mount Sinai Medical Center in New York. The study itself, to be published Tuesday in the International Journal of Epidemiology, acknowledged that the findings were not definitive and called for more research. But Daniel Krewski, professor of epidemiology at the University of Ottawa in Ontario and one of the Interphone collaborators, said the study went to "great lengths to make sure that the results were scientifically sound."
  • At the highest exposure levels -- using a mobile phone half an hour a day over a 10-year period -- the study found a 40 percent increased risk of glioma brain tumors. With adjustments for statistical biases, that turned into 80 percent. But Krewski and colleagues say that there is not enough evidence to show a causal connection, and the group of participants using their phones this much was relatively small.
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US Government Recognizes, Funds Video Games As Art [18May11] - 0 views

  • "The National Endowment for the Arts recently published their criteria for next year's Arts in Media grants. One of the key changes is the inclusion of video games as works of art. 'Projects may include high profile multi-part or single television and radio programs (documentaries and dramatic narratives); media created for theatrical release; performance programs; artistic segments for use within an existing series; multi-part webisodes; installations; and interactive games. Short films, five minutes and under, will be considered in packages of three or more.' For those who worry that game companies will try to get a grant for a commercial game, notice that the grant is only for non-profit organizations."
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The Internet of Things: Toolbox to help objects communicating via the Net - 0 views

  • Tools for collaboration The Internet of Things will introduce new smart objects to our homes. One challenge is to find effective solutions to enable different products to work together. Currently no standardised tools or distribution platforms exist in this area
  • A group of Norwegian researchers have been addressing this issue. In the research project Infrastructure for Integrated Services (ISIS) they have created a platform for developing and distributing applications for the Internet of Things. The platform encompasses a programming tool for developers, called Arctis and the website ISIS Store for downloading applications. The project has received funding from the Research Council of Norway's Large-scale Programme VERDIKT
  • "In a 'smart' everyday life objects and applications often need to be connected to several different communication services, sensors and other components. At the same time they need to respond quickly to changes and the actions of users. This requires very good control over concurrence in the system, which can be difficult to achieve with normal programming," he explains. Dr Kraemer believes that the tool will make it easier to create new applications, adapt them to existing applications and update software as necessary.
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  • An alarm clock not only rings, but can also switch on the coffee machine while turning on the light.
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American Express' Digital Payments Platform Serve Teams with Sprint [18Jul11] - 0 views

  • American Express' new digital payments and commerce platform Serve has just announced its first carrier deal since its launch in March of this year. The company's new partnership with U.S. operator Sprint will allow Serve's mobile wallet application to be made available in the Sprint Zone for customers using select Android phones.
  • Serve, which can be funded by a bank account, debit or credit card, or from another Serve account, does not require users to be American Express card holders. Instead, it's aimed at those who don't rely on credit cards. With Serve, customers can shop both online and offline, anywhere American Express is accepted.
  • In the future, Serve will also be used for redeeming offers on goods and services, too, by way of a Groupon-like program.
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  • Later this summer, American Express announced a partnership with Patch, AOL's hyperlocal news and content outlet. Serve will power the Patch Deals platform, a Groupon-style discounts program with local merchants on the AmEx network.
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One Year Later, Facebook Killing Off Places …To Put Location Everywhere [23Au... - 0 views

  • It was almost exactly one year ago that Facebook launched Places, their location-based offering. Reading the press at the time, you would have thought it was going to be the Foursquare-killer, the Gowalla-strangler, the Loopt-beheader, etc. Nevermind that Facebook partnered with all of them for the launch — those guys were done. Fast forward to today: Foursquare recently raised a large round of funding valuing them at $600 million. And Facebook is killing off Places.
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Mobile Person-to-Person payment and Alerts launched [28Sep11] - 0 views

  • New mobile payment services help banks realise the future of payments
  • Visa Europe, Europe’s leading payments technology company, today announced the launch of Visa Mobile Person-to-Person payments and Visa Alerts: two new services designed to help consumers manage their money and make payments using their mobile phones.
  • the new services give Visa Europe’s member banks the tools to respond to growing consumer demand for fast, secure, convenient and innovative ways to make and manage payments using their mobile phones.
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  • Peter Ayliffe said: “The way we pay is changing, driven by the rapid uptake of new technologies and growing consumer demand for more flexible payments
  • We are already seeing early adoption of mobile payments, and in the coming months we will see the arrival of mainstream NFC technologies, advanced loyalty and e-commerce services, and ultimately, the launch of a new digital wallet.”
  • Support for other mobile Operating Systems, multiple currencies and payments to and within non-European countries will be added over following months.
  • Visa Alerts notify registered Visa cardholders on a real-time basis whenever their card has been used to make a purchase or to withdraw cash through Visa Europe’s payment network.
  • developed by Visa Europe in partnership with Monitise, the first of many services that will be made available through the partnership announced in early 2011.
  • Visa Mobile Person-to-Person payments allow registered users to transfer funds to any Visa cardholder in Europe from their mobile phone, backed by all the security and expertise of Visa Europe’s industry-leading processing systems. The app makes it easy to send money to an address book contact, to a mobile phone number, or to a specific Visa card number – whether or not the recipient is registered with the service.
  • Monitise plc (LSE: MONI.L) is a technology company delivering mobile banking, payments and commerce networks worldwide with the proven technology and expertise to enable financial institutions and other service providers to offer a wide range of services to their customers in developed and emerging markets.
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Glympse Raises $7.5 Million To Help You Share Your Location, A Few Hours At A Time [22J... - 0 views

  • Of course, oftentimes you don’t really want to tell all of your friends where you are, and even then you may only want them to be able to see your whereabouts for a short while. That’s where Glympse comes in. The service, which is based entirely around ‘sharing your where’ with select friends a few hours at a time, has just raised a $7.5 million Series B funding round led by Menlo Ventures and Ignition Partners.
  • Say, for example, you were running late for a meeting and wanted your coworkers to have a sense for when you’d be arriving at the office. Instead of having to send a series of text messages (“15 minutes..”, “traffic bad, make that 30 min”, and so on), you could just send a Glympse that let them track your progress on a map. Then, when you arrived, you could turn the Glympse off and the map would stop updating.
  • So where is Glympse going next? The company isn’t sharing much about its future plans, other than to say that they’re working with partners to integrate the product into “the everyday life experience”. In other words, expect them to move well beyond their own iPhone and Android apps in the near future.
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Check your skin for a melanoma? Yes, there's an app for that too [27Jun11] - 1 views

  • How would you feel about an iPhone app that claimed to be able to tell if that mole on your arm was not looking too healthy? That’s the claim of Skin Scan, an iPhone medical app available now on the Apple App Store. The startups has secured €50,000 Euro in seed funding from Seedmoney.
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Ex-AdMob Employees Make Paying for Things on the Phone a Snap - Tricia Duryee - Commerc... - 0 views

  • Card.io, which was founded by Mike Mettler and Josh Bleecher, has raised $1 million in seed funding.
  • Card.io is focused on solving a specific part of the mobile payments business — buying things with a credit card on the phone, whether it’s digital goods, like a song, or physical goods from a site like Amazon.
  • Rather than having to type in the credit card number, users just hold a credit card up to the phone’s camera, which automatically reads the card information and enters the appropriate data.
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    looks like a sensible mobile payment solution to me. 
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Crowdpark Raises $6 Million To Bring Legal, 'Social Betting' Games To Facebook (And Soo... - 0 views

  • Crowdpark, a Berlin-headquartered game developer, announced today that it has raised $6 million in series B financing from top German venture capital firms, Target Partners and existing investor, Earlybird Venture Capital. Waldemar Jantz, partner at Target Partners, will be joining the startup’s board as a result of the investment. The new round of funding brings Crowdpark’s total to $8 million. Why should you care? Well, Crowdpark is aiming to give gamers their fix of legal gambling, er, betting. Using its patented “dynamic betting” technology, Crowdpark enables forecasting in realtime for social gaming in much the same way the brave among us play the stock market. Unlike its social gaming competitors, the German startup allows gamers to compete against each other in betting events using virtual currency. This includes the opportunity to bet on real world events taking place in everything from sports and entertainment to news and technology.
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Video Interview: The Founders Of Asana Declare War Against 'Work About Work' | TechCrun... - 0 views

  • In late 2008, news broke that Facebook cofounder Dustin Moskovitz was leaving the company to launch a new startup of his own, joined by early Facebook engineer Justin Rosenstein. It was a move that led to plenty of raised eyebrows — Facebook’s growth was (and still is) explosive, and there were clearly lots of exciting things going on at the company.
  • The duo later revealed that they were working on a productivity app called Asana, raising a total of $10.2 million to fund the company. And yesterday, after two years in production and lengthy beta testing, the site held its public launch (you can find our full rundown on the launch right here).
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