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My Class Text - 0 views

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    "MyClassText is a fully integrated digital textbook composed of a Learning Management System (LMS) and Collaborative Authoring Tool (CAT) which is completely compatible with Open Educational Resources (OER) available for FREE on the web. MyMathText is completely FREE to teachers and students using it. "
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The Gutenberg Parenthesis - 0 views

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    "the gutenberg parenthesis: oral tradition and digital technologies"
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A Visual Case For Open Source Textbooks - 0 views

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    "A Visual Case For Open Source Textbooks"
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Amara - Caption, translate, subtitle and transcribe video. - 0 views

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    "The easiest way to caption and translate any video."
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Online video tutorials & training | lynda.com - 0 views

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    tutorials in several areas for everyone to learn.
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Internet Archive: Wayback Machine - 0 views

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    "415 Billion web pages saved over time."
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OLCS Toolkit - 0 views

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    Tool Kit site based of the elearning framework from California.
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Microsoft Educator Network - For Schools : Partners in Learning School Research Overview - 0 views

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    "What is School Research? Educators around the globe recognize that teaching and learning needs to be transformed to align with the realities of life and work in the 21st century. Today's learners need to develop higher order skills and know how to create and collaborate. At the same time, school leaders need to build their teachers' capacity to develop these skills in students."
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Microsoft Educator Network - Professional Development : Educators : Courses : Overview - 0 views

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    "Help your students get the skills they need The 21st Century Learning Design (21CLD) rubrics provide a research-based methodology to help you identify how to evolve your lesson plans and learning activities to build and assess your students' 21st century skills. "
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Maker Faire: Why the Maker Movement Is Important to America's Future - TIME - 0 views

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    "Why the Maker Movement Is Important to America's Future"
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http://www.cde.ca.gov/eo/in/documents/yr14bp0418.pdf - 0 views

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    CA Ed Tech Blueprint 2014
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Game Change: How Game-based Learning Helps Common Core - Getting Smart by Nigel Nisbet ... - 0 views

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    "One of the exciting things that leaps out to me when reading the new Common Core standards for Mathematics is that the spirit of inquiry and curiosity is back, hardwired into a document that will likely form the basis for mathematics teaching and learning for a long time. "
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Learning STEM Skills by Designing Video Games | Edutopia - 0 views

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    "Learning STEM Skills by Designing Video Games Texas 10-year-old Rhys uses Gamestar Mechanic to program and create worlds to play in, learning valuable skills in science, technology, engineering, and math along the way."
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Connected Learning - 0 views

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    "Looking Beyond Creativity to Cultivate Imagination "The real question is how do we get kids to see learning as an adventure rather than a task? Play becomes the cornerstone of coping with change and turning fear into adventure." - John Seely Brown"
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Create A Graph - 0 views

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    "Graphs and charts are great because they communicate information visually. For this reason, graphs are often used in newspapers, magazines and businesses around the world."
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Pixel Pushers - 0 views

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    " Pixel Pushers is an educational game and modification project based out of Carnegie Mellon University's Entertainment Technology Center under the supervision of our client, MinecraftEdu. We are creating a toolset that allows teachers to create lessons in the popular indie game Minecraft, easily share those lessons with other educators, and allows them to effectively monitor and review their students' progress. Further, we aim to explore what academic subjects best lend themselves to the game's format through a series of proof-of-concept lessons. Finally, we want the student experience to be as safe and constructive as possible, whether sessions are being held in real classrooms or virtual youth centers."
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Games in Education - Game Creation Tools - 0 views

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    sofware used for designing games in education
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Gamifying the Classroom with Minecraft - so Many Fun Possibilities! - 0 views

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    "Minecraft is showing up with increasing frequency in education technology related social media and blog content. The gamification of education is a hot topic, ripe with possibilities for increased engagement and learning, and Minecraft is a highly creative and flexible application that is well suited to classroom adoption."
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Minecraft Community Project (3rd Grade Social Studies) | David Lee EdTech - 0 views

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    3rd grade class on civic building community
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