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Rachael Pearson

Prewriting and Outlining - 0 views

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    Along with my other post, this one goes hand in hand with that. I felt that including this one as well would be good and would help elaborate in the stages of prewriting and preparing for the first draft. I know out of experience and from others that simply getting started can be terrifying and quite frustrating. This link offers that aid for getting started and offers simple solutions like the basic structure for developing a solid paper. Prewriting exercises such as "brainstorming, free-writing, listing and clustering" act as the catalyst for developing ideas, or points and ideas at least that can be expanded later. As applied to this essay, you might start with different net.art pieces that you saw, made an impact, and then further refine and discover richer ideas you want to develop a paper around. It's helpful not only for this class but for writing in general! University of Maryland University College, "Prewriting and Outlining." Last modified 2014. Accessed March 3, 2014. http://www.umuc.edu/writingcenter/writingresources/prewriting_outlining.cfm.
c diehl

Make-Believe: Parafiction and Plausibility - 0 views

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    Here's a great essay by Carrie Lambert-Beatty on Parafiction. She discusses the "Nikeplatz" work we saw in class along with several other works by various artists. Parafictional endeavors negotiate context collapse as strategic asset for opening up dialogue and debate. As noted in class, this particular genre of contemporary art has many similar goals and intentions as Critical Design. Carrie Lambert-Beatty "Make-Believe: Parafiction and Plausibility" October 2009 129, 51-84
c diehl

Critical Design FAQs - 1 views

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    A micro-manifesto from Dunne&Raby, addressing historical predecessors to Critical Design, similar lines of inquiry, uses and abuses of this way of approaching design, too. Much of this FAQ text seems to have been elaborated on in their recent book, Speculative Everything. This is a fairly quick read that provides a fairly concise summary of the use of "speculative design proposals to challenge narrow assumptions, preconceptions and givens about the role products play in everyday life." (Dunne&Raby) Anthony Dunne and Fiona Raby. Critical Design FAQs. Published 2011. Accessed March 7, 2014. www.dunneandraby.co.uk/content/bydandr/13/0
c diehl

The Future Mundane - 1 views

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    Nick Foster (aka Fosta) explains his interest in exploring the banal everyday of future worlds, rather than the gee-whiz spaceship /laser gun tropes of sci-fi cinema. He elaborates on three characteristics: Background Talent (what do the paperclips, gardenhoses and tape dispensers look like in the future?), Accretive Space (technologies persist, new are mixed with old) and Partly Broken ( for every new gadget there is a constellation of spotty service, short battery life, and other 'broken realities'.) Foster also points to several science-fiction movies that make efforts to depict the mundane. Fosta. "The Future Mundane" Core77. Published October 7, 2013. Accessed March 7, 2014. http://www.core77.com/blog/columns/the_future_mundane_25678.asp
c diehl

Tobias Revell: Critical Design/Design Fiction - 1 views

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    Here is the amazingly rich, detailed and resource heavy presentation by designer Tobias Revell. A graduate of the Design Interactions program at RCA, Revell charts a survey of pre-cursors and significant features of Critical Design as well as myriad components of Design Fiction from corporate to speculative futures thinking, including:Diegetic Prototypes, Future Mundane, Agents of Fear, Materials, Synthetics -- each section filled with insight and contextual links! Highly recommended primer! Tobias Revell. Critical Design/Design Fiction Lecture Finally Written Up. (Looooong) Published December 2013. Accessed March 8, 2014. http://blog.tobiasrevell.com/2013/12/critical-design-design-fiction-lecture.html
c diehl

Amazon Delivery Drones Debunked - 0 views

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    Wired article debunking Amazon's Prime Air marketing ploy. Behind the seamless and seductively realistic design fiction video, numerous questions from fuel costs to air traffic congestion, unidentifed flying accidents, airspace regulation and so on hover on the periphery of this otherwise alluring prospect. Include a link to the actual video from Amazon. Watch it again after contemplating the externalities, or hidden costs, of such a seemingly seamless operation. It's little wonder what such high definition, cinematic realism affords Amazon. An intensification of scrutiny is needed from the viewer, a critical media viewing, to short-circuit blind faith in the realities promised in such depictions of the future Marcus Wohlsen. "Even if the Feds Let Them Fly, Amazon's Delivery Drones Are Still Nonsense" Wired: Business. Posted December 2, 2013. Accessed March 8, 2014. http://www.wired.com/business/2013/12/amazon-drone/
c diehl

Human Pollination Project - 0 views

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    Design Fiction by Portland based designer Laura Allcorn. Here, as part of an exhibit called Human+, she explains her Human Pollination Project, a miniature tool set constructed to facilitate pollination tasks in anticipation of colony collapse of honey bees. The combination of meticulous craft, background research and an implied preposterous scale of the task in question position this work in the realm of critical design, opening up new questions alongside possible answers. Laura Allcorn. Human Pollination Project. Human+, Science Gallery Published April 2011. Accessed March 8, 2014 https://dublin.sciencegallery.com/humanplus/human-pollination-project/
c diehl

Patently Untrue - 2 views

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    Bruce Sterling providing a summary of Design Fiction. What it's about, some key figures who have developed the practice and examples of works that fall into this mode of design. Spends time discussing the background theories of 'diegetic prototypes' and drawing parallels with corporate 'vaporware' and military R+D promos. A short introduction to Design Fiction, a starting point. I'd recommend coupling this one with more in-depth articles and examples to build a thorough understanding. Bruce Sterling. "Patently untrue: fleshy defibrillators and synchronised baseball are changing the future" Wired UK: Culture. Posted October 11, 2013. Accessed March 8, 2014. http://www.wired.co.uk/magazine/archive/2013/10/play/patently-untrue
John Summerson

Tim Berners Lee, Inventor of the WWW AMA on reddit.com - 0 views

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    Tim Berners Lee answers questions from all comers on topics ranging from surveillance to kittens.
teresa lawrence

Near Future Laboratory Presents Design & Fiction (A Near-Past Event Recap) on Core77 - 3 views

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    On October 24, 2013 Julian Bleecker, James Bridle, Nick Foster, Cliff Kuang and Scott Patterson participated in a round table discussion during Near Future Laboratory's event, "Design & Fiction". In this link, there is the full video of their discussion (lasting about and hour and a half) as well as a synopsis and several key points from the discussion put together by the host site, core77.com. Each participant in the discussion brings up really interesting ideas and it is nice to have the option to watch or listen to the discussion in full, or just get a brief overview through the written synopsis. Ray, . "Near Future Laboratory Presents Design & Fiction (A Near-Past Event Recap)." Core77 (blog), February 21, 2014. http://www.core77.com/blog/strategy_research/near_future_laboratory_presents_design_fiction_a_near-past_event_recap_26484.asp (accessed March 12, 2014).
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    Thanks! This is indeed a great resource, concise and legible overview of core concepts from some of the key figures involved with this mode of design. The section with James Bridle provides strong echoes and parallels with Sterling's concept of "Spimes," too!
skylar leaf

The Internet of Everything - 1 views

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    This piece of design fiction by Cisco called "The Internet of Everything" is probably closer to a sci-fi movie than design fiction but I found it interesting to contrast with the BERG Cloudwash prototype that I posted. Its pretty ridiculous, but it would also be cool if some of these things became realities. Just watch it and you'll see. "The Internet of Everything." Cisco 2014. Web, https://www.youtube.com/watch?v=Kt5VulFqBm4.
skylar leaf

Design Fiction: A Short Essay on Design, Science, Fact, and Fiction - 1 views

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    This short essay by Julian Bleeker talks about exactly what is insinuated in the title design, science, fact, and fiction, and how all of these components come together in order to form what we know as design fiction. This short essay is not very short but there are a lot of interesting points and picture about how and why design fiction functions. Bleeker, Julian. Design Fiction: A Short Essay on Design, Science, Fact, and Fiction. http://drbfw5wfjlxon.cloudfront.net/writing/DesignFiction_WebEdition.pdf (accessed March 20, 2014).
c diehl

Internet of Things - Explained! - 0 views

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    This audio-visual overview of the Internet of Things was published by IBM's Social Media cohorts in 2010. Combining voice-over and well crafted, legible motion graphics, it provides a summary of the underlying concepts of the Internet of Things. In 2004, when Bruce Sterling was first writing about spimes, he mentions the Internet of Things, a then emergent infrastructure linked to build out of RFID enabled gizmos, and eventually, perhaps, spimes. "The Internet of Things" posted by IBMSocialMedia on March 15, 2010. http://www.youtube.com/watch?v=sfEbMV295Kk Accessed March 21, 2014
cesarsierra

http://snorpey.github.io/text-triangulation/ - 0 views

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    Because why stop at distorting just images. Why not how we speak as well?
c diehl

Hypercubism - 1 views

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    Here's the website of artist Gabriel Shalom. He was the artist giving presentation in lightning talk mode on hypercubism. Here he has an elaboration on hypercubism, speaking both to the early 20th and 21st century in terms of influences, intersections and techno-cultural tropes. Gabriel Shalom "An Introduction to Hypercubism" n.d. http://www.gabrielshalom.com/theory/
c diehl

EIGHT app art by Stephen Slappe - 1 views

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    This very, very recently available app by PNCA prof Stephen Slappe is another example of the continued cultural continuum of the spatial fourth dimension in art and culture Using an actual Google street view camera to facilitate production of an extensive non-linear narrative project, EIGHT transforms the app into a portal to several inter-related 'dimensions'
tlunden

Author: When It Comes To High-Speed Internet, U.S. 'Falling Way Behind' - 1 views

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    This is an NPR Fresh Air interview with an author regarding the current status of the internet in the United States. She makes some good observations, likening our highway and interstate systems that would not be in place if the government had not been a part of the project to the government's need to be more involved in ensuring and improving the infrastructure of high speed internet services in the US. The difficulty is that mega-corporations, such as Comcast, that provide internet and cable have little financial incentive to invest in improved internet. These mega-corporations operate in direct opposition with some sites on the internet, including Youtube and Netflix. Internet service providers/cable TV companies like Comcast make the connection to these internet sites slow as way to make sure subscribers will not cancel cable to watch online content instead. "Author: When It Comes To High-Speed Internet, U.S. 'Falling Way Behind'" NPR. NPR, n.d. Web. 03 Apr. 2014.
tlunden

In Policy Shift, F.C.C. Will Allow a Web Fast Lane - 1 views

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    The FCC has ruled that Internet Service Providers (ISPs), such as Comcast and Verizon, are permitted to charge internet companies (Netflix and Youtube, for example) a fee to enable high-speeds for their users. The FCC has determined it is legal for an ISP to determine the amount of bandwidth given to websites. The implication to this ruling is that these websites will be forced to pay additional fees to ISPs in order for their websites to have continued or improved streaming speeds. Unfortunately for consumers of the Internet (i.e. everyone on earth), the costs websites pay for improved bandwidth will be passed on to them. The FCC's ruling gives mega-corporations the ability to censor, control and influence the Internet. The open Internet as we know it is dead. Net neutrality is dead. Wyatt, Edward. "In Policy Shift, F.C.C. Will Allow a Web Fast Lane." The New York Times. The New York Times, 23 Apr. 2014. Web. 23 Apr. 2014.
kbeasley1

Social networks can affect weight, happiness - 1 views

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    The new science of social networks is demonstrating how personal interconnections can affect our health. Ideas and habits that influence health for better or for worse can spread through social networks in much the same way that germs spread through communities. Komaroff, Anthony. "Social networks can affect weight, happiness." Harvard Medical School. December 16, 2011.
kbeasley1

Is the Internet hurting children? - 0 views

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    Paper commenting on the effects that Social Media might have on children. The paper seems to focus on the lack of development children have emotionally, coupled with the act of participating, sharing and communicating through social media. These types of interaction at a young age have the potential to cause embarrassment and regret. Clinton, Chelsea and Steyer, James. "Is the Internet Hurting Children?" Cnn Opinion. http://www.cnn.com/2012/05/21/opinion/clinton-steyer-internet-kids/
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