Skip to main content

Home/ NiscLearners/ Group items tagged challenges

Rss Feed Group items tagged

Matt Johnston

EdTech Toolbox: Student Designed E-books: Challenge Based Learning - 0 views

  • Martin said... Fantastic project Greg and thanks for sharing. Our grade 6 and 7 students in West Vancouver are just now completing a year-long magazine publishing project. Each student selected a topic of interest and throughout the year they have been taught various writing and publishing techniques. We have partnered with a local university graphic design department and their first year design students have been assisting our students with their layout and design, to produce dramatic publications. Our students have been so motivated the entire year. Giving the students choice and a bit of freedom to experiment and collaborate has been enlightening. We really have noticed a significant level of engagement and ownership with all students, including some boys who are not that keen to write.Our completed magazines will be posted on our ISSUU site http://issuu.com/mandrews. Several samples have been posted.
  •  
    OMG some very cool use of web2.0 tech here. What could we use?
Matt Johnston

Teaching with Technology in the Middle: Diigo for Digital Writing Reflection - 0 views

  •  
    "Assessment of how students meet these goals is done by the students themselves, as for each piece they publish they write a reflection where they identify and explain aspects of their piece that show the following: -evidence of themselves as thinkers -evidence of using revision to improve their writing -evidence of how they worked through challenges I love using this method as a way to assess my students' writing, which I was introduced to last summer at the UNC Charlotte Writing Project. It focuses students attention on their own process, encourages them to try new ideas and approaches, respects their diversity, and guides students in being better able to talk about their own thinking and learning. Up until today, I've been having my students complete this reflective/metacognitive assignment by responding to these directions on their own sheet of paper, which they then would turn in to me. But this morning while I was preparing my class for the day, it occurred to me that Diigo's web highlighter and sticky note tools would allow students to carry out that same assignment without paper. In addition, it would also take students less time to complete, let others read the reflections they wrote, and make it easier for me to access and assess their work. "
Matt Johnston

The 10x10 Film | 10x10 - 0 views

  •  
    A Film Like No Other Our groundbreaking film, directed by Academy Award nominee Richard Robbins, tells the stories of 10 extraordinary girls in 10 developing countries, written by 10 acclaimed writers and narrated by 10 world-class actresses. Woven together, the 10 stories give voice to the daunting challenges faced by girls navigating adolescence in much of the developing world.
Matt Johnston

For primary schoolteachers - CAFOD - 0 views

  •  
    Explore our easy-to-download assemblies, quizzes and work schemes to challenge and inspire your pupils to take action for global justice. We can also visit your school to advise on development issues in RE, Citizenship and Geography lessons.
Matt Johnston

Pinterest / Home - 0 views

  •  
    The new thingg apprently. How could it be used to get students involved in their learning? Challenge Holiday people, try this to share your trip/s, how can you encapsulate the highs and lows of your break. Post it back to the nisclearners group.
Matt Johnston

doo - paperwork reinvented - 0 views

  •  
    doo is the first product embracing all aspects of a pure digital documents life. Small and specific solutions for single challenges will not free us from our physical paper. Our key features give you a first impression of our product vision:
Matt Johnston

My Pop Studio - 0 views

  •  
    My Pop Studio is a creative play experience that strengthens critical thinking skills about television, music, magazines and online media directed at girls. Users select from four behind-the-scenes opportunities to learn more about mass media: In the Magazine Studio, users compose a magazine layout featuring themselves as celebrities. They write an advice column, explore the power of digital retouching, and reflect on the role of body image in today's culture. In the TV Studio, users edit a TV show where the story keeps changing but the images remain the same. They examine their TV viewing choices, comment on teen celebrities, and compare their daily screen time with others. In the Music Studio, users create a pop star and compose her image and song. They explore the power of music in selling a product and search for truth in media gossip. The comment on the values messages in popular music. In the Digital Studio, users test their multi-tasking abilities. They share their experiences with the challenges of digital life online. They consider the "what if's" of social networking sites and reflect on the power of media and technology in their social relationships.
David Mills

Making My Fleet Business More successful - 1 views

I admit managing my fleet business has been very challenging. There were even times when I wanted to give up because I could no longer figure out how to make it succeed considering that I have alr...

started by David Mills on 11 Oct 13 no follow-up yet
Matt Johnston

Under-Told Stories - 0 views

  •  
    The Under-Told Stories Project works to expand, sustain and improve coverage of the world outside America in broadcast, print and emerging new media outlets. Our challenge is to direct American eyes to the daily concerns of far away people who increasingly affect our lives. We hope to reawaken the generous curiosity of Americans --our students in particular-- about a world we can no longer ignore.
Matt Johnston

Lord of the Flies - 0 views

  •  
    The aim of this game is to introduce some basic analytical aspects of the book and to challenge the reader's memory through play.
Matt Johnston

The World's Water - 0 views

  •  
    Getting good data on the many issues related to freshwater has long been a challenge. Here you will find data tables from the World's Water series, along with select content from the 2008-2009 edition.
Matt Johnston

14 Resources for Meaningful Student Dialogue | Teacher Reboot Camp - 0 views

  •  
    "f you teach English language learners in their native countries, then finding opp"
  •  
    Part of the Cool Sites series If you teach English language learners in their native countries, then finding opportunities for them to use the English they learn outside the classroom can be challenging.
Matt Johnston

ACOT2 - 0 views

  •  
    Apple Classrooms of Tomorrow - Today (ACOT2) is a collaborative project to help high schools get closer to creating the kind of learning environment this generation of students needs, wants, and expects so they will stay in school.
Matt Johnston

Around the World with 80 Schools - Opening the Walls of your Classroom. - 0 views

  •  
    Around the World with 80 Schools started in January 2009 and is an ongoing project. The challenge is to connect your students with 80 schools from around the world via Skype (a free video conferencing tool). Once completed, you will be inducted into the Hall of Fame of "Skyping Certified Educator" :)
Matt Johnston

Trading Around the World - 0 views

  •  
    Play this game to experience the challenges and excitement of international trade. See if you can get the best price for the goods you sell and the biggest bargains for the goods you buy. Watch how the global economy is doing: the prices you'll be able to get and the deals you can make depend on how healthy the global economy is.
Matt Johnston

Math Arcade on Funbrain... can you win all 25 games? - 0 views

  •  
    The Fun Brain Math Arcade, (www.funbrain.com/brain/MathBrain/MathBrain.html), covers a wide gamut of math skills and would be great practice for gifted math students. The games start off relatively easy, but soon increase in difficulty to provide the level of challenge required to engage students. There are 25 games in all to complete as you work your way around this virtual board game, and each is presented in a fun and engaging way. As well as basic facts, you will encounter skills like angles, double digit multiplying, and decimals. Each one seamlessly combines video game skills with Math skills. Read more: http://www.brighthub.com/video-games/family/articles/70813.aspx#ixzz0nVog4SyY
‹ Previous 21 - 40 of 42 Next ›
Showing 20 items per page