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darcy garrett

Best Mobile Entertainment Apps for Your Smartphone | PCWorld - 0 views

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    Gives description of best apps for videos, games and music.
Adrian D

ScienceDirect.com - Computers & Education - Digital Game-Based Learning in high school ... - 3 views

    • Kazzmir M
       
      this sheds more light on gbl
    • Adrian D
       
      my name adrian delgado I like games
Dylan Craig

Two to Three Years: Game-Based Learning « 2011 Horizon Report - 0 views

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    More updated version of the 2010 report. Is a reliable resource.
Joshua Shuck

Thumbs up for gesture-based computing - 0 views

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    Tells us how gesture based computing is now being used with this new technology and can be used for future game use.
trevor_stone91

Home - 0 views

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    Mobile game based learning Project.
Vicki Davis

Wikia: Collaboration using wikis with a community approach to talk about entertainment - 2 views

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    Wikia is a massively growing website where people create wikis and remix content on video games, entertainment, and lifestyle issues. It is sort of a mix of graphics, wikis, and entertainment and shows how collaborative spaces are reaching every aspect of our lives.
Vicki Davis

badges | HASTAC - 0 views

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    This is an example of how tagging is so helpful. If you're following the open badge movement, you can look at the HASTAC badges tag on their website and stay up to date.  For netgened students, badges relate to game based learning as they are part of gamifying learning: a trend that will continue to influence education. 
Vicki Davis

Embrace Adaptive Testing - Room for Debate - NYTimes.com - 0 views

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    I have to admit that it was very hard to put into a few short words my thoughts on adaptive learning. I didn't really intend for it to center on the testing piece but I guess that is what the editors thought hadn't already been covered, although I do agree with everything I said on it. Of course, many will say we need much more than testing but I think the big point is that pencil and paper don't cut it. We are wasting time with how we test now and can be much more targeted in terms of what students know and how we can teach. Your thoughts? The biggest thing that bothers me about all these apps is that we have no learning analytics - no feedback loop at all to parents or teachers. I literally have to watch my son play his ipad learning games to really understand where he is and what I need to do to fill things in. 
Vicki Davis

2011 Horizon Report | EDUCAUSE - 1 views

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    The horizon report is out and will be the subject of our NetGenEd Project this year. Current trends: Time to adoption: One Year or Less * Electronic Books * Mobiles Time to adoption: Two to Three Years * Augmented Reality * Game-based Learning Time to adoption: Four to Five Years * Gesture-based Computing * Learning Analytics
blueblur64

Interactive Methods used in Graduate Programs - 0 views

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    A Game for future managers.
zachc-pphs

The Pro's Guide to Gamification - 0 views

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    Games mechanics are a great way to influence users' behaviour.
lgliebman

http://www.cs.vu.nl/~eliens/sg/local/essay/12/17.pdf - 0 views

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    this is a project on how gamification can be used in eduction
zachc-pphs

Introducing Social Norms in Game Theory - 0 views

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    gamification and social norms
zachc-pphs

Social Norms and Game Theory: Harmony or Discord? - 0 views

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    harmony or discord on gamification
zachc-pphs

Watch Out for Gamification - 0 views

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    healthcare and games
zachc-pphs

Gamification for Fitness: The New Workplace Norm - 0 views

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    games involving fitness
zachc-pphs

The Code of Gamification Ethics - 0 views

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    This article talks about what, why, and how game ethics is.
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