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Chris Evans

Tablet Computing: A History Of Failure - 0 views

  • It can focus on building great software. The iPhone's revolution was its brilliant software which made using the phone a pleasure. (The iPhone's software serves as the base for the tablet, according to a report from Boy Genius Report.) It can get the user interface right. So far, tablet computer has either been a bad extension of an operating system built for a desktop computer, or has required an awkward input device, such as a stylus. Apple's multi-touch "gesture" based user interface may be a breakthrough. It can also redefine the tablet computing ecosystem. The Wall Street Journal reported a bunch of details about the tablet last week. The essence of the report: The tablet is supposed to be a new way to consume media, not just a touchscreen edition of your laptop. Apple can complement its hardware with digital movies, TV shows, magazines, books, music, games, third-party apps, and other media -- which prior tablets haven't done.
  • g history, and none of it is particularly great.
  • ablet computing has a lo
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  • From the Apple Newton to the CrunchPad, tech companies have tried to sell a simple slab that can access the web, deliver email and maybe some gaming. On paper it sounds great, but the execution to date has been disappointing.
  • bs will produce a product that undoes over a decade's worth of tablet flops. How can Apple get it right, when others have gotten it wrong?
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    This site gives the history of Apple and how Tablet Computing has evolved with them. 
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    According to Business Insider, it talks about the history of tablet computing and especially Apple.
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    This article describes how tablets were not always a hit. Instead they ended in disappointment until Apple finally made a tablet worth the money.  
amandam_pphs

Microsoft Buying Gesture Technology - 1 views

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    The New York Times reports on how Microsoft is buying a company based completely on gesture technology, which could have a huge impact on its emerging technology. "We have a really broad mission to enable everyday devices with the ability to see."
Dylan Craig

Two to Three Years: Game-Based Learning « 2011 Horizon Report - 0 views

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    More updated version of the 2010 report. Is a reliable resource.
amandam_pphs

21st-Century Campus Report: Campus 2.0 - 0 views

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    This article represents the various uses of technology in the classroom. If gives important statistics on people's views of technology and on various gesture based technology in the classroom.
andrei gausling

Penetrating the Fog: Analytics in Learning and Education (EDUCAUSE Review) | EDUCAUSE - 1 views

  • But the most dramatic factor shaping the future of higher education is something that we can’t actually touch or see: big data and analytics. Basing decisions on data and evidence seems stunningly obvious, and indeed, research indicates that data-driven decision-making improves organizational output and productivity.
  • According to the 1st International Conference on Learning Analytics and Knowledge, “learning analytics is the measurement, collection, analysis and reporting of data about learners and their contexts, for purposes of understanding and optimising learning and the environments in which it occurs.”
  • Analytics spans the full scope and range of activity in higher education, affecting administration, research, teaching and learning, and support resources.
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  • How do big data and analytics generate value for higher education? They can improve administrative decision-making and organizational resource allocation. They can identify at-risk learners and provide intervention to assist learners in achieving success. By analyzing discussion messages posted, assignments completed, and messages read in LMSs such as Moodle and Desire2Learn, educators can identify students who are at risk of dropping out.13 They can create, through transparent data and analysis, a shared understanding of the institution’s successes and challenges. They can innovate and transform the college/university system, as well as academic models and pedagogical approaches. They can assist in making sense of complex topics through the combination of social networks and technical and information networks: that is, algorithms can recognize and provide insight into data and at-risk challenges. They can help leaders transition to holistic decision-making through analyses of what-if scenarios and experimentation to explore how various elements within a complex discipline (e.g., retaining students, reducing costs) connect and to explore the impact of changing core elements. They can increase organizational productivity and effectiveness by providing up-to-date information and allowing rapid response to challenges. They can help institutional leaders determine the hard (e.g., patents, research) and soft (e.g., reputation, profile, quality of teaching) value generated by faculty activity.14 They can provide learners with insight into their own learning habits and can give recommendations for improvement. Learning-facing analytics, such as the University of Maryland, Baltimore County (UMBC) Check My Activity tool, allows learners to “compare their own activity . . . against an anonymous summary of their course peers.”15
    • Tess T
       
      Number two talks about customizing learning through analytics by  recognizing at-risk learners and helping them learn better.
    • Tess T
       
      Number nine also talks about customizing how students are taught. It says that Learning Analytics "can provide learners with insight into their own learning habits and can give recommendations for improvement."
  • Analytics in education must be transformative, altering existing teaching, learning, and assessment processes, academic work, and administration.
    • Tess T
       
      This right here is directly talking about using learning analytics to customize   how students are taught
  • Undoubtedly, analytics and big data have a significant role to play in the future of higher education. The growing role of analysis techniques and technologies in government and business sectors affirms this trend. In education the value of analytics and big data can be found in (1) their role in guiding reform activities in higher education, and (2) how they can assist educators in improving teaching and learning.
    • Tess T
       
      So pretty much this is saying that Learning Analytics can improve education because it can assist educators and help them improve their teaching and education based off of the data that they find about their students
    • Tess T
       
      Learning Analytics helps educators find out whats wrong and change it around the student so the student can get the best education possible
  • Learning analytics is essential for penetrating the fog that has settled over much of higher education. Educators, students, and administrators need a foundation on which to enact change. For educators, the availability of real-time insight into the performance of learners—including students who are at-risk—can be a significant help in the planning of teaching activities. For students, receiving information about their performance in relation to their peers or about their progress in relation to their personal goals can be motivating and encouraging. Finally, administrators and decision-makers are today confronted with tremendous uncertainty in the face of budget cuts and global competition in higher education. Learning analytics can penetrate the fog of uncertainty around how to allocate resources, develop competitive advantages, and most important, improve the quality and value of the learning experience.
    • Tess T
       
      This is a super helpful and straight forward answer to the question "how can learning analytics improve education." You can't get any clearer that that!
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    This source was written by George Siemens,who works in the Technology Enhanced Knowledge Research Institute at Athabasca University, and Phil Long, a Director of the Centre for Education Innovaton and Technology at the University of Queensland.  This site talks about how Analytics are used and what they are used for in Education
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    I really think this website can help anyone with a "foggy" idea of learning analytics.  Explains what to do with them above and beyond.  Woo hoo.
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    This article is about how data mining and research can help make decisions. This process is using statistical information instead of using informal guessing. It is beginning to be used on a wide level including medicine , business , and social programs and schools. It also says that education most have a reform and learning anaylitcs will have the biggest impact in deciding what will change or what will be added. So many of the students now a days spends time on the internet with social media and this leaves a foot print which leaves data of how their learning process works. Learning anaylitics is important because it benefits administrative and student purposes.
trevor_stone91

Home - 0 views

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    Mobile game based learning Project.
amandam_pphs

SoftKinetic Speeds Up 3D Gesture Recognition - 0 views

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    "SoftKinetic's vision is to transform the way people interact with the digital world. SoftKinetic is the leading provider of gesture-based platforms for the consumer electronics and professional markets." It is important to learn about the development of gesture technology in certain companies.
amandam_pphs

Touchless Gesture Control of Smartphones - 1 views

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    "That success relies upon a high-frame-rate camera and algorithm which tracks a binarized finger image to estimate its 3-D motion and posture." The speed of gesture based technology relates to the technology used in smartphones.
Wendy Melnick

Chris Harrison | Armura - 2 views

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    On Body Interaction: Armed and Dangerous. Gesture based computing demonstrated
nate bracalente

Student-centred learning: What does it mean for students and lecturers? - 2 views

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    this is not about gesture based computing, it is on about how choices can help students learn better
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    Yeah realt
Andrew Vargas

Colleges' latest thrust: Video games - USATODAY.com - 1 views

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    This article talks about how some schools have been using game-based learning to help teach and how effective it is.
nate bracalente

Education-2020 - The Classroom - 1 views

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    this article is about how gesture based computing is integrated into learning environments and how old beliefs are changing.
Vicki Davis

badges | HASTAC - 0 views

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    This is an example of how tagging is so helpful. If you're following the open badge movement, you can look at the HASTAC badges tag on their website and stay up to date.  For netgened students, badges relate to game based learning as they are part of gamifying learning: a trend that will continue to influence education. 
Vicki Davis

Youth APPLab | HASTAC - 1 views

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    This is a winner in the digital media badges for lifelong learning competition. "In the Youth APPLab, middle and high school students in the District of Columbia design software and mobile apps in an after-school program that supplements their formal learning in computer science. They conceive, develop and co-create their own Android Apps. Ultimately, students and their apps will compete for internships with technology-based startup companies in and around the DC area."
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