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Joshua Shuck

Thumbs up for gesture-based computing - 0 views

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    Tells us how gesture based computing is now being used with this new technology and can be used for future game use.
Joseph H

Game Based Learning 2010 - Home - 0 views

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    This page shows some links that you can go to to learn more about game base learning.
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    this is a project that uses game based learning
trevor_stone91

What is Game Based Learning - YouTube - 1 views

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    Video about what game based learing is and how it helps.
grace gollon

Portable Data Assistants: Potential in Evidence-Based Practice Autism Treatment - 0 views

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    "Portable Data Assistants: Potential in Evidence-Based Practice Autism Treatment"
scott summerlin

games lab - 0 views

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    It Techs kids through technology like playing games.
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    this is a place that researches game based learning and how it works
HALY L

Interface: The Journal for Education, Community, and Values - 1 views

  • While today the most popular forms of gesture-based computing are designed for gaming and simulation/training purposes, there is a growing interest in applying these technologies to K-12 education. Perhaps one of the best examples of such application is the collaboration between Nintendo and the National Association for Music Education to integrate Wii consoles and music software into secondary school music classes
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    This is quite informative and has a few examples about gesture based compting is already beign used in the educational system.
 Lisa Durff

NMC Horizon Report > 2012 Higher Ed Edition | The New Media Consortium - 1 views

  • analytics are seen in the second horizon of two to three years
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    The 2012 horizon report is out. It reveals the trends for higher education in the next 1-4 years. "This year's NMC Horizon Report identifies mobile apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less. Game-based learning and learning analytics are seen in the second horizon of two to three years; gesture-based computing and the Internet of Things are seen emerging in the third horizon of four to five years. View the work that produced the report on the wiki."
Elena Ares

iPad replaces uni textbooks at University of Adelaide science faculty | Adelaide Now - 0 views

    • Elena Ares
       
      Textbooks going to the wayside at Uneversity of Adelaide science facility
  • The pilot initiative involves all first-year undergraduate science students next year receiving a free Apple iPad to use with online curriculum, eliminating up to $1000 in annual textbook costs within three years.
  • Our teaching material will be more accessible, more relevant and more frequently updated, providing the flexible learning environment that students are looking for.
  • ...2 more annotations...
    • Elena Ares
       
      Transitioning to things like this is tricky: trying to form lectures around actual textbook while still having students using technology. 
  • Eliminating textbooks will be cost-saving for science students and will make science more available to a wider range of the
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    this website is talking about a school based around science who is no longer using textbooks but is being to base all their teaching on the ipad so their information can be more updated and the students can save up to 1000 dollars in annual textbook costs
John Langley

Microsoft cuts touchscreen lag to 1ms, makes other panels look silly (video) -- Engadget - 0 views

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    Microsoft reduces the lag time on touch screens. This could be a huge breakthrough in gesture based computing, but the author questions whether it will be implemented.
amandam_pphs

Gesture-based tech: A future in education? | ZDNet - 2 views

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    "Not only is the nature of gestures universal, and more natural than operating a mouse or keyboard, but it could be a valuable tool in maintaining and focusing students' attention, and promoting an interactive classroom." Not only does this article discuss the benefits, but it also discusses the issues associated with this trend.
amandam_pphs

What is gesture recognition? Definition from WhatIs.com - 0 views

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    "Gesture recognition is the mathematical interpretation of a human motion by a computing device." A simple definition of gesture recognition (gesture based computing)
amandam_pphs

Getting in touch: touchscreen use in education - 0 views

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    "the combination of direct touch and group activity through a multi-touch environment will significantly enhance students' learning experiences." through many examples, this article elaborates upon the many advantages of gesture based computing in education.
amandam_pphs

Technology Review- Computer Interfaces - 0 views

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    This article provides a treasure trove of examples of new innovations in technology, many of which relate to gesture based computing. It discusses gesture sensing, hepatics, and even the use of ECGs in computing.
amandam_pphs

The Digital Textbook Revolution | iPad in Schools - 1 views

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    "Everything in our world is being digitized (or will be) and it makes sense for text  books to be able to be updated in real time (any time) at a cost that is virtually free rather than the investment it takes to republish and distribute millions of books every few years." This article discusses the use of iPads in the classroom and how they should be replacing textbooks. Since ipads are gesture based, they will be a great addition to a classroom.
amandam_pphs

Classroom Collaboration - 0 views

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    In this paper, the authors discuss the use of technology in storytelling. Children can use gesture-based technology to make their stories more tangible, more real.
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