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daniel manny

Augmented Reality choosing Utility over Gimmick | Hello Mobile! The Interactive Mediums... - 0 views

  • Shortly after reading that Augmented Reality was the hot-topic at this years International CTIA Wireless conference , I caught an NY Times piece on AR’s tie in to portable real estate listings. Upon reading, I was quickly convinced that mobile augmented reality can reshape tourism, real estate and travel and is already beginning to.  From there I began pondering how it could be applied successfully to other industries such as retail. Clearly the opportunity is there. Industry reports say that mobile handset integration will make a significant impact on Augmented Reality and catapult the industry size to over $350MM. Secondly, It is a technology that when done well can add incredible levels of utility to a mobile device.  So far the mobile AR concept is simple, add live data population (metadata) to what you are already looking at through your mobile devices camera, or respond to an image capture with data. Whether it is a real estate listing, a state monument, or an important location in relevance to the Beatles’ history.  Once you point your camera, the information pops up right over it on your screen. Given the opportunity & usefulness it seems like a wise choice for companies to adopt early. However, companies looking for ROI must enter this arena with the intention to offer utility & improve the lives of their customers, not just give them a fun gimmicky display of a new technology (see Fanta, or Coke Zero).  While some say this technology is going to be quickly “overhyped and abused” many will find new and innovative ways to increase convenience in consumer’s lives, in turn for brand allegiance. Big box store IKEA is already testing out a future augmented reality catalogue showcasing building instructions. It’d be even better if you could use the pictures of your own home from your mobile device to find out while in store what that red chesterfield would look like in your living room. As for grocery innovation, imagine walking into the canned beans section of your local supermarket on a hunt for the lowest sodium beans. With an application dedicated to healthy eating, you could potentially point your camera at the entire beans category and it could point you directly to the can with the lowest amount of sodium. Recipes would be a simple way to innovate & add useful data. Perhaps Mixology could help you think of drink recipes before hosting a party while you are shopping at the liquor store, all you would have to do is point your camera at a bottle of vanilla infused vodka and presto! Whatever the use, AR is quickly becoming a respected medium and one of the most advanced marketing utility tools. As for other industries that can quickly be transformed the ones that come to mind are transportation, greeting cards, restaurants, and cinema. Those who adopt and integrate into their mobile strategies early will win customers & gain big shares of the opportunity, while those who sleep on this will likely get outshined by their competitors.
  • Upon reading, I was quickly convinced that mobile augmented reality can reshape tourism, real estate and travel and is already beginning to.
  • Secondly, It is a technology that when done well can add incredible levels of utility to a mobile device.  So far the mobile AR concept is simple, add live data population (metadata) to what you are already looking at through your mobile devices camera, or respond to an image capture with data. Whether it is a real estate listing, a state monument, or an important location in relevance to the Beatles’ history. 
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  • you could potentially point your camera at the entire beans category and it could point you directly to the can with the lowest amount of sodium.
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    The Opportunities with Augmented Reality
Tyler R

WildFuse launches Augmented Reality egg hunt - Mobile Game News - Know Your Mobile - 0 views

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    The app utilizes the iPhone's camera to place virtual eggs into the real time landscape that is conjured by the camera.
Riley N

Simple Augmented Reality GPS - 1 views

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    This site is talking about a Gps device with a camera on the back which shows the street as your driving on it as well as the directions to get to your location. It also Gives you points of intrests.
Alix R

GM's Awesome Augmented Reality Windshield [VIDEO] - 4 views

  • an ordinary windshield into an augmented reality information dashboard.
  • improve safety
  • advance knowledge behind the wheel
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  • visually identifying important objects in physical space like road signs and the edges of the road you’re on in conditions of poor visibility
  • GPS functions right into the dashboard by outlining the exact building you’re going to
  • The HUD windshield uses night vision, navigation and camera-based sensors to gather data relevant to your surroundings as you drive, and ultraviolet lasers project corresponding images onto the windshield surface.
Daniel M

ASL Game for Deaf Children - 0 views

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    CopyCat is designed both as a platform to collect gesture data for our ASL recognition system and as a practical application which helps deaf children acquire language skills while they play the game. The system uses a video camera and wrist mounted accelerometers as the primary sensors.
Honor Moorman

Top 6 Augmented Reality Mobile Apps [Videos] - 2 views

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    A lot of excitement has been building around a category of iPhone and Android apps, most of which have yet to be approved or released. They are known as augmented reality apps. These applications combine virtual data into the physical real world by utilizing the iPhone 3GS or an Android phone's compass, camera, and GPS system. The result is that you can see things like the location of Twitter users and local restaurants in the physical world, even if they are miles away.
Alix R

Augmented Reality - Explained by Common Craft - 5 views

  • An introduction to a new technology that adds a layer of useful information to computer and smartphone camera screens
daniel manny

untitled - 1 views

  • One of the biggest buzz words in technology at the moment is the idea of Augmented Reality or AR as it's become known to its friends. Smartphone users will know it through apps like Google Goggles or Street View on the G1, both of which involve waving your phone out in front of you and looking at the world on your 3-inch LCD display along with a few computerised annotations.
  • Without meaning any disrespect to Total Immersion and what they've done, they're essentially using AR as a marketing gimmick and none of it is particularly useful to the consumer sitting at home in front of their machine.
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  • The same is true in the class room. How much more informative and inspirational would be 3D graphic images or footage of the human body and its internal organs, muscles, bones and tissues in action on your device, rather than just flat and still on the page of a text book?
  • Of course, the other bonus of our new and improved pocket computers, rather than just their mobility and connectivity, is that they have more than just cameras to get a measure of their surroundings. There are microphones that can detect wind or sound, accelerometers for movement, digital compasses to tell which direction we're facing and proximity sensors as well. Now we're in a place where we can really experiment with AR on a personal level and explore our worlds in a whole new way.
  • In fact, as futurologist and mobile service specialist, Tim Haysom of the Open Mobile Terminal Platform (OMTP) points out, the car has probably the most powerful potential AR devices out there at the moment.
  • Once such devices are in place, then the possibilities start to become mind-blowing. Within five years there's no reason why we shouldn't be out there jogging in our Nike Sport glasses, which bring up information on our heart rates, pulled in from sensors against our temples, and running times in front of our eyes as well as even adding a visual warning for pollen information if that's important too.
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    Inventions
Hope B.

2010 Horizon Report » Four to Five Years: Gesture-Based Computing - 0 views

  • For nearly forty years, the keyboard and mouse have been the primary means to interact with computers.
  • Now, new devices are appearing on the market that take advantage of motions that are easy and intuitive to make, allowing us an unprecedented level of control over the devices around us. Cameras and sensors pick up the movements of our bodies without the need of remotes or handheld tracking tools.
  • It is already common to interact with a new class of devices entirely by using natural gestures.
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  • The Microsoft Surface, the iPhone and iPod Touch
  • , the Nintendo Wii, and other gesture-based systems accept input in the form of taps, swipes, and other ways of touching, hand and arm motions, or body movement
  • These are the first in a growing array of alternative input devices that allow computers to recognize and interpret natural physical gestures as a means of control.
  • As the underlying technologies evolve, a variety of approaches to gesture-based input are being explored. The screens of the iPhone and the Surface, for instance, react to pressure, motion, and the number of fingers touching the devices
  • Gesture-based interfaces are changing the way we interact with computers, giving us a more intuitive way to control devices.
  • urrently, the most common applications of gesture-based computing are for computer games, file and media browsing, and simulation and training
  • Because it changes not only the physical and mechanical aspects of interacting with computers, but also our perception of what it means to work with a computer, gesture-based computing is a potentially transformative technology.
  • The distance between the user and the machine decreases and the sense of power and control increases when the machine responds to movements that feel natural.
  • The kinesthetic nature of gesture-based computing will very likely lead to new kinds of teaching or training simulations that look, feel, and operate almost exactly like their real-world counterparts.
  • Larger multi-touch displays support collaborative work, allowing multiple users to interact with content simultaneously
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    This is the report for the Horizon project.
Hope B.

Sebastian Thrun's Homepage - 0 views

  • A Gesture Based Interface for Human-Robot Interaction Stefan Waldherr, Roseli Romero, and Sebastian Thrun Service robotics is currently a pivotal research area in robotics, with enormous societal potential
  • Service robotics is currently a pivotal research area in robotics, with enormous societal potential
  • This paper describes a gesture interface for the control of a mobile robot equipped with a manipulator
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  • The interface uses a camera to track a person and recognize gestures involving arm motion
  • Two alternative methods for gesture recognition are compared: a template based approach and a neural network approach. Both are combined with the Viterbi algorithm for the recognition of gestures defined through arm motion (in addition to static arm poses).
Alix R

Howstuffworks "How Augmented Reality Will Work" - 1 views

  • It is also notable because the projector essentially turns any surface into an interactive screen.
  • gathers GPS coordinates and pulls data from the Internet
  • for example, if he picks up a can of soup in a grocery store, SixthSense can find and project onto the soup information about its ingredients, price, nutritional value -- even customer reviews.
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  • Layar then shows information about restaurants or other sites in the area, overlaying this information on the phone's screen.
  • Using your phone's GPS and compass, Monocle will display information about local restaurants, including ratings and reviews, on your cell phone screen.
  • Urbanspoon
  • Wikitude,
  • Yelp's Monocle
  • Wikipedia
  • Underlying most of these applications are a phone's GPS and compass; by knowing where you are, these applications can make sure to offer information relevant to you. We're still not quite at the stage of full-on image recognition, but trust us, people are working on it.
  • Total Immersion
  • makes software that applies augmented reality to baseball cards.
  • Move the card in your hands -- make sure to keep it in view of the camera -- and the 3-D figure on your screen will perform actions, such as throwing a ball at a target.
  • Consider a scavenger-hunt game that uses virtual objects. You could use your phone to "place" tokens around town, and participants would then use their phones (or augmented-reality enabled goggles) to find these invisible objects.
  • There's a "human Pac-Man" game that allows users to chase after each other in real life while wearing goggles that make them look like characters in Pac-Man.
  • Arcane Technologies
  • An AR-enabled head-mounted display could overlay blueprints or a view from a satellite or overheard drone directly onto the soldiers' field of vision.
  • has sold augmented-reality devices to the U.S. military.
  • Augmented reality still has some challenges to overcome. For example, GPS is only accurate to within 30 feet (9 meters) and doesn't work as well indoors, although improved image recognition technology may be able to help [source: Metz].
  • People may not want to rely on their cell phones, which have small screens on which to superimpose information.
  • SixthSense
  • augmented-reality capable contact lenses and glasses will provide users with more convenient, expansive views of the world around them.
  • Screen real estate will no longer be an issue. In
  • There is such a thing as too much information.
  • ust as the "CrackBerry" phenomenon and Internet addiction are concerns
  • an overreliance on augmented reality could mean that people are missing out on what's right in front of them.
  • Some people may prefer to use their AR iPhone applications rather than an experienced tour guide,
    • Alix R
       
      So could Augmented Reality take away the need for some jobs?
  • privacy concerns. Image-recognition software coupled with AR will, quite soon, allow us to point our phones at people, even strangers, and instantly see information from their Facebook, Twitter, Amazon, LinkedIn or other online profiles. With most of these services people willingly put information about themselves online, but it may be an unwelcome shock to meet someone, only to have him instantly know so much about your life and background.
    • Alix R
       
      this is where customization comes in. Since we share information that anyone can see on the internet about us, then is there a problem with someone viewing that information upon meeting us? Since they could have access to it anyway....So those who do not want their information viewed by certain people should have the option to become "unlisted" or to clock the information form being viewed by certain people, just as Facebook allows for us to do in their privacy settings. people will be able to customize what information they are allowing others to have access to upon meeting them.
  • Despite these concerns, imagine the possibilities: you may learn things about the city you've lived in for years just by pointing your AR-enabled phone at a nearby park or building.
  • If you work in construction, you can save on materials by using virtual markers to designate where a beam should go or which structural support to inspect.
  • Paleontologists working in shifts to assemble a dinosaur skeleton could leave virtual "notes" to team members on the bones themselves,
  • artists could produce virtual graffiti
  • octors could overlay a digital image of a patient's X-rays onto a mannequin for added realism.
Alix R

Descending Clouds - Society and Augmented Reality 101 | PERSONALIZE MEDIA - 1 views

  • It will create a web of layers, of parallel narratives and realities and enhance our experiences.
  • “Augmented reality allows people to visualize cyberspace as an integral part of the physical world that surrounds them, effectively making the real world clickable and linked,” says Dr. Paul E. Jacobs, chairman and CEO of Qualcomm.
    • Alix R
       
      use this!
  • will their be any hiding places.
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  • As portable screens become practical (think iPad with camera), pervasive wearable computing becomes commonplace and surveillance technology evolves to being ubiquitous and transparent – society will evolve way ahead of government and law, who powerless to stop the flow of information on connected screens will be even more powerless to stop this flow moving into real space?
    • Alix R
       
      this is what will also happen when we go full force into an augmented reality world. good or bad?
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