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Hope B.

Gesture recognition - Wikipedia, the free encyclopedia - 0 views

  • Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms. Gestures can originate from any bodily motion or state but commonly originate from the face or hand.
    • Hope B.
       
      Gesture based computing can also be referred to as gesture recognition. This sentence briefly describes the defintion of this feature.
  • Gesture recognition can be seen as a way for computers to begin to understand human body language, thus building a richer bridge between machines and humans than primitive text user interfaces or even GUIs (graphical user interfaces), which still limit the majority of input to keyboard and mouse.
    • Hope B.
       
      This sentence provides numerous ways in which gesture based computing can be beneficial to the environment.
  • Gesture recognition enables humans to interface with the machine (HMI) and interact naturally without any mechanical devices. Using the concept of gesture recognition, it is possible to point a finger at the computer screen so that the cursor will move accordingly. This could potentially make conventional input devices such as mouse, keyboards and even touch-screens redundant. Gesture recognition can be conducted with techniques from computer vision and image processing.
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  • Gesture recognition is useful for processing information from humans which is not conveyed through speech or type. As well, there are various types of gestures which can be identified by computers.
    • Hope B.
       
      This paragraph describes a few different options about how gesture based computing can be observed and used.
  • Sign language recognition.
  • For socially assistive robotics.
  • Alternative computer interfaces.
  • Control through facial gestures
  • Directional indication through pointing.
  • Immersive game technology.
  • Virtual controllers.
  • Affective computing
  • Remote control.
virginia vereen

Cloud-based Mobile Apps Gain Popularity | Bharat Chronicle - 0 views

  • Mobile cloud applications move the computing power and data storage away from mobile phones and into the cloud, bringing apps and mobile computing not just to smartphone users but a wide spectrum of mobile subscribers.
  • “Mobile Cloud Computing.” Cloud technologies will also make mobile apps more sophisticated, allowing them to be offered to a broader audience of mobile subscribers
  • The research firm further forecasts that the number of mobile cloud computing subscribers worldwide will rise from 42.8 million in 2008, (approximately 1.1 percent of all mobile subscribers) to more than 998 million in 2014 (nearly 19 percent).
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  • cloud providers are increasingly opening up their application programming interfaces, making it easier for developers.
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    This bookmark is describing cloud computing and how it is becoming popular.
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    This article is about mobile cloud computing and how it can change mobile computing. Mobile cloud computing moves the computing power and data storage away from cell phones and into the "cloud", taking apps and mobile computing not just to your smart phone, but a wide range of mobile subscribers.
virginia vereen

INFO TECH: Mobile vs Desktop computing - 0 views

  • As the need to word process and save documents, create spreadsheets, write term papers, complete coursework, play games, send emails etc has emerged, and to carry out a host of other online activities such as shopping (EBay & Amazon leading the way), social networking, online studies, research, dating, online chat, gambling, stock market trading, visit news portals, auction web sites etc, we rely even more on mobile computing to assist us in carrying out these daily activities
  • Working from home or being able to take your work home and finish it off has clearly been made possible with the advent and increased reliance on mobile computing.
  • the temptation is (especially at these times of economic recession) to invest in one device that allows you to make your phone calls and still access the Internet on the move.
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  • mobile computing devices become even cheaper and available with disk space storage ranging from hundreds of gigabytes to several terabytes, additional external disk storage devices, very impressive memory module sizes, processor power/speed etc, the obvious question that comes to mind is: are we witnessing the demise of desktop computers?
  • Desktop computers are bulky, take up more space, and as already explained, now compete with mobile computing devices in terms of processing power, disk storage, memory and cost. In most work environments, the need to take work home is certainly more of a norm than the exception in the ever competitive corporate environment.
  • The desktop computer is evolving to become the multimedia host at home and an entertainment centre.
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    This article is telling how mobile computing devices are becoming more popular, and it is also comparing these devices to desktop computers.
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    This article compares mobile computing vs desktop computing. It says that all the internet use is transforming toward being mobile because of it can be carried around and laptops are bulky.
Hope B.

2010 Horizon Report » Four to Five Years: Gesture-Based Computing - 0 views

  • For nearly forty years, the keyboard and mouse have been the primary means to interact with computers.
  • Now, new devices are appearing on the market that take advantage of motions that are easy and intuitive to make, allowing us an unprecedented level of control over the devices around us. Cameras and sensors pick up the movements of our bodies without the need of remotes or handheld tracking tools.
  • It is already common to interact with a new class of devices entirely by using natural gestures.
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  • The Microsoft Surface, the iPhone and iPod Touch
  • , the Nintendo Wii, and other gesture-based systems accept input in the form of taps, swipes, and other ways of touching, hand and arm motions, or body movement
  • These are the first in a growing array of alternative input devices that allow computers to recognize and interpret natural physical gestures as a means of control.
  • As the underlying technologies evolve, a variety of approaches to gesture-based input are being explored. The screens of the iPhone and the Surface, for instance, react to pressure, motion, and the number of fingers touching the devices
  • Gesture-based interfaces are changing the way we interact with computers, giving us a more intuitive way to control devices.
  • urrently, the most common applications of gesture-based computing are for computer games, file and media browsing, and simulation and training
  • Because it changes not only the physical and mechanical aspects of interacting with computers, but also our perception of what it means to work with a computer, gesture-based computing is a potentially transformative technology.
  • The distance between the user and the machine decreases and the sense of power and control increases when the machine responds to movements that feel natural.
  • The kinesthetic nature of gesture-based computing will very likely lead to new kinds of teaching or training simulations that look, feel, and operate almost exactly like their real-world counterparts.
  • Larger multi-touch displays support collaborative work, allowing multiple users to interact with content simultaneously
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    This is the report for the Horizon project.
Tanya Peters

Gesture-Based Computing - 5 views

  • Devices that can accept multiple simultaneous inputs (like using two fingers on the Apple iPhone or the Microsoft Surface to zoom in or out) and gesture-based inputs like those used on the Nintendo Wii have begun to change the way we interact with computers.
    • Hope B.
       
      The sentence expresses numerous examples of today's technology that incorporate gesture based computing.
  • Gesture-based computing allows users to engage in virtual activities with motion and movement similar to what they would use in the real world.
    • Hope B.
       
      The sentence briefly describes the definition of gesture based computing.
  • A number of mobile applications use gestures. Mover lets users flick files from one phone to another; Shut Up, an app from Nokia, silences the phone when the user turns it upside down; nAlertme, an antitheft app, sounds an alarm if the phone isn't shaken in a specific, preset way:
    • Hope B.
       
      The sentence describes various computer applications that are involved with gesture based computing.
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    This article describes a basic definition of gesture based computing and provides its readers with technology and applications that are equipped with this feature.
Vicki Davis

Horizon Report 2010 - Gesture Based Computing Links - 0 views

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    The mouse and keyboard are no longer the only way to input data into computing devices. This trend capitalizes on touch interfaces as made popular by the itouch/ iphone as well as the gesture based interfaces made popular by the Wii. Additionally, sixth sense computing (as seen in Minority Report) is a reality as this has already been invented. These links are from the Horizon Report 2010 and will be used by students in the NetGenEd project to understanding Gesture Based computing
virginia vereen

iPad as a Workhorse for Mobile Computing? - InternetNews.com - 0 views

  • the tablet often called an oversized iPhone is being looked at as a legitimate alternative to notebooks for road warriors. Enterprise Mobile Today has the report.
  • users expect the next generation of mobile devices to be a twofer as well -- something they can use for leisure activities as well as work.
  • Even though it's far from the first computer tablet, the iPad's friendly user interface and variety of applications (available via its iPhone-like App Store model) is expected to perk up what's been a relatively sleepy market for tablets that so far have mainly been sold for niche applications like order delivery.
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    The Ipad is a great example of mobile computing because it is pretty much a mega sized version of the Iphone. The Iphone revolutionized mobile computing, and now the Ipad is even better. With about 35% of mobile users with smart phones, the internet is in high demand on the go. Cell phones usually have small and faded screens, vs the Ipad which has a huge screen and great graphics.
Vicki Davis

13 of the Brightest Tech Minds Sound Off on the Rise of the Tablet | Magazine - 1 views

  • Forget the netbook. It’s a slow, clunky piece of junk.
  • Ten years from now, we will look back at the tablet and see it as an end point, not a beginning. The tablet may turn out to be the final stage of an extraordinary era of textual innovation, powered by 30 years of exponential increases in computation, connection, and portability.
  • but there will be a steady decrease in radical new ways we interact with text.
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  • Think of them as windows that you carry
  • Brian Eno once famously said (in the pages of Wired) that the problem with computers was that there was not enough Africa in them. By this he meant that computers as we knew them could “see” only the wiggling ends of our fingers as we typed. But if they could see and employ the rest of our body, as if we were dancing or singing, we could express ourselves with greater finesse.
  • It overthrows the tyranny of the keyboard.
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    Excellent information from some leaders in technology for those studying mobile computing and the implications.
Hope B.

Pointing device gesture - Wikipedia, the free encyclopedia - 0 views

  • In computing, a pointing device gesture is a way of combining pointing device movements and clicks which the software recognizes as a specific command. Pointing device gestures can provide quick access to common functions of a program.
    • Hope B.
       
      Gesture based computing is referred to as pointing device gesturing. In this sentence, numerous ways are provided to show the functions of this technology.
  • The first pointing device gesture, the "drag," was introduced by Apple to replace a dedicated "move" button on mice shipped with its Macintosh and Lisa computers.
  • Dragging involves holding down a pointing device button while moving the pointing device; the software interprets this as an action distinct from separate clicking and moving behaviors.
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  • Unlike most pointing device gestures, it does not involve the tracing of any particular shape. Although the "drag" behavior has been adopted in a huge variety of software packages, few other gestures have been as successful.
  • A major drawback of current gesture interaction solutions is the lack of support for two necessary user interface design principles, feedback and visibility.
Tinsley K

Augmented reality - Wikipedia, the free encyclopedia - 0 views

  • Augmented reality (AR) is a term for a live direct or indirect view of a physical real-world environment whose elements are augmented by virtual computer-generated imagery. It is related to a more general concept called mediated reality in which a view of reality is modified (possibly even diminished rather than augmented) by a computer.
  • With the help of advanced AR technology
  • the information about the surrounding real world of the user becomes interactive and digitally usable.
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  • Augmented reality research explores the application of computer-generated imagery in live-video streams as a way to expand the real-world.
Maik G

Mobile computing - Wikipedia, the free encyclopedia - 1 views

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    Wikipedia description of what mobile computing actually is.
Hope B.

Gesture Based Computing Moving Along with Oblong | GottaBeMobile.com - 1 views

  • On that spin-off, they’ve picked up with gesture based Minority Report-like computing in ways that I’m sure make police departments everywhere shake their heads at budget time.
    • Hope B.
       
      This sentence describes how gesture based computing is helping the police force on a tv show.
  • We continue to see this kind of thing getting closer and closer to consumers, and Microsoft’s Project Natal looks like it will be a big step forward this year.
    • Hope B.
       
      This sentence recommends a new technology that will prosper greatly and become beneficial.
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    This video is so awesome! How crazy is this technology, who even knows this is possible? Our future is in the fate of things like moving objects on a screen with your hands!
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    This has a great video and great information about the Microsoft's Project Natal.
Tiffany T

Gesture-based computing by David Navis on Prezi - 0 views

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    Cool prezi, for basic information about gesture based computing.
Maik G

Apple's iPad: The Future of Mobile Computing in Education? -- Campus Technology - 3 views

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    ipad as new revolution in mobile computing
Kunjan P

NetGen Resources - Gesture Based Computing | 10th Grade English Language Arts - 1 views

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    This gives wonderful examples about Gesture-based computing.
Hope B.

Microsoft Surface - surface and gesture based computing lands -- Engadget - 1 views

  • Over the years we've seen plenty of surface and gestural interface computing systems and prototypes, but nothing mass-market -- nothing consumable, if you will.
  • Microsoft aims to change all that with Surface, its first foray into surface / gestural interfaces; arriving in the form of a 30-inch table-like display, Microsoft envisions its eventual uses as pervasive as imaginable, like ordering beverages from your restaurant table and silently scanning your wine bottle's RFID tag to automagically present information on the vineyard and vintage.
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    surface and gesture based computing
David Hermes

Mobile Computing: Devices - 1 views

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    Gives information about boundary between fixed-purpose communications devices and computing platforms for the mass market.
Roxanne G

SchoolTube - Generation Computer - 1 views

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    this video is a general overview of pretty much everything that pertains to Gesture-based computing and how our generation is growing with it
Meghan McKee

Mobile Computing - 4 views

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    AtBentley, there's network access across campus and in the residence halls; utilizing wireless when on the go, and plugging in when you are in need of the high speed wired access. (Mobile computing benefiting education, colleges even handout technology for student use)
Maik G

Teaching With Technology Face-Off: iPhones vs. PC's - Wired Campus - The Chronicle of H... - 2 views

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    Iphone vs. computer what works better ?
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