Gesture-Based Computing - 5 views
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Devices that can accept multiple simultaneous inputs (like using two fingers on the Apple iPhone or the Microsoft Surface to zoom in or out) and gesture-based inputs like those used on the Nintendo Wii have begun to change the way we interact with computers.
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Hope B. on 30 Mar 10The sentence expresses numerous examples of today's technology that incorporate gesture based computing.
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Gesture-based computing allows users to engage in virtual activities with motion and movement similar to what they would use in the real world.
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A number of mobile applications use gestures. Mover lets users flick files from one phone to another; Shut Up, an app from Nokia, silences the phone when the user turns it upside down; nAlertme, an antitheft app, sounds an alarm if the phone isn't shaken in a specific, preset way: