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tiffanyshu

雅虎! </span><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span clas... - 0 views

  • 雅虎! gives up quest for search dominance放棄爭奪主導權搜索
joanlin1211

互聯網周刊:虛擬的現實世界_網易科技 - 0 views

  • 隨著“第二人生”的用戶數量劇增
Wesley Shu

ABC: An Introduction to Supply Chain Management p.5 - 0 views

shared by Wesley Shu on 02 May 07 - Cached
  • What are some emerging technologies that will affect the Supply Chain? The most notable is Radio Frequency Identification, or RFID
  • Right now the two biggest hurdles to widespread RFID adoption are the cost of building the infrastructure and the lack of agreed-upon industry standards.
Wesley Shu

ABC: An Introduction to SOA - 0 views

shared by Wesley Shu on 02 May 07 - Cached
  • service-oriented architecture is a strategy that proclaims the intention to build all the software assets in the company using the service-oriented programming methodology
  • Services are software chunks, or components, constructed so that they can be easily linked with other software components. The idea behind these services is simple
  • the only difference is that today, the ambition for the size and sophistication of these software objects is far more grand.
  • ...3 more annotations...
  • Developers create the abstraction by building a complex wrapper around the bundled code. This wrapper is an interface
  • use the simple object access protocol (SOAP) to build a single link to the carefully crafted interface that wraps around the service
  • For example, at telecom company Verizon, the service called "get CSR" (get customer service record) is a complex jumble of software actions and data extractions that uses Verizon's integration infrastructure to access more than 25 systems in as many as four data centers across the country. Before building the "get CSR" service, Verizon developers who needed that critical lump of data would have to build links to all 25 systems—adding their own links on top of the complex web of links already hanging off the popular systems. But with the "get CSR" service sitting in a central repository on Verizon's intranet, those developers can now use the simple object access protocol (SOAP) to build a single link to the carefully crafted interface that wraps around the service >. Those 25 systems immediately line up and march, sending customer information to the new application and saving developers months, even years, of development time each time they use the service.
Wesley Shu

ABC: An Introduction to SOA p.2 - 0 views

  • Web services are a linking and communications methodology. SOA is an overall IT strategy.
  • it is an architectural strategy, SOA involves much more than merely building software.
  • Governance is critical
Wesley Shu

ABC: An Introduction to SOA p.3 - 0 views

  • Advantages of an SOA strategy:
  • 1. Better alignment with the business
  • Enterprise architecture
  • ...4 more annotations...
  • 2. A better way to sell architecture to the business (and IT).
  • It means business people can visualize, for the first time, how their businesses are constructed in terms of technology.
  • When IT projects are put in terms of business activities and processes rather than complex software applications, business people can better appreciate and support IT projects
  • Reuse, improved productivity and agility in IT and a software infrastructure tuned to specific business processes
Wesley Shu

Wi-Fi - Wikipedia, the free encyclopedia - 0 views

  • describe the embedded technology of wireless local area networks (WLAN) based on the IEEE 802.11 specifications
  • Wi-Fi devices in home or consumer-type environments connect in the following ways: Via a broadband Internet connection into a single router which can serve both wired and wireless clients Ad-hoc mode for client to client connections Built into non-computer devices to enable wireless connectivity to other devices or the Internet
Wesley Shu

Wireless Application Protocol - Wikipedia, the free encyclopedia - 0 views

  • WAP is an open international standard for applications that use wireless communication. Its principal application is to enable access to the Internet from a mobile phone or PDA
Chih-Ting Yu

Jagex - Wikipedia, the free encyclopedia - 0 views

  • RuneScape already had over one million free accounts registered. > The first tasks of the company were to create a version of the game with extra features that required a £3.20 ($5.00 USD) monthly fee, while still offering the free version, and to develop partnerships with advertisers.
  • RuneScape already had over one million free accounts registered.
Chih-Ting Yu

巴哈姆特電玩資訊站 - 0 views

shared by Chih-Ting Yu on 18 Jun 07 - Cached
  • 其實這並不是大陸市場才如此,而是放諸四海皆準。因為每個地區每個市場都有牠們的文化特性和做事方法。你要用那種老大心態,用自己的方法去做事,活該一路碰壁。抬商去大陸如此,去其他國家如此,外商來台灣也是如此。 > > > 以前在這裡好像有提到過e-bay的例子,e-bay在歐美可是大集團,財大氣粗,但是砸重金把台灣最大拍賣網站買下來之後卻慘淡收場,為什麼?就是因為他的老大心態,認定他那一套是最好,最先進,最優秀的,完全不理會市場的文化和風氣,就把他再國外成功的那一套硬套到台灣來,最後當然只有黯然退出了 > >
tiffanyshu

MIC觀點 - 0 views

  • Web2.0的核心概念,在於透過網頁讓作者與讀者可進行雙向的互動。而其主要的互動形式,就是在於建立網站個人化與一對一的行銷方式。透過一個網頁或平台,網友可以進行互動,由此網站便可增加網站瀏覽人潮以及網站瀏覽時間長度。當Web2.0網站累積到一定的社群能量時,便可以藉由分眾行銷,創造更多具有話題性促銷活動,吸引不同種類的商業活動進駐。如何培養出吸引顧客的能力、留住顧客的能力、倍增顧客的能力,為Web2.0網站可以獲利及永續經營的關鍵成功因素。
Wesley Shu

Taiwan.CNET.com : 新聞專區 : 企業軟體 : Google、Yahoo、eBay、微軟:誰併誰? - 0 views

  • Google、Yahoo、eBay、微軟:誰併誰?
  • 其中Yahoo-eBay聯盟被認為是最有可能的
tiffanyshu

《數位之牆》電子郵件信箱價格崩盤 - 0 views

  • 電子郵件信箱價格崩盤
tiffanyshu

《數位之牆》微軟Google競逐企業郵件代管市場 - 0 views

  • 微軟Google競逐企業郵件代管市場
tiffanyshu

《數位之牆》Google的抉擇(下)給軟體巨人的兩巴掌 - 0 views

  • Google的抉擇(下)給軟體巨人的兩巴掌
Chih-Ting Yu

妮可(寧珂)後援會 :: 觀看文章 - [新聞] 大宇連續兩年的嚴重虧損 - 0 views

  •  
    How will you use this webpage? Is it about gaming?
tiffanyshu

meeblog » about - 0 views

  • access all of your buddies (on AIM, Yahoo!, MSN, Google Talk, ICQ and Jabber) and chat with them, no downloads or installs required, for free!
  •  
    interesting idea. People should have thought about it earlier. So, why QQ is so popular in China, not others?
Chih-Ting Yu

IDC 台灣 - 中國IT市場最新報導 - 0 views

  • DC中國跨產品與外設研究部進階分析師鄭玲女士和袁勃先生認為,隨著網路遊戲及運營商數量的持續增長,2006年中國網路遊戲市場競爭較往年將更加激烈。競爭意味著優勝劣汰。2005年,已經有一些廠商黯然結束了中國網路遊戲市場,而且還有一些尚在艱難地維持。在競爭日趨激烈的網遊市場,如何生存下去,成為眾多網路遊戲廠商面對的難題。各網路遊戲運營商的競爭集中在產品、渠道、市場推廣、盈利模式等諸多方面。各開發商及運營商紛紛積極尋求新的利益增長點,以規避運作風險;同時,各運營商開始在運營模式上下功夫。儘管目前的免費運營模式仍待市場檢驗,但已充分顯示在遊戲產業的各個環節,競爭無處不在。 IDC中國跨產品與外設研究部研究總監武連峰先生指出,網路遊戲廠商要在激烈的市場競爭中生存下來取得長足發展,就必須跟蹤並關注商業模式的變化,建立廣泛的產業鍊合作聯盟。2005年中國遊戲產業的亮點是部分網路遊戲對玩家免費開放,這對於遊戲運營商既是挑戰又是機會,如何依靠遊戲中的虛擬物品或遊戲週邊產品維持收入不降成為遊戲運營商必須面對的問題。實物點卡與網上點卡並存、虛擬物品與遊戲週邊實物產品並存、收費遊戲和免費遊戲並存、收入分成與一次買斷並存等都需要廠商建立廣泛的產業鍊聯盟。另外,PS3及Xbox360一定會正式進入中國市場。考慮建立同索尼及微軟合作關係或如何與之競爭對於網路遊戲運營商也變得越來越重要。
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