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Vw Prof

Shambles: Design Technology - 0 views

  •   Design Technology Add a linkTop of page Introductory Skills for GCSE http://www.teachnetuk.org.uk/projects-des-tech.htm Introductory Skills for GCSE This is a course of six lessons, establishing a basic knowledge of equipment, media, product analysis, presentation and drawing techniques for GCSE Graphics Products and Product Design. The (UK) Open Universitys OpenLearn http://openlearn.open.ac.uk/ The (UK) Open University's OpenLearn Welcome to The Open University's OpenLearn website - free and open educational resources for learners and educators around the world. You are in the LearningSpace where Open University learning materials are freely available for you to study in your own time, away from any formal teaching environment. Visit the LabSpace to share and reuse educational resources. Download some learning materials, adapt to your needs: translate, shorten, extend, add examples... and then of course, place it back for others to benefit! | Arts and History | Business and Management | Education | Health and Lifestyle | IT and Computing | Mathematics and Statistics | Modern Languages | Science and Nature | Society | Study Skills | Technology | TakeItApart http://www.takeitapart.net/ TakeItApart TakeItApart.net is all about, well, taking things apart. This site is a resource to be used by anyone who wishes to see -- for any reason -- how to take apart certain electronic devices. We will try to post a new dissection as often as time permits. We must recommend against, of course, the dismantling of electronic devices. (Doing so could damage them or void their warranties.) Virtual Machine Shop Lesson Plans http://www.jjjtrain.com/vms/library.html Virtual Machine Shop Milling Machines | Engine Lathes | Cutting Tools | CNC/CAM | Measurement | Engineering |
  • The (UK) Open Universitys OpenLearn http://openlearn.open.ac.uk/ The (UK) Open University's OpenLearn Welcome to The Open University's OpenLearn website - free and open educational resources for learners and educators around the world. You are in the LearningSpace where Open University learning materials are freely available for you to study in your own time, away from any formal teaching environment. Visit the LabSpace to share and reuse educational resources. Download some learning materials, adapt to your needs: translate, shorten, extend, add examples... and then of course, place it back for others to benefit! | Arts and History | Business and Management | Education | Health and Lifestyle | IT and Computing | Mathematics and Statistics | Modern Languages | Science and Nature | Society | Study Skills | Technology |
  • Mechanisms, strucutures 3D drawing http://www.animatedworksheets.co.uk Site dedicated to visual understanding of difficult concepts. These animated web pages will help pupils to understand the concepts of mechanisms and perspective drawing in an easy to understand format.
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  • Virtual Machine Shop Lesson Plans http://www.jjjtrain.com/vms/library.html Virtual Machine Shop Milling Machines | Engine Lathes | Cutting Tools | CNC/CAM | Measurement | Engineering |
  • Internet Mechanical Engineer http://www.eevl.ac.uk/vts/mechanical/index.htm The Internet is a rich source of information and resources for students, lecturers, researchers and professionals. This tutorial covers the key information skills for the Internet environment. Learn how to use the Internet to help with your coursework, literature searching, teaching or research. Mechanical Engineering | Design & Technology | Careers
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    This is an online listing of all sorts of references and is focused on educational links for countries in South East Asia. This is the design technology page. Updates are posted to Twitter.
Sarah DiIorio

Web 2.0 Tools for Educators - home - 0 views

  • Here you'll find some of the coolest web 2.0 applications that can be used for all kinds of curriculum integration projects! Educators can create their own wiki here at wikispaces and have the ads removed for free!
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    A wiki with web 2.0 tools for teachers and simple explanations of tech terms.
Michele Waltz

International Society for Technology in Education - Blog > Student Engagement: Using Ce... - 0 views

  • There’s a really cool site called SendGM that lets you send out group messages to cell phones and email all at once.
  • There is simply no excuse for today’s educator to not have a web cam and a free Skype account
  • Most of your students study with music. It helps them focus and can help calm test anxiety. Allowing students to listen to I-Pods during tests or using them for audio books or podcasts can be effective strategies to meet your goals.
Heather Dick

Adventures in Ed Tech: Ten Interactive White Board Web 2.0 Tools - 0 views

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    Ten Interactive White Board Web 2.0 Tools
Sue Allen

Tech Tip Tuesday - Intro to Google Docs - edtech VISION - 0 views

    • Sue Allen
       
      Great posting for ideas with Google docs.
  • makes creating, editing and sharing documents so easy and best of all - it’s FREE!
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    Blog posting on Google docs. Many posts located at this blog on using Google docs.
HSD Elementary

The Access Center: Improving Outcomes for All Students K-8 - Virtual Reality and Comput... - 0 views

  • Many people associate virtual reality and computer simulations with science fiction, high-tech industries, and computer games; few associate these technologies with education.
  • Computer simulations and virtual reality are potentially powerful learning technologies by themselves, offering teachers a means to concretize abstract concepts for students and provide them with opportunities to learn by doing what they might otherwise encounter only in a textbook.
  • Computer simulations are computer-generated versions of real-world objects (for example, a sky scraper or chemical molecules) or processes (for example, population growth or biological decay). They may be presented in 2-dimensional, text-driven formats, or, increasingly, 3-dimensional, multimedia formats. Computer simulations can take many different forms, ranging from computer renderings of 3-dimensional geometric shapes to highly interactive, computerized laboratory experiments.
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  • The ability of these technologies to make what is abstract and intangible concrete and manipulable suits them to the study of natural phenomena and abstract concepts, “(VR) bridges the gap between the concrete world of nature and the abstract world of concepts and models (Yair, Mintz, & Litvak, 2001) .
  • virtual reality and computer simulations offer benefits that could potentially extend across the entire curriculum
  • The multisensory nature can be especially helpful to students who are less visual learners and those who are better at comprehending symbols than text.
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    Discussion of simulations as tools for learning.
HSD Elementary

Digital Storytelling Finds Its Place in the Classroom - 0 views

  • Nothing is foolproof, but I have yet to find anything as motivating and influential on students' self-expression as helping them tell stories about an important place.
  • Before I could expect them to write a story that had a clear beginning, middle, and end, students needed preparation.
  • visually representing their place by drawing, painting, creating a collage, or using KidPix on the computer to uncover more details about each place
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  • 3 minutes in length
  • Peer coaching
  • The teacher must surrender a great deal of control in embarking on digital storytelling with students.
  • two major iMovie skills: how to bring images, music, and voice into the computer (importing) and how to sequence them according to their story (drag and drop)
  • Using iMovie to create digital stories does not require a digital camcorder. Most students used photographs and images that they drew by hand or on the computer.
  • It's vital to note, of course, that the technology was always secondary to the storytelling.
    • HSD Elementary
       
      This is sooo key!!!
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    Although this is from 2002, this article has some very important tips about making digital stories.
HSD Elementary

Top News - Parents, teachers, kids speak up on ed tech - 0 views

  • According to the survey, students cited communication as their No. 1 use of technology. "They are very interested in not only communicating among themselves, but also with students all around the world," said Julie Evans, chief executive officer of Project Tomorrow (formerly NetDay), the survey's sponsor.
  • younger grades tell us there is not much access
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    Article discussion survey on technology use in education.
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