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Mauricio Castaneda

50 resources for iPad use in the classroom | ZDNet - 0 views

  • For teachers, some of which are just beginning to use tablets and mobile devices in class,
  • elow is a collection of tutorials, lesson plans and applications for educators to utilize.
  • examples of these kinds of developments, and in particular, resources for Apple products in education are becoming widely available online.
  • ...1 more annotation...
  • 50 resources for iPad use in the classroom By Charlie Osborne | May 3, 2012, 6:00am PDT The transition to the more extensive use of technology in classrooms across the West has resulted in the integration of bring your own device (BYOD) schemes, equipping students with netbooks and tablet computers, and lessons that use social media & online services. Gesture-based technology is on the rise; according to the latest NMC Horizon Report, gesture-based technological models will become more readily integrated as a method of learning within the next few years. The iPhone, iPad, Nintendo Wii and Microsoft Xbox 360 Kinect technology are examples of these kinds of developments, and in particular, resources for Apple products in education are becoming widely available online. For teachers, some of which are just beginning to use tablets and mobile devices in class, these resources can be invaluable in promoting more interactive classrooms and understanding how best to use and control such products. Below is a collection of tutorials, lesson plans and applications for educators to utilize.
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    Ideas to use iPads in the classroom
Mariana Rendon

http://www.tomorrow.org/speakup/pdfs/SU10_3EofEducation(Students).pdf - 0 views

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    An interesting article about mobile devices from the lens of education.
Mariana Rendon

Tablets in Education: Is Your Network Ready? - 0 views

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    SinceitsintroductioninAprilof2010,Apple'siPadhastransformedthewayusersconsumeandinteractwithrichdigitalmedia.Withapproximately30millionunitssoldtodate,and20billioniOS-basedapplicationspurchased,theiPadissatisfyingtheworld'sthirstforanywhere,anytimecomputingpoweronalightweight,easy-to-usemobiledevice.It'salsopavedthewayforaneweraoftabletcomputing.Confirmingthistrendincomputingpreferences,ForresterResearch,Inc.notedinitsTechnologyAdoptionProfile(entitledBuildinganEffectiveMobileDeviceManagementStrategyforEducation,February2011)"thenumberofpost-PCdevices,suchasslates,tablets,netbooks,andsmartphones,hasalreadyeclipsedtraditionalPCdevices,suchasdesktopsandnotebooks."TheiPad'sabilitytodeliversuchabroadrangeofcontentandapplications-supportingstreamingvideoandaudio,alongwithtext,picturesandsocialmedia-isalreadyhavingaprofoundeffectoneducation.Forbudget-consciousdistrictsstillreelingfromtheeconomicdownturn,iPadpurchasesaredollar-wise:contrastedwiththecostoflaptopcomputers(whichrangeanywherefromseveralhundreddollarsto$2000ormoreperunit),a$400or$500iPadortabletoffersahigh-potential,low-costalternativeforeducationalcontentdelivery.StillmorebenefitscanbederivedfromiPadinvestments:already,thousandsofapplicationshavebecomeavailablefortheeducationsectorandcanbepreloadedontheunits.Manysuchapplicationscontainembeddedvideos,makingthemstillmoredynamicandvaluableaslearningtools.iPadsarealsoanoutstandingalternativetoexpensive,heavytextbooks,whichalltoofrequentlyareeitherobsoletethemomenttheyrolloffofthepresses,orcontainentirechaptersthatgounread.1TabletsinEducation:IsYourNetworkReady?
Anamaria Recio

How to use mobile devices in the classroom | Teacher Network Blog | Guardian Professional - 1 views

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    this article gives you ideas on how to use mobile devices in the classroom
Anamaria Recio

Mobile Devices in the Classroom | District Administration Magazine - 0 views

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    this is an interesting read about how mobile devices went from being banned to now used as a creative learning tool.
Jenna Kubricht

How To Develop Your Own Mobile Learning Tools | Edudemic - 0 views

  • m-learning, refers to any learning intervention that is carried out through the use of mobile devices and wireless technology
  • make it easy to access any kind of learning materials
  • do not target your learning program for all possible mobile devices
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  • designing m-learning for performance support and just-in-time learning is more realistic
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