Skip to main content

Home/ Mindamp/ Group items matching "Computer" in title, tags, annotations or url

Group items matching
in title, tags, annotations or url

Sort By: Relevance | Date Filter: All | Bookmarks | Topics Simple Middle
Charles van der Haegen

Turing's Cathedral. Author George Dyson in Conversation with John Hollar - YouTube - 0 views

  •  
    "Publiée le 19 mars 2012 par ComputerHistory [Recorded: March 7, 2012] I am thinking about something much more important than bombs. I am thinking about Computers. John von Neumann, 1946 The most powerful technology of the last century was not the atomic bomb, but software-and both were invented by the same folks. Even as they were inventing it, the original geniuses imagined almost everything software has become since. At long last, George Dyson delivers the untold story of software's creation. It is an amazing tale brilliantly deciphered. Kevin Kelly, cofounder of WIRED magazine, author of What Technology Wants Legendary historian George Dyson vividly re-creates the scenes of focused experimentation, incredible mathematical insight, and pure creative genius that gave us Computers, digital television, modern genetics, models of stellar evolution-in other words, Computer code. In the 1940s and '50s, a group of eccentric geniuses-led by John von Neumann-gathered at the newly created Institute for Advanced Study in Princeton, New Jersey. Their joint project was the realization of the theoretical universal machine, an idea that had been put forth by mathematician Alan Turing. This group of brilliant engineers worked in isolation, almost entirely independent from industry and the traditional academic community. But because they relied exclusively on government funding, the government wanted its share of the results: the Computer that they built also led directly to the hydrogen bomb. George Dyson has uncovered a wealth of new material about this project, and in bringing the story of these men and women and their ideas to life, he shows how the crucial advancements that dominated twentieth-century technology emerged from one Computer in one laboratory, where the digital universe as we know it was born. Join John Hollar for a captivating conversation with Dyson about John von Neumann and the beginnings of the digital universe. This event is part of ou
  •  
    view this
David McGavock

The Myth Of AI | Edge.org - 1 views

  • what I'm proposing is that if AI was a real thing, then it probably would be less of a threat to us than it is as a fake thing.
  • it adds a layer of religious thinking to what otherwise should be a technical field.
  • we can talk about pattern classification.
  • ...38 more annotations...
  • But when you add to it this religious narrative that's a version of the Frankenstein myth, where you say well, but these things are all leading to a creation of life, and this life will be superior to us and will be dangerous
  • I'm going to go through a couple of layers of how the mythology does harm.
  • this overall atmosphere of accepting the algorithms as doing a lot more than they do. In the case of Netflix, the recommendation engine is serving to distract you from the fact that there's not much choice anyway.
  • If a program tells you, well, this is how things are, this is who you are, this is what you like, or this is what you should do, we have a tendency to accept that.
  • our economy has shifted to what I call a surveillance economy, but let's say an economy where algorithms guide people a lot, we have this very odd situation where you have these algorithms that rely on big data in order to figure out who you should date, who you should sleep with, what music you should listen to, what books you should read, and on and on and on
  • people often accept that
  • all this overpromising that AIs will be about to do this or that. It might be to become fully autonomous driving vehicles instead of only partially autonomous, or it might be being able to fully have a conversation as opposed to only having a useful part of a conversation to help you interface with the device.
  • other cases where the recommendation engine is not serving that function, because there is a lot of choice, and yet there's still no evidence that the recommendations are particularly good.
  • there's no way to tell where the border is between measurement and manipulation in these systems.
  • if the preponderance of those people have grown up in the system and are responding to whatever choices it gave them, there's not enough new data coming into it for even the most ideal or intelligent recommendation engine to do anything meaningful.
  • it simply turns into a system that measures which manipulations work, as opposed to which ones don't work, which is very different from a virginal and empirically careful system that's trying to tell what recommendations would work had it not intervened
  • What's not clear is where the boundary is.
  • If you ask: is a recommendation engine like Amazon more manipulative, or more of a legitimate measurement device? There's no way to know.
  • we don't know to what degree they're measurement versus manipulation.
  • If people are deciding what books to read based on a momentum within the recommendation engine that isn't going back to a virgin population, that hasn't been manipulated, then the whole thing is spun out of control and doesn't mean anything anymore
  • not so much a rise of evil as a rise of nonsense.
  • because of the mythology about AI, the services are presented as though they are these mystical, magical personas. IBM makes a dramatic case that they've created this entity that they call different things at different times—Deep Blue and so forth.
  • Cortana or a Siri
  • This pattern—of AI only working when there's what we call big data, but then using big data in order to not pay large numbers of people who are contributing—is a rising trend in our civilization, which is totally non-sustainable
    • David McGavock
       
      Key relationship between automation of tasks, downsides, and expectation for AI
  • If you talk about AI as a set of techniques, as a field of study in mathematics or engineering, it brings benefits. If we talk about AI as a mythology of creating a post-human species, it creates a series of problems that I've just gone over, which include acceptance of bad user interfaces, where you can't tell if you're being manipulated or not, and everything is ambiguous.
  • It creates incompetence, because you don't know whether recommendations are coming from anything real or just self-fulfilling prophecies from a manipulative system that spun off on its own, and economic negativity, because you're gradually pulling formal economic benefits away from the people who supply the data that makes the scheme work.
  • I'm going to give you two scenarios.
  • let's suppose somebody comes up with a way to 3-D print a little assassination drone that can go buzz around and kill somebody. Let's suppose that these are cheap to make.
  • Having said all that, let's address directly this problem of whether AI is going to destroy civilization and people, and take over the planet and everything.
  • some disaffected teenagers, or terrorists, or whoever start making a bunch of them, and they go out and start killing people randomly
  • This idea that some lab somewhere is making these autonomous algorithms that can take over the world is a way of avoiding the profoundly uncomfortable political problem, which is that if there's some actuator that can do harm, we have to figure out some way that people don't do harm with it.
    • David McGavock
       
      Another key - focus on the actuator, not the agent that exploits it.
  • the part that causes the problem is the actuator. It's the interface to physicality
  • not so much whether it's a bunch of teenagers or terrorists behind it or some AI
  • The sad fact is that, as a society, we have to do something to not have little killer drones proliferate.
  • What we don't have to worry about is the AI algorithm running them, because that's speculative.
  • another one where there's so-called artificial intelligence, some kind of big data scheme, that's doing exactly the same thing, that is self-directed and taking over 3-D printers, and sending these things off to kill people.
  • There's a whole other problem area that has to do with neuroscience, where if we pretend we understand things before we do, we do damage to science,
  • You have to be able to accept what your ignorances are in order to do good science. To reject your own ignorance just casts you into a silly state where you're a lesser scientist.
  • To my mind, the mythology around AI is a re-creation of some of the traditional ideas about religion, but applied to the technical world.
  • The notion of this particular threshold—which is sometimes called the singularity, or super-intelligence, or all sorts of different terms in different periods—is similar to divinity.
  • In the history of organized religion, it's often been the case that people have been disempowered precisely to serve what were perceived to be the needs of some deity or another, where in fact what they were doing was supporting an elite class that was the priesthood for that deity.
    • David McGavock
       
      Technical priesthood.
  • If AI means this mythology of this new creature we're creating, then it's just a stupid mess that's confusing everybody, and harming the future of the economy. If what we're talking about is a set of algorithms and actuators that we can improve and apply in useful ways, then I'm very interested, and I'm very much a participant in the community that's improving those things.
  • A lot of people in the religious world are just great, and I respect and like them. That goes hand-in-hand with my feeling that some of the mythology in big religion still leads us into trouble that we impose on ourselves and don't need.
  •  
    "The idea that computers are people has a long and storied history. It goes back to the very origins of computers, and even from before. There's always been a question about whether a program is something alive or not since it intrinsically has some kind of autonomy at the very least, or it wouldn't be a program. There has been a domineering subculture-that's been the most wealthy, prolific, and influential subculture in the technical world-that for a long time has not only promoted the idea that there's an equivalence between algorithms and life, and certain algorithms and people, but a historical determinism that we're inevitably making computers that will be smarter and better than us and will take over from us."
David McGavock

Tag (metadata) - Wikipedia, the free encyclopedia - 1 views

  • Labeling and tagging are carried out to perform functions such as aiding in classification, marking ownership, noting boundaries, and indicating online identity.
  • computer based searching made the use of keywords a rapid way of exploring records.
  • In 2003, the social bookmarking website Delicious provided a way for its users to add "tags" to their bookmarks (as a way to help find them later);
  • ...1 more annotation...
  • In a tagging system, there are an unlimited number of ways to classify an item, and there is no "wrong" choice. Instead of belonging to one category, an item may have several different tags.
  •  
    In online computer systems terminology, a tag is a non-hierarchical keyword or term assigned to a piece of information (such as an Internet bookmark, digital image, or computer file).
Antonio Lopez

Metal, code, flesh: Why we need a 'Rights of the Internet' declaration - Opinion - Al Jazeera English - 1 views

  • bitroots politics
  • For the first time ever, the internet had taken on Hollywood extremists and won. And not just in a close fight: the power demonstrated by internet activists was wildly greater than the power Hollywood lobbyists could muster. They had awoken a giant. They had no clue about just how angry that giant could be
  • A perfect storm of counterintuitive grey ethical areas, the internet is metal, code and flesh looking for harmony. This harmony will only come as the full potential of the assemblage is realised, as (and if) it overcomes the enclosures that contain it: capitalist mandates of profit and accumulation, modern human fear and pettiness, and the artificial territorial boundaries imposed by the concept of the Westphalian nation-state.
  • ...17 more annotations...
  • The corporate legislation project to gradually asphyxiate life in the web follows a twofold strategy: first, to gain terrain inch by inch by crafting ridiculously crippling legislation only to "tone it down" - making legislators look cooperative and magnanimous - while still advancing petty agendas
  • As Shirky notes, what is constantly in play is always how deep the "next turn of the screw" will go.
  • Code and hardware change us as much as we change them. Because we can’t uninvent the internet, we need to make sure it is the healthiest possible web.
  • Healthier code and healthier computers are critical for a society shaped by code and computers. As the recently deceased German philosopher Friedrich Kittler put it: "Codes - by name and by matter - are what determine us today, and what we must articulate if only to avoid disappearing under them completely."
  • Codes now reside in brains and bodies as much as in processors and hard drives. These particular individuals are there in representation of those who could not attend, but also in representation of the thick wilderness of codes and machines that bind them together.
  • an assemblage
  • Humans, encompassing their biological selves and their cultures and institutions. Hardware, including computers, mobile devices, mass storage facilities, transmission equipment, transoceanic cables, and so on. Code, including a vast wilderness of ever evolving protocols and software.
  • The hard thing is this: get ready, because more is coming. SOPA is simply a reversion of COICA [Combating Online Infringement and Counterfeits Act], which was proposed last year, which did not pass. And all of this goes back to the failure of the DMCA [Digital Millenium Copyright Act] to disallow sharing as a technical means. And the DMCA goes back to the Audio Home Recording Act, which horrified those industries. (…) PIPA and SOPA are not oddities, they're not anomalies, they're not events. They're the next turn of this particular screw, which has been going on 20 years now. And if we defeat these, as I hope we do, more is coming
  • that life itself is, in ultimate analysis, a series of information streams that bind diverse entities through feedback: "Any organism is held together in this action by the possession of means for the acquisition, use, retention, and transmission of information."
  • The ultimate political challenge that defenders of the internet must face today is to secure lasting health for this hybrid life-form made of metal, code and flesh.
  • It is still relatively uncontroversial to attack a network protocol because everything about it seems morally trivial: Isn't it all artificial in the end? Seen as just a result of human cultural, economic and political forces, machinic life seems enslavable.
  • Ethics in this realm, it must be stressed, are not about what good the machine can do for us, and not even about how we can use the machine to do good - for we are in fact part of the machine, part of the life-form. It means making the whole assemblage healthier for all its parts by fostering "the means for the acquisition, use, retention, and transmission of information", within and among its three actors.
  • For example, by noting that the list of corporations co-writing and lobbying SOPA, PIPA and ACTA include not only entertainment but also pharmaceutical corporations, it is evident how human health is tied to the network's health in very real ways.
  • "the internet is the new frontier, a territory to conquer
  • With the decline of state colonialism, capitalist governments and corporations now dream of the internet as the tool for corporate growth through ontological colonialism, free to expand within the mind and the planet, exploiting everyone alike.
  • The internet is not territory to be conquered, but life to be preserved and allowed to evolve freely.
  • Thinking of the web in terms of machinic life is important in practice for three powerful reasons: First, it guides us through the building of political models that encompass the human and the non-human, a politics for radical yet peaceful diversity needed now more than ever. Second, it unveils the ethical dimensions beneath seemingly neutral issues, allowing stronger defence for issues such as sharing and peer-to-peer practices that depend on healthy protocols and healthy hardware. Third, it is an approach that operates at any scale, allowing us to have nuanced and yet consistent positions regardless of whether we are debating the microscopic labyrinths of a computer chip (metal), the intangible nature of the BitTorrent or Bitcoin protocols (code), or the global impact of WikiLeaks (flesh).
  •  
    This is a very provocative essay, worth lots of discussion.
B.L. Ochman

About Wolfram|Alpha - 0 views

  •  
    Wolfram|Alpha's long-term goal is to make all systematic knowledge immediately computable and accessible to everyone. We aim to collect and curate all objective data; implement every known model, method, and algorithm; and make it possible to compute what
Alex Grech

The Computer as a Communication Device | KurzweilAI - 0 views

  •  
    JCR Licklider 1968 essay where he talks about computers as networks
David McGavock

Is Google Making Us Stupid? - Nicholas Carr - The Atlantic - 1 views

  • I’m not thinking the way I used to think. I can feel it most strongly when I’m reading. Immersing myself in a book or a lengthy article used to be easy.
  • I feel as if I’m always dragging my wayward brain back to the text. The deep reading that used to come naturally has become a struggle.
  • The Web has been a godsend to me as a writer. Research that once required days in the stacks or periodical rooms of libraries can now be done in minutes
  • ...24 more annotations...
  • I’m as likely as not to be foraging in the Web’s info-thickets’reading and writing e-mails, scanning headlines and blog posts, watching videos and listening to podcasts, or just tripping from link to link to link.
  • For me, as for others, the Net is becoming a universal medium, the conduit for most of the information that flows through my eyes and ears and into my mind.
  • As the media theorist Marshall McLuhan pointed out in the 1960s, media are not just passive channels of information. They supply the stuff of thought, but they also shape the process of thought.
  • The more they use the Web, the more they have to fight to stay focused on long pieces of writing.
  • “I can’t read War and Peace  anymore,” he admitted. “I’ve lost the ability to do that.
    • David McGavock
       
      Unlikely. He hasn't lost the ability but the desire.
  • recently published study of online research habits , conducted by scholars from University College London, suggests that we may well be in the midst of a sea change in the way we read and think.
  • new forms of “reading” are emerging as users “power browse” horizontally through titles, contents pages and abstracts going for quick wins.
  • we may well be reading more today than we did in the 1970s or 1980s
  • “We are how we read.” Wolf worries that the style of reading promoted by the Net, a style that puts “efficiency” and “immediacy” above all else, may be weakening our capacity for the kind of deep reading that emerged when an earlier technology, the printing press, made long and complex works of prose commonplace.
  • the media or other technologies we use in learning and practicing the craft of reading play an important part in shaping the neural circuits inside our brains.
  • even the adult mind “is very plastic.” Nerve cells routinely break old connections and form new ones. “The brain,” according to Olds, “has the ability to reprogram itself on the fly, altering the way it functions.”
  • Lewis Mumford  described how the clock “disassociated time from human events and helped create the belief in an independent world of mathematically measurable sequences.”
  • In deciding when to eat, to work, to sleep, to rise, we stopped listening to our senses and started obeying the clock.
  • The Internet, an immeasurably powerful computing system, is subsuming most of our other intellectual technologies. It’s becoming our map and our clock, our printing press and our typewriter, our calculator and our telephone, and our radio and TV.
  • The Net’s influence doesn’t end at the edges of a computer screen, either. As people’s minds become attuned to the crazy quilt of Internet media, traditional media have to adapt to the audience’s new expectations.
  • The Net’s intellectual ethic remains obscure.
    • David McGavock
       
      So the net has ethics?? This anthropomorphism takes away our responsibility
  • The goal, as Taylor defined it in his celebrated 1911 treatise, The Principles of Scientific Management, was to identify and adopt, for every job, the “one best method” of work and thereby to effect “the gradual substitution of science for rule of thumb throughout the mechanic arts.”
  • In Google’s view, information is a kind of commodity, a utilitarian resource that can be mined and processed with industrial efficiency. The more pieces of information we can “access” and the faster we can extract their gist, the more productive we become as thinkers.
  • their easy assumption that we’d all “be better off” if our brains were supplemented, or even replaced, by an artificial intelligence is unsettling. It suggests a belief that intelligence is the output of a mechanical process, a series of discrete steps that can be isolated, measured, and optimized.
  • there’s little place for the fuzziness of contemplation. Ambiguity is not an opening for insight but a bug to be fixed. The human brain is just an outdated computer that needs a faster processor and a bigger hard drive.
  • The last thing these companies want is to encourage leisurely reading or slow, concentrated thought. It’s in their economic interest to drive us to distraction.
    • David McGavock
       
      I find this the most compelling argument. "Business" has an interest in selling things. Moving us faster, increasing our "seeking" instinct is one of the keys to this consumption frenzy. The individual needs to understand and manage these forces.
  • The kind of deep reading that a sequence of printed pages promotes is valuable not just for the knowledge we acquire from the author’s words but for the intellectual vibrations those words set off within our own minds.
  • we make our own associations, draw our own inferences and analogies, foster our own ideas.
  • As we are drained of our “inner repertory of dense cultural inheritance,” Foreman concluded, we risk turning into “‘pancake people’—spread wide and thin
    • David McGavock
       
      I like this metaphor. Pancake people
David McGavock

You Media :: About Us - 0 views

  •  
    YOUmedia is an innovative, 21st century teen learning space housed at the Chicago Public Library's downtown Harold Washington Library Center. YOUmedia was created to connect young adults, books, media, mentors, and institutions throughout the city of Chicago in one dynamic space designed to inspire collaboration and creativity. High school age teens engaging with YOUmedia can access thousands of books, over 100 laptop and desktop computers, and a variety of media creation tools and software, all of which allow them to stretch their imaginations and their digital media skills. By working both in teams and individually, teens have an opportunity to engage in projects that promote critical thinking, creativity, and skill-building.
David McGavock

The Evolution of Cooperation* - 1 views

  • To find a good strategy to use in such situations, I invited experts in game theory to submit programs for a computer Prisoner’s Dilemma tournament – much like a computer chess tournament.
  • the winner was the simplest of all candidates sub- mitted. This was a strategy of simple reciprocity which cooperates on the first move and then does whatever the other player did on the previous move. Using an American colloquial phrase, this strategy was named Tit for Tat.
  • face of an uncalled-for defection by the other, forgiveness after responding to a provocation, and clarity of behavior so that the other player can recognize and adapt to your pattern of action.
  • ...13 more annotations...
    • David McGavock
       
      These conditions are core.
  • data from these tournaments reveals four properties which tend to make a strategy successful: avoidance of unnecessary con- flict by cooperating as long as the other player does, provocability in the
  • What made this mutual restraint possible was the static nature of trench warfare, where the same small units faced each other for extended periods of time. The soldiers of these opposing small units actually violated orders from their own high commands in order to achieve tacit cooperation with each other
  • the individuals involved do not have to be rational: The evolutionary process allows successful strategies to thrive, even if the players do not know why or how. Nor do they have to exchange messages or commit- ments: They do not need words, because their deeds speak for them. Likewise, there is no need to assume trust between the players: The use of reciprocity can be enough to make defection unproductive. Altruism is not needed: Successful strategies can elicit cooperation even from an egoist. Finally, no central authority is needed: Cooperation based on reciprocity can be self-policing
  • An indefinite number of interactions, therefore, is a condition under which cooperation can emerge
    • David McGavock
       
      This condition is especially important in the case of egoists. Relationship over time.
  • So there must be some clustering of individuals who use strategies with two properties: The strategy cooperates on the first move, and discriminates between those who respond to the cooperation and those who do not
    • David McGavock
       
      The check for reciprocation is a bit of evidence that the other side knows the value of the move of cooperation; that they won't be abandoned.
  • Whether the players trust each other or not is less important in the long run than whether the conditions are ripe for them to build a stable pattern of cooperation with each other
  • It turns out that if one waits to respond to uncalled-for defections, there is a risk of sending the wrong signal. The longer defections are allowed to go unchallenged, the more likely it is that the other player will draw the conclusion that defection can pay.
    • David McGavock
       
      Immediate feedback appears to be important in many domains.
  • The foundation of cooperation is not really trust, but the durability of the relationship.
  • Waiting for probes to accumulate only risks the need for a response so large as to evoke yet more trouble.
    • David McGavock
       
      I have found that testing limits is a factor in working with children and adults. We are alert to the boundaries.
  • For this reason, the only arms control agreements which can be stable are those whose violations can be detected soon enough. The critical requirement is that violations can be detected before they can accumulate
  • Therefore, the advice to players of the Prisoner’s Dilemma might serve as good advice to national leaders as well: Don’t be envious, don’t be the first to defect, reciprocate both cooperation and defection, and don’t be too clever.
  • We are used to thinking about competitions in which there is only one winner, competitions such as football or chess. But the world is rarely like that. In a vast range of situations, mutual cooperation can be better for both sides than mutual defection. The key to doing well lies not in overcoming others, but in eliciting their cooperation
    • David McGavock
       
      Herein lies another key... that we have a cooperative (win-win) attitude and understanding of the "game". We see our survival as tied with not exclusive of the fate of the "other".
  •  
    We are used to thinkingabout competitions in which there is only one winner, competitions such asfootball or chess. But the world is rarely like that. In a vast range ofsituations, mutual cooperation can be better for both sides than mutualdefection. The key to doing well lies not in overcoming others, but ineliciting their cooperation
David McGavock

Infotention, internal: Attentional strategies | Social Media Classroom - 2 views

  • We can talk about attention training, multitasking, the dangers of distraction.
  • What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention and a need to allocate that attention efficiently among the overabundance of information sources that might consume it"
  • Infotention
  • ...10 more annotations...
  • brain-powered attention skills and computer-powered information filters.
  • work best together with a third element — sociality
  • Honing the mental ability to employ the form of attention appropriate for each moment
  • put together intelligence dashboards, news radars, and information filters from online tools like persistent search and RSS is the external technical component of information literacy.
  • Infotention involves a third element
  • other people
  • recommendations that make it possible to find fresh and useful signals amid the overwhelming noise of the Internet
  • Mentally trained, technologically augmented, socially mediated
  • detecting information that could be valuable specifically to you, whenever and wherever it is useful to you.
  • crap detection skills and basic mindfulness come in. 
Charles van der Haegen

Jesse Schell: When games invade real life | Video on TED.com - 1 views

  •  
    "About this talk Games are invading the real world -- and the runaway popularity of Farmville and Guitar Hero is just the beginning, says Jesse Schell. At the DICE Summit, he makes a startling prediction: a future where 1-ups and experience points break "out of the box" and into every part of our daily lives. About Jesse Schell Beyond Facebook, beyond consoles and even computer screens, games are becoming the medium for everyday life, says game designer Jesse Schell. Full bio and more links"
  • ...1 more comment...
  •  
    Rather flabbergasted by this 28 min video about how we could live in the future, disembodied by games directing us as cosumer automatons...
  •  
    Isn't it an amazing talk? It blew me away when I first saw it. And now you can see why it kicked off the gamification movement.
  •  
    Oh my. I need to think more about this one. It's a paradox with some of the privacy concerns of folks for Gowalla or Four Square versus Jesse's notion that our lives will be constant gaming and surrendering of personal info.
David McGavock

Freedom - Windows and Mac Internet Blocking Software - 0 views

  •  
    Freedom is a simple productivity application that locks you away from the internet on Mac or Windows computers for up to eight hours at a time."
  •  
    Tools that helps one to focus. Turn off the distractions.
Charles van der Haegen

BigBlueButton -- Open Source Web Conferencing | www.bigbluebutton.org - 1 views

  •  
    Our Vision Our vision is that starting a web conference should be as easy as clicking a single metaphorical big blue button. As an open source project, we believe it should be easy for others to embrace and extend. And while web conferencing means many things to many people -- our focus is to make the best web conferencing system for distance education. What is BigBlueButton ? BigBlueButton is an open source web conferencing system built on over fourteen open source components to create an integrated solution that runs on mac, unix, or PC computers. In the true sense of open source, we invite you to try out and participate in our project. How to setup Using Ubuntu packages, we've made it easy to setup your own BigBlueButton server. More ... For Developers We are developers, and we know how difficult it can be to understand other projects. If you want to contribute or extend BigBlueButton, we've created overviews, installation videos, tutorials, and we use a public issue tracking system, and source code repository. Got a question? Post to our discussion group and find out how fast the BigBlueButton community responds!
  •  
    Where do we stand with trying out this technology. is it still in the pipeline?
  •  
    I'm working on setting this up and we should have an instance to play with within the next couple weeks.
David McGavock

BPS Research Digest: Has the Internet become an external hard drive for the brain? - 2 views

  • It's as if we've become adept at using computers to store knowledge for us, and we're better at remembering where information is stored than the information itself.
  • it's important to keep these new findings in perspective: they hint at how the Internet could be altering our memory habits, but they haven't demonstrated that this is any different from other forms of memory support.
  • similar results might have been obtained if trivia statements had been written in notebooks or told to friends, as opposed to typed into a computer.
  •  
    Last year's annual question posed by Edge was "How is the Internet changing the way you think?" Several psychologists answered that it was becoming an extension of their minds. "The Internet is a kind of collective memory,' wrote Stephen Kosslyn (Harvard University). "When I write with a browser open in the background, it feels like the browser is an extension of myself."
David McGavock

How Technology Evolves | Digital Tonto - 0 views

  • Perhaps what we fear most about technology is ourselves.  For better or worse, technology’s evolution and our own are inseparable.
    • David McGavock
       
      I think this is spot on. Technology tempts us, pulls us to go one way or the other. We are concerned about it taking control of us, isolating us from other things and relationships we value, corrupting us. To eat the apple or not, that is the questions.
  • the work of Diamond, Jacobs and Florida all have in common is that they describe technology very much like Heidegger – as an uncovering.   However, they all argue, quite rightly, that the work of uncovering technological principles requires an environment conducive to creativity; including prosperity, leisure time and opportunities for a diversity of ideas to mix.
  • What Does Technology Want? So is technology more worthy of our admiration or our fear?  Kevin Kelly, in his book What Technology Wants, argues for both.  He describes a neverending chain of solutions to problems that create still newer problems.
  • ...3 more annotations...
  • Technology, therefore, is somewhat dependent on precursors. What you start out with will help to determine what you end up with.
  • Sometimes it’s hard to tell if technology is something to love or to fear. Are computers making us smarter or dumbing us down? Are genetically modified foods a miracle or a menace? What’s really scary is how little control we have over it.
  • Whatever we might think or feel, technology will progress and we need to decide for ourselves how we will interact with it. Yet before we can do that, we need to understand how it evolves into being.
    • David McGavock
       
      This is an important purpose for the Mindamp group. While the name sounds like a call for amplifying our minds, much of our talk is about managing our minds; understanding (and using) tools to understand the evolution of the tools.
David McGavock

Mindful Infotention: Dashboards, Radars, Filters - City Brights: Howard Rheingold - 0 views

  • Tuning and feeding our personal learning networks is where the internal and the technological meet the social.
    • David McGavock
       
      Attention + Tech Tools + Learning Networks
  • Infotention is a word I came up with to describe the psycho-social-techno skill/tools we all need to find our way online today, a mind-machine combination of brain-powered attention skills with computer-powered information filters
  • More and more, knowing where to direct your attention involves a third element, together with your own attentional discipline and use of online power tools – other people
Charles van der Haegen

Lecture: The future of learning Sugata Mitra - 0 views

  •  
    Sugata Mitra The Future of Learning At Delft University
  •  
    Professor Sugata Mitra's lecture in World Renowned Delft University (Technology, Policy and Management ) in Holland. Sugata Mitra is well-known for his concept of "computer in the wall", demonsstrating how fast illitarate children can learn from each other
B.L. Ochman

21st Century Bricoleurs v2 part one | DMLcentral - 1 views

  •  
    Thanks for this - very inteeresting - I like this :- a computer is an instrument whse music is composed of ideas..................
Alex Grech

Social Media's Slow Slog Into the Ivory Towers of Academia - Josh Sternberg - Technology - The Atlantic - 0 views

  • If you took a soldier from a thousand years ago and put them on a battlefield, they'd be dead,"
  • "If you took a doctor from a thousand years ago and put them in a modern surgical theater, they would have no idea what to do. Take a professor from a thousand years ago and put them in a modern classroom, they would know where to stand and what to do."
  • So they went back to school to learn how to create Facebook campaigns, how to incorporate SEO best-practices, how to blog, and how to create social media strategies.
  • ...17 more annotations...
  • But as social interactions and technologies mature, there has been a swing in the pendulum. Professors are now approaching the teaching of social media from a pedagogical perspective, as much as a practical one.
  • the theories behind social media: why do things go viral, the social theories of how people act and how they communicate to a network, or one person at a time, and why do certain tools work they way they do for us
  • Instead of understanding social media as products, students are encouraged to treat status updates as part of a larger information ecosystem.
  • With social media being a pervasive, if not invasive, aspect of our lives, it makes perfect sense for the Ivory Tower to embrace social media from a theoretical perspective to help students understand the technology and its effect on their daily lives, as well as the epistemological question of "how do we know what we know?"
  • The medium is relatively new enough that there's no canon shaping social media, just conceptual frameworks for looking at the effects of social media on students' lives and communities and on society as a whole. The task of academics is to give students a vocabulary to understand these perspectives, tools to make sense of the theoretical discussions and think critically about social media.
  • "I don't think you have the credibility of doing research, of writing about, unless you get to really know that culture. And the best way of knowing the culture is to actually be immersed in it."
  • "no positive incentives for innovating in pedagogy."
  • Rheingold puts it,
  • Underpinning a disdain for social media in higher education is the assumption that incoming students already have an inherent aptitude for new technologies
  • Terms like "digital native" (those born during or after the introduction of digital technology -- computer, Internet, etc. -- and have an assumed greater understanding of how technology works because they've been using digital technology their entire lives) and "digital immigrant" (those born before this introduction and have had to adapt and adopt the technology at a later point in life) have been bandied around by experts and marketers as ways of classifying and differentiating between generations, and, more importantly, the expectations of those who fall into either category.
  • it has stopped educators from teaching what they need to teach. It has scared educators into thinking students know more than us. God forbid we learn something from our students. And, so, we assumed these kids already know, and we don't teach them. And we expect them to know things and we grade them; we evaluate them; we hire them based on what we think, we assume, they know. And they don't. How would you know this stuff if no one ever bothered to point it out to you that this is something you should be learning, because everyone assumes you already know?"
  • the lack of critical literacy.
  • ce students of the Digital Age have not had to acclimate to this sweeping change from analog to digi
  • al and are assumed to possess some innate technological knowledge based solely on the year they were born, they don't necessarily have to acclimate to the sheer velocity of recent innovations.
  • "We have on our hands the last generation of educators who do remember life before these tools, and so therefore, we have an opportunity to teach some critical literacy that these students may not get otherwise; this generation may not get otherwise
  • Rheingold puts the onus on the students to learn not just from him, but from each other. Instructors can serve as a facilitator, but the student has to want to be there, process that information, and use that information in a productive way.
  • "The issues around social media -- community, identity, presentation of self, social capital, public sphere, collective action; a lot of important topics from other disciplines -- aren't really being raised in academia," said Rheingold. "They ought to be because these topics, not only academically, in terms of the shifts in media and literacy that they're triggering in the world, are where the students live and work."
David McGavock

Doug Rushkoff: Program or be Programmed | WEBLOGSKY: Jon Lebkowsky's Blog - 0 views

  • how quickly things become polarized in this era, the bad-trip bizarre extremes suggested by the Tea Party and the Palinites.
  • “running obsolete code” socially
  • How much of this is the bias of a binary medium, and how much of it is attributable to the biases of the people who program our technologies
  • ...22 more annotations...
  • Initially “anyone can program reality” via written text,
  • invention of the printing press assigns more control to those who control the means of production/replication
  • In the era of mass media, there’s a sense of mainstream knowledge that’s vetted carefully by editors and publishers who share similar biases and assumptions.
  • In the era of computers and the Internet, we’ve seen the evolution of a more decentralized, diverse “social” media
  • How free are we from a the centralized set of biases associated with mass publishing?
  • Rushkoff argues that there are biases in the way things are programmed – programmers have biases or they’re directed according to the biases of others.
  • bias followed by commandment
  • 1) Time: “Thou shalt not be always on.”
  • 2) Distance: “Thou shalt not do from a distance what can be done better in person.”
  • 8) Abstraction. “As above, so below.” Text abstracted words from speech. Invention of text led to an abstract god. Also led to treating economy as if it is nature – but it’s not, it’s a game. Don’t make equivalencies between the abstracted model and the real world.
    • David McGavock
       
      Reminds me of Alan Watts and his description of money in "Does it Matter"
  • 3) Scale – the net is biased to scale up. “Exalt the particular.” Not everything should scale. This makes me think of E.F. Schumacher’s “Small is Beautiful.”
  • 4) Discrete: “You may always choose none of the above.”
  • 5) Complexity. “Thou shalt never be completely right.”
  • Real scholarship acknowledges, embraces, and digs into that complexity.
  • 6) Anonymity. “Thou shalt not be anonymous.”
  • By default, we are incomplete in an environment that is mostly textual and binary communication. In this context, it is liberating to adopt a strong sense of identity.
  • 7) Contact. “Remember the humans.” Content is not king in a communications environment – CONTACT is king.
  • you have to be clear whether you’re using the technology where it’s most effective, or simply conceding to its inherent bias.
  • 9) Openness. “Thou shalt not steal.”
  • We’re seeing a transitional economy where value and compensation are being redefined, and where especially the value and exchange of social capital is increasingly more relevant.
  • 10) End users. Here the bias is toward making all or most of us end users rather than programmers. “Program or be programmed.”
  • The user and the coder are farther apart. He argues that we should all understand programming, be able to build our own tools or configure tools other have built so that we have more control over the digital environment.
  •  
    10 biases of digital media, and ten commands that go with them.
1 - 20 of 23 Next ›
Showing 20 items per page