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Charles van der Haegen

GaiaEducation Education for Sustainable Development, ESD, Sustainability Design and Onl... - 0 views

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    "Gaia Education promotes a holistic approach to education for sustainable development by developing curricula for sustainable community design. While drawing upon best practices within ecovillages worldwide, Gaia Education works in partnership with universities, ecovillages, government and non-government agencies and the United Nations."
Charles van der Haegen

Meary Douglas retraces the origins of the Theory od Socio-cultural Viability - 1 views

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    IThis article, written at the end of her life, presents the Historical Origins of The theory of Socio-cultural Viability by Mary Douglas, who is to be seen as the inspirator of the theory, and to have established the foundational ideas who have been further developped by her students, and later further developped and applied by many scholars across a wide range of disciplines. The first paragraph will hopefully provide some incentive to dig further: Introduction: What is Grid and Group Cultural Theory? How Useful can it be in the Modern World? It is a pleasure for me to reflect on the history of Grid-Group. I first described the idea in Natural Symbols ( Douglas 1970), a kind of necessary sequel to Purity and Danger (1966). I now realise that it was a simple idea presented in a complicated way. After a late start it has been radically redesigned by creative collaborators whose work I will describe. Back in the 1960's social anthropologists still felt it was necessary to vindicate the intelligence of colonial peoples, then known as "natives" or "primitives." A major objective of teaching and writing in anthropology was to attack something described by Levy Bruhl as "primitive mentality," which seemed to mean "primitive irrationality." Malinowski had started in the 1920's showing that the Trobrianders had rational customs and laws. In the 1930's Raymond Firth was original in focusing on the "primitive economics" of the Polynesians and found that the basic laws of supply, demand, and price applied in the rustic economies he studied. Evans-Pritchard made a frontal defence of Azande rationality. After World War II, Nadel and Gluckman followed up with the complexities of Nubian and Barotse legal systems. The very idea that the concept of "jurisprudence" could apply to "the natives" was innovative. In the 1950's and 60's we continued to dismantle intellectual barriers assumed to distinguish "Them" from "Us." The following ex
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    I believe this to be a helpfull introduction to the study od the Theory od Socio-cultural viability, which, it seems to me, is a usefull framework to look from a new angle to cooperation theory, institutional decision making, democracy and many other fields of social sciences
Charles van der Haegen

SMUPreprint.pdf (Objet application/pdf) - 1 views

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    The first chapter of what is for me a fundamental book that complements our learning here, and hints at how Social Media might contribute to creating a better World. The article elaborates on how new Social Theory brings new perspectives to finding and implementing solutions to the intractable problems of our time. These ideas originally developped by Mary Douglas, an antropologist, and have been further refined and developped into a fully integrated Social Theory, called Theory of Socio-Cultural Viability, anso sometimes called "Cultural Theory". The lead researcher in this field is Michael Thompson, co-author of this book and chapter. Here are some highlights I have jotted down: Why do well-intended attempts to alleviate pressing social ills too often derail? How can effective and efficient and broadly acceptable solutions to social problems be found? By making sure no voices are excluded. Contrary to the ideas on which current social thinking is based, new research has lead to new theory explaining social systems, showing how deliberative quality is key to sustainable policy-making and implementation. It shows that endlessly changing and complex social worlds consist of ceaseless interactions between four mutually opposed organizing, justifying and perceiving social relations. Each time one of these perspectives is excluded from collective decision-making, governance failure inevitably results. Successful solutions are therefore creative combinations of four opposing ways of organizing and thinking. They always seem clumsy compared to any of the 4 voices' elegant solutions. Yet being broadly acceptable to all they are sustainable and implementable A new way to look at pluralism in organizations, institutions, policy-making, democracy, technology, geo-politics and many other social fields is offered to us by multidisciplinary research and practice by leading political scientists, anthropologists, economists, lawyers, sociologists, geographers, engineer
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    Hi guys, this might be stuff that is of interest to you...
Charles van der Haegen

Michael+Thompson+Lisbon+Report+Democratic+Governance+Technological+Change+and+Globalisa... - 0 views

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    A fundamental article on how new social theory brings new perspectives on how to find and omplement solutions to the intractable problems of our time. These ideas originally developped by Maruy Dougleas, have been refined and developped into a full theory, called Theory of Socio-Cultural Viability, anso sometil$mes called "Cultural Theory". The lead researcher in this field is Michael Thompson, author of this Workshop Report
Charles van der Haegen

BigBlueButton -- Open Source Web Conferencing | www.bigbluebutton.org - 1 views

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    Our Vision Our vision is that starting a web conference should be as easy as clicking a single metaphorical big blue button. As an open source project, we believe it should be easy for others to embrace and extend. And while web conferencing means many things to many people -- our focus is to make the best web conferencing system for distance education. What is BigBlueButton ? BigBlueButton is an open source web conferencing system built on over fourteen open source components to create an integrated solution that runs on mac, unix, or PC computers. In the true sense of open source, we invite you to try out and participate in our project. How to setup Using Ubuntu packages, we've made it easy to setup your own BigBlueButton server. More ... For Developers We are developers, and we know how difficult it can be to understand other projects. If you want to contribute or extend BigBlueButton, we've created overviews, installation videos, tutorials, and we use a public issue tracking system, and source code repository. Got a question? Post to our discussion group and find out how fast the BigBlueButton community responds!
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    Where do we stand with trying out this technology. is it still in the pipeline?
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    I'm working on setting this up and we should have an instance to play with within the next couple weeks.
Charles van der Haegen

The Saguaro Seminar: Civic Engagement in America - 0 views

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    "THE SAGUARO SEMINAR: CIVIC ENGAGEMENT IN AMERICA is an initiative of Professor Robert D. Putnam at John F. Kennedy School of Government at Harvard University focused on the study of "social capital" (the value of social networks) and community engagement. Our eponymous seminar from 1995-2000 involved 30 talented scholars and practitioners from across America (including then civil-rights-lawyer Barack Obama) in developing strategies for increasing American civic engagement and led to the bettertogether report. "Bettertogether" the final report of the Saguaro Seminar is now available at www.BetterTogether.org The Seminar participants were a diverse, exceptional group of 33 thinkers and doers, including articulate leaders from all parts of the country - from coast to coast, from small town and suburb to the inner city - and from all walks of life - from government officials to religious leaders, from labor union activists to high-tech and business executives, from elected officials to street workers. All participants demonstrate a deep commitment to improving the infrastructure of national civic life. These twenty-five practitioners and eight academic thinkers met for two-day sessions through late-1999 to develop a handful of practical strategies with national applicability for increasing Americans' connections with one another. "
Charles van der Haegen

Global Voices · About - 0 views

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    "Global Voices is a community of more than 300 bloggers and translators around the world who work together to bring you reports from blogs and citizen media everywhere, with emphasis on voices that are not ordinarily heard in international mainstream media. Global Voices seeks to aggregate, curate, and amplify the global conversation online - shining light on places and people other media often ignore. We work to develop tools, institutions and relationships that will help all voices, everywhere, to be heard. Millions of people are blogging, podcasting, and uploading photos, videos, and information across the globe, but unless you know where to look, it can be difficult to find respected and credible voices. Our international team of volunteer authors and part-time editors are active participants in the blogospheres they write about on Global Voices. Global Voices is incorporated in the Netherlands as Stichting Global Voices, a nonprofit foundation. We do not have an office, but work as a virtual community across multiple time zones, meeting in person only when the opportunity arises (usually during our Summits). We rely on grants, sponsorships, editorial commissions, and donations to cover our costs. Our Projects Global Voices is translated into more than 30 languages by volunteer translators, who have formed the Lingua project. Additionally, Global Voices has an Advocacy website and network to help people speak out online in places where their voices are censored. We also have an outreach project called Rising Voices to help marginalized communities use citizen media to be heard, with an emphasis on the developing world. Read more about our projects. Our History Global Voices was founded in 2005 by former CNN Beijing and Tokyo Bureau Chief, Rebecca MacKinnon and technologist and Africa expert, Ethan Zuckerman while they were both fellows at the Berkman Center for Internet and Society at Harvard University. The idea for the project grew out of an internat
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    Sourcing uncomfortable knowledge, buried under the avalange of info overload, or repressed from appearing??? To be verified
David McGavock

The Forward Foundation - http://forwardfound.org/ - 1 views

  • About the Forward Foundation   Forward Foundation is a Foresight/Futures studies not for profit research and development group. Our members in the past have worked in the past with http://www.iftf.org/, MacArthur Foundation, Stanford University, MIT Press, MITE, USDA, and hundreds of small groups and networks across the globe. We produce research and forecasting like most "futures studies think tanks", but we also produce open source software and code, open source hardware and designs, and open licensed education materials. Examples include http://code.google.com/p/flows-dev/ http://flows.panarchy.com/ http://socialmediaclassroom.com and some of us have worked on http://cooperationcommons.com with http://iftf.org
  • Our Wealth Generating Ecology building skills and experience includes:   Working with meta and alternative currencies, local economy and social enterprise development, network-based project management, collaborative food, energy, creative output and physical object production, envrionmental scanning for network collaboration ecologies, and more.
  • Our design philosophy is to share not just the rendered output of the education package, but also the standard model that was used to produce the output.  We believe that it is important to design for interoperability first, then to address what works best for you. 
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    "About the Forward Foundation Forward Foundation is a Foresight/Futures studies not for profit research and development group. Our members in the past have worked in the past with http://www.iftf.org/, MacArthur Foundation, Stanford University, MIT Press, MITE, USDA, and hundreds of small groups and networks across the globe. We produce research and forecasting like most "futures studies think tanks", but we also produce open source software and code, open source hardware and designs, and open licensed education materials. Examples include http://code.google.com/p/flows-dev/ http://flows.panarchy.com/ http://socialmediaclassroom.com and some of us have worked on http://cooperationcommons.com with http://iftf.org"
David McGavock

Our mission - Gapminder.org - 0 views

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    "About Gapminder Fighting the most devastating myths by building a fact-based world view that everyone understands. Gapminder is a non-profit venture - a modern "museum" on the Internet - promoting sustainable global development and achievement of the United Nations Millennium Development Goals."
David McGavock

Final Report: Introduction | DIGITAL YOUTH RESEARCH - 1 views

  • What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?
  • we describe how our work addresses this gap, outlining our methodological commitments and descriptive focus that have defined the scope of this book. The first goal of this book is to document youth new media practice in rich, qualitative detail in order to provide a picture of how young people are mobilizing these media and technologies in their everyday lives.
  • In this section of this introductory chapter, we outline our methodological approach and how we have defined the objects and focus of our study. The descriptive frame of our study is defined by our ethnographic approach, the study of youth culture and practice, and the study of new media.
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  • How are new media being taken up by youth practices and agendas? Our analytic question follows from this: How do these practices change the dynamics of youth-adult negotiations over literacy, learning, and authoritative knowledge?
  • We have developed an interdisciplinary analytic tool kit to investigate this complex set of relations between changing technology, kid-adult relations, and definitions of learning and literacy. Our key terms are “genres of participation,” “networked publics,” “peer-based learning,” and “new media literacy.”
  • The primary distinction we make is between friendship-driven and interest-driven genres of participation, which correspond to different genres of youth culture, social network structure, and modes of learning.
  • We use the term “peer” to refer to the people whom youth see as part of their lateral network of relations, whom they look to for affiliation, competition, as well as disaffiliation and distancing. Peers are the group of people to whom youth look to develop their sense of self, reputation, and status.
  • In contrast to friendship-driven practices, with interest-driven practices, specialized activities, interests, or niche and marginalized identities come first.
  • nterest-driven practices are what youth describe as the domain of the geeks, freaks, musicians, artists, and dorks, the kids who are identified as smart, different, or creative, who generally exist at the margins of teen social worlds.
  • Rather than relying on distinctions based on given categories such as gender, class, or ethnic identity, we have identified genres based on what we saw in our ethnographic material as the distinctions that emerge from youth practice and culture, and that help us interpret how media intersect with learning and participation
  • Genres of participation provide ways of identifying the sources of diversity in how youth engage with new media in a way that does not rely on a simple notion of “divides” or a ranking of more- or less-sophisticated media expertise. Instead, these genres represent different investments that youth make in particular forms of sociability and differing forms of identification with media genres.
  • Our work here, however, is to take more steps in applying situated approaches to learning to an understanding of mediated sociability, though not of the school-centered variety. This requires integrating approaches in public-culture studies with theories of learning and participation.
  • A growing body of ethnographic work documents how learning happens in informal settings, as a side effect of everyday life and social activity, rather than in an explicit instructional agenda.
  • Our interest, more specifically, is in documenting instances of learning that are centered around youth peer-based interaction, in which the agenda is not defined by parents and teachers.
  • What counts as learning and literacy is a question of collective values, values that are constantly being contested and negotiated between different social groups. Periods of cultural and technological flux open up new areas of debate about what should count as part of our common culture and literacy and what are appropriate ways for young people to participate in these new cultural forms.
  • While what is being defined as “new media literacy” is certainly not the exclusive province of youth, unlike in the case of “old” literacies youth are playing a more central role in the redefinition of these newer forms. In fact, the current anxiety over how new media erode literacy and writing standards could be read as an indicator of the marginalization of adult institutions that have traditionally defined literacy norms (whether that is the school or the family).
  • our work does not seek to define the components of new media literacy or to participate directly in the normalization of particular forms of literacy standards or practice. Rather, we see our contribution as describing the forms of competencies, skills, and literacy practices that youth are developing through media production and online communication in order to inform these broader debates.
  • Although the tradition of New Literacy Studies has described literacy in a more multicultural and multimodal frame, it is often silent as to the generational differences in how literacies are valued.
  • The chapters that follow are organized based on what emerged from our material as the core practices that structure youth engagement with new media.
  • Media Ecologies, frames the technological and social context in which young people are consuming, sharing, and producing new media.
  • introduces three genres of participation with new media that are an alternative to common ways of categorizing forms of media access: hanging out, messing around, and geeking out.
  • following two chapters focus on mainstream friendship-driven practices and networks.
  • instant messaging, social network sites, and mobile phones
  • making friendships, gossiping, bullying, and jockeying for status are reproduced online, but they are also reshaped
  • chapter on Intimacy
  • examines practices that are a long-standing and pervasive part of everyday youth sociality.
  • flirting, dating, and breaking up.
  • these norms largely mirror the existing practices of teen romance
  • The next chapter on Families also takes up a key “given” set of local social relationships by looking across the diverse families we have encountered in our research. The
  • use of physical space in the home, routines, rules, and shared production and play. The chapter also examines how the boundaries of home and family are extended through the use of new media.
  • final three chapters of the book focus primarily on interest-driven genres of participation, though they also describe the interface with more friendship-driven genres.
  • Gaming examines different genres of gaming practice: killing time, hanging out, recreational gaming, mobilizing and organizing, and augmented game play
  • Creative Production, looking across a range of different case studies of youth production, including podcasting, video blogging, video remix, hip-hop production, fan fiction, and fansubbing.
  • Work examines how youth are engaged in economic activity and other forms of labor using new media. The chapter suggests that new media are providing avenues to make the productive work of youth more visible and consequential.
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    "What is generally lacking in the literature overall, and in the United States in particular, is an understanding of how new media practices are embedded in a broader social and cultural ecology. While we have a picture of technology trends on one hand, and spotlights on specific youth populations and practices on the other, we need more work that brings these two pieces of the puzzle together. How are specific new media practices embedded in existing (and evolving) social structures and cultural categories?"
David McGavock

From Brain to Mind: Using Neuroscience to Guide Change in Education « Learnin... - 0 views

  • Zull begins his journey with sensory-motor learning, and how that leads to discovery, and discovery to emotion. He then describes how deeper learning develops, how symbolic systems such as language and numbers emerge as tools for thought, how memory builds a knowledge base, and how memory is then used to create ideas and solve problems. Along the way he prompts us to think of new ways to shape educational experiences from early in life through adulthood, informed by the insight that metacognition lies at the root of all learning.
  • he argues that self-knowledge, awareness of how and why we think as we do, and the ability to adapt and learn, are critical to our survival as individuals; and that the transformation of education,
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    "This book offers the reader an engrossing and coherent introduction to what neuroscience can tell us about cognitive development through experience, and its implications for education."
Charles van der Haegen

Quest to Learn School website - 0 views

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    "Reason and Purpose Learning by Doing Designed to support the digital lives of young people and their capacity for learning, Quest to Learn is a school committed to graduating strong, engaged, literate citizens of a globally networked world. Through an innovative pedagogy that immerses students in differentiated, challenge-based contexts, the school acknowledges design, collaboration, and systems thinking as key literacies of the 21st century. Within an integrated, rigorous Regents-based curriculum students work with teachers to gain the skills necessary to meet these requirements, and even surpass them. On-going evaluation and feedback create opportunities for students to plan, revise, and reflect on their own learning. The overall curriculum is rooted in mathematical practices and the use of smart tools, with an explicit intent to innovate at the level of how students are assessed in context. Most importantly, teachers work with students to build individual and academic competencies and enrich youth identity development within contexts that are relevant and meaningful. The school has been designed to help students to bridge old and new literacies through learning about the world as a set of interconnected systems. Design and complex problem-solving are two big ideas of the school, as is a commitment to deep content learning with a strong focus on learning in rigorous, engaging, and relevant ways. It is a place where digital media meets books and students learn to think like designers, inventors, mathematicians, writers, and more. Q2L brings together teachers with a passion for content, a vision for helping kids to learn best, and a commitment to changing the way students will grow in the world. Quest to Learn has purposely responded not only to the growing evidence that digital media and games offer powerful models for reconsidering how and where young people learn, but also to the belief that access for all students to these opportunities is critical. We beli
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    Following the links ifrom ted's post in the gamification forum item... I bounced on this school. Always interesting to discover new ways of looking at traditional things...
David McGavock

Berkeley Center for New Media - 3 views

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    "Howard Rheingold offers an abstract on what will be addressed in his UC Berkeley Regents Lecture: "My career-long compulsion has been to take new media to their limits. In the field of learning, this means developing a method of teaching and learning that amplifies the affordances of online media to depart from the millennia-old model of professor-lecture-texts-tests. The first stage of this evolution was the application of online media to classroom teaching. The second stage was the transformation of my teaching because of the affordances and biases of social media. The third stage was to move from blended learning that combines face to face classes and online engagement. The fourth stage was to deliver mini-courses that took place entirely online, with an emphasis on cultivating a community of co-learners. The next and most radical stage, which I hope to initiate with the Regent's lecture and accompanying master-class and seminar, is to use the same media for a purely peer-organized pedagogy.""
David McGavock

Imagine K12 - Home - 1 views

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    "We believe technology is transforming K-12 education. The infrastructure, hardware, software, and platforms are either available or being developed that will change the nature of how we teach our children in profound and far-reaching ways. A high-tech wave is beginning to sweep through the educational world largely driven by technology entrepreneurship. But the impact of those entrepreneurs will depend on the quality of their ideas, their ability to execute, and their ability to get funded. Imagine K12 is a for-profit enterprise looking to invest time, experience, energy and resources in entrepreneurs who have a passion for education and the technical know-how to create their vision."
Charles van der Haegen

Internet Society (ISOC) All About The Internet: Legal Guide - 1 views

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    "About the Internet Histories of the Internet ISOC has gathered links and resources on a range of important Internet topics. Please explore this collection of background material. Internet Scenario The Internet Society has developed four future Internet scenarios that reveal plausible courses of events that could impact the health of the Internet in the future. All about the History of the Internet. Articles from various organisations and personalities. Read more ... Guide to Internet Law The Internet Society provides this guide as a public service for all interested parties. The guide offers links to many useful legal research sites on the Internet, along with brief descriptions. Read more ... Market Research/Statistics Statistics, surveys, and Market research regarding the Internet. Read more ... About the Internet Learn more about the Internet Infrastructure Descriptions of the Internet's infrastructure. How is the Internet organised? What are the bodies involved at different levels? Read more ... Internet Code of Conduct Guidelines on conduct and use of the Internet. Read more "
Charles van der Haegen

Geoff Mulgan: A short intro to the Studio School - YouTube - 2 views

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    "Some kids learn by listening; others learn by doing. Geoff Mulgan gives a short introduction to the Studio School, a new kind of school in the UK where small teams of kids learn by working on projects that are, as Mulgan puts it, "for real." TEDTalks is a daily video podcast of the best talks and performances from the TED Conference, where the world's leading thinkers and doers give the talk of their lives in 18 minutes. Featured speakers have included Al Gore on climate change, Philippe Starck on design, Jill Bolte Taylor on observing her own stroke, Nicholas Negroponte on One Laptop per Child, Jane Goodall on chimpanzees, Bill Gates on malaria and mosquitoes, Pattie Maes on the "Sixth Sense" wearable tech, and "Lost" producer JJ Abrams on the allure of mystery. TED stands for Technology, Entertainment, Design, and TEDTalks cover these topics as well as science, business, development and the arts. Closed captions and translated subtitles in a variety of languages are now available on TED.com, at http://www.ted.com/translate. Category: People & Blogs Tags: TED TEDTalks TEDGlobal Geoff Mulgan Creativity Culture Design Education Work learning learn Studio School projects active learning participatory License: Standard YouTube License 223 likes, 4 dislikes Top Comments 1) 0:15 (to skip intro) 2) I'm sending this to my all my professors and even my old high school teachers too! More people need to hear about this idea! It may not be perfect now, but with more minds working together, it can be fine-tuned into something to suite ALL students (not just those in Media and Arts). Thanks TED! jerrylittlemars 14 hours ago 28 @merkowaty1 additional: just about ANYTHING is going to be more fun than traditional school as we have them today. ion010101 13 hours ago 6 see all All Comments (58) Reactions (2) Respond to this video... we do indeed learn by doing yet we are watchin
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    This is a really great initiative, worth watching. Sometimes I feel a bit unsettled, so much things happening in every corner of society at large... accelerating at such a fast pace... Whare, When, will this lead us towards... What can I do?
Charles van der Haegen

The Death and Life of Great American Cities - Wikipedia, the free encyclopedia - 0 views

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    "The Death and Life of Great American Cities, by Jane Jacobs, is a greatly influential book on the subject of urban planning in the 20th century. First published in 1961, the book is a critique of modernist planning policies claimed by Jacobs to be destroying many existing inner-city communities. Reserving her most vitriolic criticism for the "rationalist" planners (specifically Robert Moses) of the 1950s and 1960s, Jacobs argued that modernist urban planning rejects the city, because it rejects human beings living in a community characterized by layered complexity and seeming chaos. The modernist planners used deductive reasoning to find principles by which to plan cities. Among these policies the most violent was urban renewal; the most prevalent was and is the separation of uses (i.e. residential, industrial, commercial). These policies, she claimed, destroy communities and innovative economies by creating isolated, unnatural urban spaces. In their place Jacobs advocated for "four generators of diversity", writing on page 151, "The necessity for these four conditions is the most important point this book has to make. In combination, these conditions create effective economic pools of use." Mixed uses. Short blocks. Buildings of various ages & states of repair. Density. Her aesthetic can be considered opposite to that of the modernists, upholding redundancy and vibrancy, against order and efficiency. She frequently cites New York City's Greenwich Village as an example of a vibrant urban community. The Village, like many similar communities, may well have been preserved, at least in part, by her writing and activism. The book also played a major role in the urban development of Toronto, Ontario, Canada, where Jacobs was involved in the campaign to stop the Spadina Expressway.[1] The book continues to be Jacobs' most influential, and is still widely read by both planning professionals and the general public. Urban theorist Lewis Mumford, while f
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    The first time ever I understood how to share a diigo bookmank to a Group Hi Ha!!!
B.L. Ochman

IBM develops 'instantaneous' memory, 100x faster than flash -- Engadget - 0 views

  • a new kind of phase change memory (PCM) that reads and writes 100 times faster than flash, stays reliable for millions of write-cycles (as opposed to just thousands with flash), and is cheap enough to be used in anything from enterprise-level servers all the way down to mobile phones. PCM is based on a special alloy that can be nudged into different physical states, or phases, by controlled bursts of electricity.
  • it can also store four data bits per cell, which means we can expect a data storage "paradigm shift" within the next five years. Combine this with Intel's promised 50Gbps interconnect, which has a similar ETA, and data will start flowing faster than booze from an open bar on the boss's tab. There's more detailed science in the PR after the break, if you have a clear head.
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    yet another seismic invention. This time it's a new kind of phase change memory (PCM) that reads and writes 100 times faster than flash, stays reliable for millions of write-cycles (as opposed to just thousands with flash), and is cheap enough to be used in anything from enterprise-level servers all the way down to mobile phones. PCM is based on a special alloy that can be nudged into different physical states, or phases, by controlled bursts of electricit
Charles van der Haegen

Easa Saarinen Raimo Hamalainen Systems Intelligence Research Group - 0 views

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    Systems Intelligence (SI) is a new concept introduced in 2002 by the principal investigators. The research group develops the conceptual basis of this competence and studies its different forms and manifestations in personal and organizational contexts. We seek to distribute knowledge and stimulate interest in Systems Intelligence in different fields including management practices, learning organizations, education, human relationships, etc. By Systems Intelligence we mean intelligent behaviour in the context of complex systems involving interaction and feedback. A subject acting with systems intelligence engages successfully and productively with the holistic feedback mechanisms of her environment. She perceives herself as part of the whole, the influence of the whole upon herself as well as her own influence upon the whole. Observing her own interdependency with the feedback-intensive environment, she is able to act intelligently.
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