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Moving towards mathematics mastery by @primaryreflect - 0 views

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    "In September we introduced the new curriculum across all subjects and all of our school. This was scaffolding using the Chris Quigley's Essentials materials, during the previous year we had used a numeracy curriculum created by teachers within the Deal Learning Alliance, which a great source and piece of collaborative work in its own right, held too many links back to APP statement and old national curriculum levels. As as school we were finding that the DLA maths document did not provide the scaffold for the raised expectations in mathematics primary curriculum, furthermore, the deeper into the curriculum we delved, the harder it seemed to make the teaching, learning and assessment work efficiently."
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Common Core State Standards Initiative - Curriculum and Instruction - 0 views

  • Comparison of the 2011 Massachusetts Mathematics Standards with the standards of the Math Curriculum Framework (2000) and Supplement (2004
    • Kathy Favazza
       
      This document show the differences at each grade level between the old & new frameworks.
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    New curriculum frameworks based on core curriculum
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Math Future event Tuesday March 13th 8pm ET: Supporting Collaborative Mathematics Explo... - 0 views

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    LOGIN: http://tinyurl.com/math20event Mind the Daylight Saving Time! Geoff Roulet and Jill Lazarus will discuss their use of wikis, GeoGebra and Jing with students, and invite participants for an extended DIY exploration. More details concerning the software required are below. All events in the Math Future weekly series: http://mathfuture.wikispaces.com/events The recording will be at: http://mathfuture.wikispaces.com/SupportingCollaborativeMath Your time zone: http://bit.ly/z69yzS About Blended Mathematical Collaboration using a Wiki, GeoGebra and Jing This discussion centers on the use of computer tools in a high school class. The goal was to develop a "math-talk learning community" to establish mathematics communication and collaboration as a classroom norm. In support of this we have combined the use of a wiki, GeoGebra, and Jing. We would like to invite educators who have experience with wikis, GeoGebra and screencasts, or who would like to learn more, to discuss our project and share their ideas. Event Hosts Geoff is the skipper of and Jill a crew member on Jeannie, a J35 racing yacht. When not sailing, they are mathematics educators. After graduate work at the University of Waterloo, Geoff Roulet began teaching mathematics, computer science, and chemistry at Roland Michener Secondary School in Timmins, northern Ontario. In the late 1970s, when personal computers for computer science were placed in the back of his classroom, Geoff began using these to support student learning in mathematics. Since then he has been involved in ICT use in teaching and learning at all grades and in all subjects, but with a particular focus on mathematics. Teaching was followed by a short spell of curriculum development and support work with the Ontario Ministry of Education and then in 1990 a move to the Faculty of Education, Queen's University at Kingston. Along the way Geoff completed M.Ed. and D.Ed. degrees at the Ontario Institute for Studies
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SAS® Curriculum Pathways® Home Page - 3 views

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    This resource is your online partner for teaching the core curriculum: English, history, science, mathematics, Spanish Learner-centered tools, lessons, and resources with measurable outcomes Interactive components that foster higher-order thinking skills Twenty-first century skills integrated into content
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Bridging Game-Programming into theK-12 Curriculum - 1 views

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    From the abstract: "this study investigated how the perspectives of the non-computer science educators changed after learning game-programming and how it could be fitted into the K-12 curriculum. Fourteen non-computer science educators and/or administrators in the K - 16 educational systems who made up a cohort at Sam Houston State University, Master of Education/Instructional Technology Program participated in this study. The participants were required to learn two free Web 2.0 game-programming applications and reflect on an article related to reviving interest in math and science as part of their program. Qualitative data consisted of online reflections, and peer-review processes through Facebook. A quantitative component was added to the analysis. The findings indicated that: (a) the perspectives of the participants changed from negative to positive as they reflected on their own game-programming learning experiences; (b) participants came to understand how game programming could build up students' logical concepts and critical thinking skills improving performances in math, science, and other subjects; and (c) due to the benefits of logical concepts and critical thinking skills game programming could have immense benefits if built into the K-12 curriculum."
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Liberal Education | Spring 2012 | Achieving a Quantitatively Literate Citizenry: Resour... - 3 views

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    Discusses quantitative literacy (QL) as a student learning outcome and the work of Project Kaleidoscope and others towards effecting the curriculum in that direction
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Math curriculum being revamped in Ball-Chatham schools - Springfield, IL - The State Jo... - 0 views

  • “It’s more complex lessons,” Kimball said. “Rather than just learning the skill and drill, it’s ‘understand the concept.’ ”
  • “Best practices (based) in brain research are best practices overall for instruction.”
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TES iboard - 0 views

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    This is a superb site from the TES with a large collection of great flash whiteboard resources for across the curriculum for Primary schools. There is something for everyone here! http://ictmagic.wikispaces.com/Cross+Curricular
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" Strategies Used by Students on a Massively Multiplayer Online Mathematics Game" - 6 views

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    (abstract only, full text requires subscription or purchase) "We analyze the logs of an online mathematics game tournament, played simultaneously by thousands of students. Nearly 10,000 students, coming from 356 schools from all regions in Chile, registered to the fourth tournament instance. The children play in teams of 12 students from the same class, and send their personal bets to a central server every 2 minutes. Each competition lasts about one clock hour and takes place within school hours. Students are pre-registered and trained by their school teacher. The teacher is responsible for reviewing curriculum contents useful for improving performance at the game and coaches students participating in trial tournaments taking place a few weeks before the national tournament. All bets are recorded in a database that enables us to analyze later the sequence of bets made by each student. Using cluster analysis with this information, we have identified three types of players, each with a well-defined strategy. "
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Improving Mathematical Problem Solving in Grades 4 Through 8: What Works Clearinghouse - 21 views

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    This practice guide provides five recommendations for improving students' mathematical problem solving in grades 4 through 8. This guide is geared toward teachers, math coaches, other educators, and curriculum developers who want to improve the mathematical problem solving of students.
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Primary Treasure Chest - Teaching Resources - 0 views

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    A 'must try' vast site with a irresistible bounty of downloadable and printable resources for across the curriculum that you will come to treasure. http://ictmagic.wikispaces.com/Cross+Curricular
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WatchKnowLearn - Free Educational Videos - 0 views

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    A vast educational video site with thousands of videos on subjects across the curriculum and beyond. Search by age, topic and keyword. http://ictmagic.wikispaces.com/Video%2C+animation%2C+film+%26+Webcams
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Global Math Circle - 12 views

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    "a weekly activity for students of grades 8 to 12 and post-secondary students. The activities are something beyond classroom traditional in-class and curriculum-based learning. Presentations by Circle members or by invited mathematicians and scientists, discussion about specific topics and solving math problems, puzzles and games; review math/science history and preparation for maths contests and Olympiads are the main activities in the GMC."
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PARCC Model Content Frameworks | PARCC - 0 views

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    model curriculum framework
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Quiz Tree - 0 views

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    A superb site for finding quizzes for the whole curriculum and sign in to make your own with the easy to use templates. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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Empowering Science and Mathematics Education in Urban Schools - Angela Calabr... - 4 views

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    Published by University of Chicago Press, July 2012. "Math and science hold powerful places in contemporary society, setting the foundations for entry into some of the most robust and highest-paying industries. However, effective math and science education is not equally available to all students, with some of the poorest students-those who would benefit most-going egregiously underserved. This ongoing problem with education highlights one of the core causes of the widening class gap. While this educational inequality can be attributed to a number of economic and political causes, in Empowering Science and Mathematics Education in Urban Communities, Angela Calabrese Barton and Edna Tan demonstrate that it is augmented by a consistent failure to integrate student history, culture, and social needs into the core curriculum. They argue that teachers and schools should create hybrid third spaces-neither classroom nor home-in which underserved students can merge their personal worlds with those of math and science. A host of examples buttress this argument: schools where these spaces have been instituted now provide students not only an immediate motivation to engage the subjects most critical to their future livelihoods but also the broader math and science literacy necessary for robust societal engagement. A unique look at a frustratingly understudied subject, Empowering Science and Mathematics Education pushes beyond the idea of teaching for social justice and into larger questions of how and why students participate in math and science. " Excerpts in Google Books
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Dan Meyer: Math class needs a makeover | Video on TED.com - 0 views

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    Today's math curriculum is teaching students to expect -- and excel at -- paint-by-numbers classwork, robbing kids of a skill more important than solving problems: formulating them. At TEDxNYED, Dan Meyer shows classroom-tested math exercises that prompt students to stop and think.
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Mathsbox - 0 views

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    A super collection of downloadable and flash-based maths resources for a range of ages and for topics across the curriculum. http://ictmagic.wikispaces.com/maths
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Math is Fun - Maths Resources - 3 views

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    Nice IWB resources
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    Includes nice IWB resources
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    A simple site with well written explanations, examples, worksheets and games of maths topics from across the curriculum. http://ictmagic.wikispaces.com/Maths
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To Blog or Not To Blog in Science or Math Class - 9 views

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    The primary purpose of blog is to facilitate interaction between a teacher and his or her students. This is possible because a blog is a dynamic tool which can be easily updated or transformed as necessary to meet the needs of a science or math class. The integration of blog technology in a class requires an investment of time. Because of this commitment, additional evidence is needed to support the integration this technology in a science or math class curriculum.
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