A Dustbin game is great for helping students to organise ideas into categories.
Students or teachers can create up to four categories of factors. The game created by ClassTools.net then involves students dragging and dropping each factor into its correct category as quickly as possible in a "race against the clock"!
A group in New York City. "The School of Mathematics was founded to cultivate a natural and stress-free environment where anyone can study, discuss, explore, and experience mathematics. No prior knowledge is assumed. Whether you are an avid student of mathematics or have always shied away saying "math is not for me", you are welcome. " Features a Meetup page listing events and articles describing mathematical principles. See "The Power of Mathematics" http://pulse.me/s/3iW2A and A Mathematician's Lament http://thewe.net/math/lockhart.pdf
A beautifully made flash resource which explores polyhedrons 3D shapes. See their properties, nets and rotate the shape.
http://ictmagic.wikispaces.com/Maths
See real-time data on a host of topics important to daily life around the world!!
* world population (e.g., births this year, deaths today, net population growth for today)
* government and economics (daily government spending by category; computers sold)
* society and media (new book titles published, money spent on video games, Google searches)
* environment (forest loss, carbon dioxide emissions, current average temperature)
* food (tons of food produced; people who died of hunger)
* water (water consumed, people with no access to safe drinking water)
* energy (solar energy striking Earth; oil pumped; oil, gas, and coal left)
* health (deaths caused by alcohol, suicides, road traffic accident fatalities)
Worldometers' algorithm takes the latest statistical data available from the United Nations (UN), the World Health Organization (WHO), the Food and Agriculture Organization (FAO), and other institutions, and then processes them together with its estimated progression to compute figures current up to the millisecond.
Available in dozens of languages, this site is part of the Real Time Statistics Project. Read more about that here: http://www.realtimestatistics.org/
Most quality online stores. Know whether you are a trusted online retailer in the world. Whatever we can buy very good quality. and do not hesitate. Everything is very high quality. Including clothes, accessories, bags, cups. Highly recommended. This is one of the trusted online store in the world. View now www.retrostyler.com
"The cookbook contains a succinct representation of various topics in probability theory and statistics. It provides a comprehensive reference reduced to the mathematical essence, rather than aiming for elaborate explanations."
Abstract:
This research paper has been designed to develop an online tutoring system for pre
-
K to middle
school Math students. The research methodology applied in this study has used both qualitative and
quantitative research methods in terms of external and internal Web or software metrics to obtain the
usable parameters to design an effective tutoring system to learn Math.
Today online hypermedia
applications are increasingly becoming more feature rich,
important and also the most popular means for
communication among school students for e
-
learning. This paper is divided into four parts: part 'I' presents
the introduction of
Kumon
based after school education; part 'II'
describes the
research
proposal
to
identify measures, model, and methodology to develop the Web
-
based online learning system for Pre
-
K to
middle school math students
; part 'III' elaborates the role of using static analysis, dynamic, and
comparative analysis
that can be applied to check the
characteristics and authenticity of data obtained for
each student separately; and finally part 'IV' investigates the
behaviour of online tutoring system
to find the
failure points and to calculate reliability aspects using
Web page trace algorithms and We
b page
replacement policies.
In this paper, an attempt has been made to systematically explain the state of the art
and their practices to design, analyze, and
test the functionality of
online learning systems for pre
-
K to
middle school Math students
Abstract: "Australian pre-service teachers have to acquire layers of knowledge as school classrooms are
multicultural in composition. To what extent does the experience of an overseas professional
experience tour contribute to the development of pre-service teachers in meeting recognised
professional teaching standards? This paper describes the perceptions of Australian preservice
mathematics teachers who participated in educational and cultural activities during
planned tours to Malaysia. The data set was collected through the use of questionnaires,
interviews and focus group discussions."
Abstract: "Students' attitudes toward mathematics and its learning have been subject to numerous
studies in the past six decades. These studies treat such attitudes as both desirable learning
outcomes and correlates of mathematics achievement. Many Likert-type attitude scales have
been devised to measure significant constructs underlying mathematics-related attitudes,
such as confidence, anxiety, and utility of mathematics. The psychometric properties of these
attitude scales may be culture and age dependent. As part of a research project called
Singapore Mathematics Assessment and Pedagogy Project (SMAPP), an effort was made to
devise and validate an attitude toward learning mathematics scale that can be used with
lower secondary school students in Singapore. This paper explains the use of exploratory and
confirmatory factor analyses to reduce an initial 57-item questionnaire to one with 24 items
that cover these six dimensions: Checking solutions, Confidence, Enjoyment, Use of IT in
mathematics learning, Multiple solutions, and Usefulness of mathematics. The data comprise
responses from about 890 Secondary 1 (Grade 7) students in 2010, who took the 57-item
questionnaire, and another 850 students who took the 24-item questionnaire in 2011. The
nature of the final questionnaire is discussed. This effort contributes to the continual effort to
devise validated attitude scales that are suitable for different cultures and student groups."
Abstract :"Drawing from Gee's learning principles developed from the digital games environment, we
provide a critical analysis of the difference between using these principles in a literacy
environment as opposed to a mathematical environment. Using stimulated recall, primary
school-aged students played with a number of contemporary digital games. Feedback was
sought. This was compared with the descriptions provided by experienced adult gamers.
Both players provided insights into the cognitive process used by gamers when engaging
with games. Collectively, these sources allow us to propose that the learning principles may
restrict deep learning processes for mathematical learning."
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"Mathics is a general-purpose computer algebra system. Enter queries and submit them by pressing Shift + Return. See the gallery for some neat examples or the documentation for a full list of supported functions. Mathics uses MathJax to display beautiful math."
Abstract: "In traditional mathematics education, students have typically been asked to solve lots of tedious and uninteresting exercises for developing the arithmetic skills of addition and subtraction. The paper provides an account of learning arithmetic skills in a more interesting way through the collaborative playing of a puzzle game. 83 students in three classes in Grade 4 were asked to solve arithmetic problems with three different methods: via playing an adapted "cross number puzzle" game on Group Scribbles (GS) collaboratively, via playing the same game on GS individually, and via the traditional method of teaching and learning, i.e. with no games at all. Analysis of the pre and post learning achievement data reveals that the two classes who played the game performed better than the control class, with the collaborative class students achieving better than the individual class students. By playing the game, low-ability students, in particular, made the most significant progress in arithmetic capability and in building up their confidence in doing arithmetic calculations."