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Garrett Eastman

Diagramly - Draw Diagrams Online - 10 views

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    "Diagramly is a free online diagram drawing application. You can use it to create UML, entity relationship, org charts, BPMN and BPM, database schema and networks. Also possible are telecommunication network, workflow, flowcharts, maps overlays and GIS, electronic circuit and social network diagrams. It's like a mini version of Visio in your browser."
Colleen Young

Venn diagrams - 0 views

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    Probability - Venn diagrams 2, for 3 events, and de Morgan's Laws
Garrett Eastman

Digital Accessible Math Images: A DIAGRAM Center Webinar - 4 views

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    "The first webinar is July 17, 2012 at 3pm eastern/12noon pacific and will focus on creating accessible math images, giving participants a clear understanding of the end-to-end process of converting conventional math display into digital formats that can be accessed by students with print disabilities. Special attention will be given to the tools being created by the OSEP-funded DIAGRAM Center to facilitate image description. "
Garrett Eastman

Does Tiger Woods know what Venn Diagram is? - 11 views

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    GASARCH discusses use of math concepts in the popular press with several examples. Are they used correctly?
Martin Burrett

Imaginary Geometry - Kanizsa Figures by @CambridgeMaths - 0 views

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    "Italian psychologist Geatano Kanizsa first described this optical illusion in 1955 as a subjective or illusory contour illusion. The study of such optical illusions has led to an understanding of how the brain and eyes perceive optical information and has been used considerably by artists and designers alike. They show the power of human imagination in filling in the gaps to make implied constructions in our own minds. Kanizsa figures and similar illusions are a really useful way to encourage learners to 'say what they see' and to explain how they see it. It offers a chance for others to become aware of the different views available in a diagram and share their own thoughts without the 'danger' of being wrong; many people see different things."
Garrett Eastman

INTEGRATING ICT WITH EDUCATION: DESIGNING AN EDUCATIONAL COMPUTER GAME FOR TEACHING FUN... - 4 views

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    Abstract: "This research seeks to look into the design process that promotes the development of an educational computer game that supports teaching and learning processes. The research specifically looks at the design of an educational computer game for teaching and learning of the topic of functions. The topic is essential in the teaching and learning of Mathematics courses such as Discrete Mathematics, Real Analysis and Calculus among others at Jomo Kenyatta University of Agriculture and Technology (JKUAT) Kenya. The computer game was developed using the Basic Unified process (BUP) which is a streamlined version of the rational unified process (RUP). This is an object oriented methodology mostly used for small projects with few end users. Due to the few numbers of end users we used interview method of data collection to gather requirements for the computer game. A paper prototype was used to validate the requirements. Use cases were used for both analysis and design of the game while Class diagrams and activity diagrams were purely used for the design of the game. Owens' six top level design anatomy aided in the design of the computer game. The overall computer game design was based on Crawfords' computer game design sequence model. The well designed and developed game met all its user requirements and was able to facilitate the teaching and learning of functions to Bachelor of Science in Mathematics and Computer Science students who were taking Discrete mathematics in their first year of study at JKUATs' Taita/Taveta campus. Development of heuristics for measuring interest, fun and motivation are recommendations given to aid in the evaluation of user satisfaction of educational computer games."
Martin Burrett

A picture speaks a thousand words by @CambridgeMaths - 0 views

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    "I love patterns, diagrams and pictures. Ask me to record information and it gets plastered over a page in bubbles, a mind map or random boxes. I'm not particularly artistic but I find I like to store information in this way. Even with telephone numbers - I remember the pattern the digits make, not the number itself."
Garrett Eastman

Heavenly Mathematics: The Forgotten Art of Spherical Trigonometry - 2 views

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    Published 2012. "Spherical trigonometry was at the heart of astronomy and ocean-going navigation for two millennia. The discipline was a mainstay of mathematics education for centuries, and it was a standard subject in high schools until the 1950s. Today, however, it is rarely taught. Heavenly Mathematics traces the rich history of this forgotten art, revealing how the cultures of classical Greece, medieval Islam, and the modern West used spherical trigonometry to chart the heavens and the Earth. Glen Van Brummelen explores this exquisite branch of mathematics and its role in ancient astronomy, geography, and cartography; Islamic religious rituals; celestial navigation; polyhedra; stereographic projection; and more. He conveys the sheer beauty of spherical trigonometry, providing readers with a new appreciation for its elegant proofs and often surprising conclusions. Heavenly Mathematics is illustrated throughout with stunning historical images and informative drawings and diagrams that have been used to teach the subject in the past. This unique compendium also features easy-to-use appendixes as well as exercises at the end of each chapter that originally appeared in textbooks from the eighteenth to the early twentieth centuries."
Garrett Eastman

Icons of Mathematics - 2 views

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    "This book explores 20 geometric diagrams that play crucial roles in visualizing mathematical proofs."
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