Opening Minds in Science and Math with a New Set of Keys - 16 views
The End of Education as We Know It - 0 views
Tips and Resources for Using the iPod Touch in Science and Math - 1 views
-
These management and technical issues include how to name the iPods, recharging , syncing, accessories, play-lists, transferring apps, iTunes account, and many more. Like all technology tools, classroom management is always an issue. Here are a few recommended " Dos" tailored for a classroom set of iPod Touches.
How to Make Science or Math Flash Cards for an iPod like a Pro - 6 views
-
"Ever wondered how to make science or math flash cards for students to use with their mobile devices? This typically comes about because finding science and math flash cards specific to a particular concept, topic area, or unit is difficult. Often when appropriate flash cards are found, they are too expensive or need modification. Technological advances have uncomplicated the process of making tailor made free flash cards for students."
Math Graphing - A Nice Collection of K-8 Math Resources http://t.co/57NT3aBw0R - 16 views
-
Free Technology for Teachers: Math Graphing - A Nice Collection of K-8 Math Resources http://t.co/57NT3aBw0R
-
Free Technology for Teachers: Math Graphing - A Nice Collection of K-8 Math Resources http://t.co/57NT3aBw0R
The Newbie Guide to Google Search | Educational Technology Tips - 0 views
Visual Mathematics and Cyberlearning - 4 views
-
(Access to full text requires subscription or purchase.) First volume in a new series, Mathematics Education in the Digital Age, features chapters on collaborative learning and new technologies, abstracts available.
-
today hindi news,today news talmi,hindi news www.killdo.de.gg
IDEAL Technologies for Mathematics Learning: Opportunities and Challenges - 2 views
Free Technology for Teachers: Using Maps in an Elementary School Math Lesson - 0 views
WCET Recognizes Institutions for Innovative Uses of Ed Tech - 0 views
Exploring quadrilaterals in a small group computing environment - 2 views
-
From the abstract (full text requires subscription or purchase): "Though cooperative learning has been a topic of considerable interest in educational research, there has been little study specific to learning in the mathematics content area of geometry. This paper seeks to address that gap through a design experiment featuring a novel small-group computing environment for supporting student learning about quadrilaterals. In this design, each student controls a unique point in a shared geometric space, and those points are linked such that a group of four students collectively forms a quadrilateral. We first present results from pre- and post-measures to show how the students learned from the activities and developed in terms of geometric reasoning. We then present three episodes, elaborated with the notion of appropriation, to explain how students took up ways of using the technological tools and of talking about geometric concepts from one another in the interactive environment. Our study found that students achieved learning gains in this novel environment, that the environment provided rich opportunities for peer interaction around geometric objects, and that student learning opportunities and interactions were characterized by processes of appropriating ways of talking about and using software features."
Math Future event: mathematics in Crowd Sciences Feb 15 at 3pm ET - 2 views
-
LOGIN Wednesday February 15 at 3pm Eastern US time: http://tinyurl.com/math20event During the event, Dr. Keith Still of SaferCrowds.com will introduce his Crowd Sciences work and explain the relevance of mathematics in it: "If you don't do the maths, you could end up in court on a manslaughter charge!" All events in the Math Future weekly series: http://mathfuture.wikispaces.com/events The recording will be at http://mathfuture.wikispaces.com/CrowdSciences Pose questions and comments for Keith before the event Math Future wiki: http://mathfuture.wikispaces.com/message/list/CrowdSciences LinkedIn group: http://www.linkedin.com/groupItem?view=&gid=33207&type=member&item=94871153&qid=b29a6dbc-6474-425f-865a-b319bd33dcb9 Email group: http://groups.google.com/group/mathfuture/browse_thread/thread/931328aab6d87b03 How to join Follow this link at the time of the event: http://tinyurl.com/math20event Wednesday, February 15 2012 we will meet online at noon Pacific, 3 pm Eastern time. WorldClock for your time zone. Click "OK" and "Accept" several times as your browser installs the software. When you see Session Log-In, enter your name and click the "Login" button If this is your first time, come a few minutes earlier to check out the technology. Crowd Modelling + Crowd Monitoring + Crowd Management = Safer Crowds Crowd Modelling is the scientific approach to the development of safe, robust, crowd management plans. This can be achieved without the need for expensive, complex, time consuming computer simulations. In simple terms Crowd Modelling is understanding how, where, when and why crowds arrive, move around and leave an events/venues. The majority of this can be accomplished using tried, tested and simple to apply methodologies. "Keith Still is what I term an intuitive mathematician. He is one of the most creative and original thinkers that I know. He adds drive and determination, as well as considerable intellectual power to any group of which h
‹ Previous
21 - 40 of 155
Next ›
Last »
Showing 20▼ items per page