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MariaDroujkova

Math Future event: mathematics in Crowd Sciences Feb 15 at 3pm ET - 2 views

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    LOGIN Wednesday February 15 at 3pm Eastern US time: http://tinyurl.com/math20event During the event, Dr. Keith Still of SaferCrowds.com will introduce his Crowd Sciences work and explain the relevance of mathematics in it: "If you don't do the maths, you could end up in court on a manslaughter charge!" All events in the Math Future weekly series: http://mathfuture.wikispaces.com/events The recording will be at http://mathfuture.wikispaces.com/CrowdSciences Pose questions and comments for Keith before the event Math Future wiki: http://mathfuture.wikispaces.com/message/list/CrowdSciences LinkedIn group: http://www.linkedin.com/groupItem?view=&gid=33207&type=member&item=94871153&qid=b29a6dbc-6474-425f-865a-b319bd33dcb9 Email group: http://groups.google.com/group/mathfuture/browse_thread/thread/931328aab6d87b03 How to join Follow this link at the time of the event: http://tinyurl.com/math20event Wednesday, February 15 2012 we will meet online at noon Pacific, 3 pm Eastern time. WorldClock for your time zone. Click "OK" and "Accept" several times as your browser installs the software. When you see Session Log-In, enter your name and click the "Login" button If this is your first time, come a few minutes earlier to check out the technology. Crowd Modelling + Crowd Monitoring + Crowd Management = Safer Crowds Crowd Modelling is the scientific approach to the development of safe, robust, crowd management plans. This can be achieved without the need for expensive, complex, time consuming computer simulations. In simple terms Crowd Modelling is understanding how, where, when and why crowds arrive, move around and leave an events/venues. The majority of this can be accomplished using tried, tested and simple to apply methodologies. "Keith Still is what I term an intuitive mathematician. He is one of the most creative and original thinkers that I know. He adds drive and determination, as well as considerable intellectual power to any group of which h
MariaDroujkova

Math Future event Tuesday March 13th 8pm ET: Supporting Collaborative Mathematics Explo... - 0 views

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    LOGIN: http://tinyurl.com/math20event Mind the Daylight Saving Time! Geoff Roulet and Jill Lazarus will discuss their use of wikis, GeoGebra and Jing with students, and invite participants for an extended DIY exploration. More details concerning the software required are below. All events in the Math Future weekly series: http://mathfuture.wikispaces.com/events The recording will be at: http://mathfuture.wikispaces.com/SupportingCollaborativeMath Your time zone: http://bit.ly/z69yzS About Blended Mathematical Collaboration using a Wiki, GeoGebra and Jing This discussion centers on the use of computer tools in a high school class. The goal was to develop a "math-talk learning community" to establish mathematics communication and collaboration as a classroom norm. In support of this we have combined the use of a wiki, GeoGebra, and Jing. We would like to invite educators who have experience with wikis, GeoGebra and screencasts, or who would like to learn more, to discuss our project and share their ideas. Event Hosts Geoff is the skipper of and Jill a crew member on Jeannie, a J35 racing yacht. When not sailing, they are mathematics educators. After graduate work at the University of Waterloo, Geoff Roulet began teaching mathematics, computer science, and chemistry at Roland Michener Secondary School in Timmins, northern Ontario. In the late 1970s, when personal computers for computer science were placed in the back of his classroom, Geoff began using these to support student learning in mathematics. Since then he has been involved in ICT use in teaching and learning at all grades and in all subjects, but with a particular focus on mathematics. Teaching was followed by a short spell of curriculum development and support work with the Ontario Ministry of Education and then in 1990 a move to the Faculty of Education, Queen's University at Kingston. Along the way Geoff completed M.Ed. and D.Ed. degrees at the Ontario Institute for Studies
Garrett Eastman

Hyundai and Mind Research Institute Announce Partnership to Improve Math Education Acro... - 1 views

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    Hyundai ST Math Initiative enables 15 schools access to ST Math Instructional software, as well as training and support
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Maggie Verster

Usability Report - E-learning Software for Math - 0 views

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    Given that a large percentage of students have difficulty with math. The usability of a math e-learning tool is critical. The easier and more user friendly such an application is the more a student can forget about the e-learning tool and focus on learning the math content. Here is the usability report that was undertaken in the National E-Learning Lab at the National College of Ireland. This is a useful read for users of the Beta version along with Instructional Designers and Software Developers who are involved in similar projects.
Garrett Eastman

Development of Web based Learning System for Pre-K to Middle School Math Students: Opti... - 7 views

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    Abstract: This research paper has been designed to develop an online tutoring system for pre - K to middle school Math students. The research methodology applied in this study has used both qualitative and quantitative research methods in terms of external and internal Web or software metrics to obtain the usable parameters to design an effective tutoring system to learn Math. Today online hypermedia applications are increasingly becoming more feature rich, important and also the most popular means for communication among school students for e - learning. This paper is divided into four parts: part 'I' presents the introduction of Kumon based after school education; part 'II' describes the research proposal to identify measures, model, and methodology to develop the Web - based online learning system for Pre - K to middle school math students ; part 'III' elaborates the role of using static analysis, dynamic, and comparative analysis that can be applied to check the characteristics and authenticity of data obtained for each student separately; and finally part 'IV' investigates the behaviour of online tutoring system to find the failure points and to calculate reliability aspects using Web page trace algorithms and We b page replacement policies. In this paper, an attempt has been made to systematically explain the state of the art and their practices to design, analyze, and test the functionality of online learning systems for pre - K to middle school Math students
Garrett Eastman

Math Made Visual: Teaching Numbers with Pictures - 14 views

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    Description of student learning success with ST Math, stripping verbalization from math teaching and working with visualization and images
Garrett Eastman

Estonia Puts Math on the Map - 2 views

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    "Estonia said it plans to adopt an innovative math curriculum developed by a UK-based group called Computer-Based Math. The effort is the brainchild of Conrad Wolfram, brother of Stephen Wolfram who cofounded Mathematica, a computational software program designed to help with project workflows in almost any industry. "
Garrett Eastman

MIND Research Institute - Home - 9 views

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    "The MIND Research Institute enables elementary and secondary students to reach their full academic and career potential through developing and deploying math instructional software and systems. A non-profit organization, MIND also conducts basic neuroscientific, mathematics, and education research to improve math education and advance scientific understanding."
Garrett Eastman

Does not compute: court says only hard math is patentable - 8 views

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    A US Federal Appeals Court rejects software patents unless "if the math in question complicated enough that "as a practical matter, the use of a computer is required" to perform the calculations"
Maggie Verster

Microsoft has released a new version of its math education software - and for the first... - 4 views

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    Microsoft Mathematics 4.0, for students in middle school, high school, and early college, shows how to solve equations while bolstering understanding of fundamental math concepts. It features built-in Ink Handwriting Support, which lets you hand-write math problems and equations in a worksheet area on a tablet or ultra-mobile PCs for immediate solving or later work. The software also includes a graphing calculator capable of plotting in 2D and 3D, a movie editor, a library of formulas and equations, a triangle solver, and more.
Garrett Eastman

Project Euclid Enables MathJax for 20 Journals | MathJax - 6 views

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    Cornell and Duke University presses jointly publish the online math journal community Project Euclid and recently announced that MathJax software would used for rendering equations in articles
Garrett Eastman

AC 2012-2984: ANALYSIS OF MATH COURSE PLACEMENT IMPROVEMENT AND SUSTAINABILITY ACHIEVED... - 2 views

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    A pre-college bridge program using an assessment software is described, with some note of increased mentoring, tutoring availability and accommodations between first and second year implementation
Maggie Verster

Math Place -Some cool ebooks here - 19 views

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    Math teacher and researcher Tom O'Brien offers resources and activities through this site, with planned updates each month to add more materials. These include books published by the UK's Association of Teachers of Mathematics--some out of print --now downloadable and available for purchase. Excerpts from the e-books are available free, as well as three articles by O'Brien and colleagues. O'Brien recommends software as well, some of which is available free of charge.
Garrett Eastman

Mathics - 5 views

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    An open source "general-purpose" computer algebra system.
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    "Mathics is a general-purpose computer algebra system. Enter queries and submit them by pressing Shift + Return. See the gallery for some neat examples or the documentation for a full list of supported functions. Mathics uses MathJax to display beautiful math."
Garrett Eastman

Proceedings of the Fourth Annual Teachers College Educational Technology Conference - 3 views

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    From a conference held May 19-20, 2012, includes: "Math Strategies in Digital Storytelling: Effects of Multiple Pedagogical Agents on Learning Single-Digit Addition Strategies", "Connected to Word Problems: Improving Mathematical Problem Solving While Exergaming," "Digital Modeling Artifacts as Geometric Thinking & Learning: Top, Side and Perspective Views to Improve Spatial Abilities," "Credibility of Culturally Situated Design Tools: Mathematics and Black Identity," "The Use of Dynamic Geometry Software for the development of Specialized Subject Matter Knowledge."
Garrett Eastman

Why your kids can't add without a calculator - 11 views

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    Criticism of technology in math and science education, particularly asserts studies that outline benefits of tools either lack rigor or are effectively marketing for such resources.
Garrett Eastman

Mathematical Technology in ER9 - 3 views

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    "The focus of this digitally mediated learning activity centers on the mathematics department in the Easton and Redding (ER9) school district in Connecticut. Currently, ER9 teachers have technology in the classroom, but many teachers have expressed uncertainty about how to implement this technology in their classrooms. Based on the foundations of the constructivist learning theory, math teachers will learn how technology fits into the student learning cycle. Interested teachers will form a community of practice (CoP) to learn about and apply engaging technology in the classroom. Some technologies discussed include game-based learning, mobile/Web 2.0 apps such as Prezi, Animation and Edmodo. As a result of this technology CoP, teachers will learn to implement at least one new technology into their classroom and engage in communication between CoP members using MOODLE. "
Darren Kuropatwa

Pi Cubed | Sunset Lake Software - 0 views

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    Pi Cubed is a visual math application for the iPhone / iPod touch that lets you perform calculations as you would on a piece of paper. By using an animated, touch-based interface, even the most complex mathematical expressions can be entered and instantly evaluated. These expressions are typeset as they would be in a textbook or on a blackboard. Calculations are displayed with up to 34 digits of decimal precision. Additionally, a library of over 150 equations ships with the application.
Garrett Eastman

Exploring quadrilaterals in a small group computing environment - 2 views

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    From the abstract (full text requires subscription or purchase): "Though cooperative learning has been a topic of considerable interest in educational research, there has been little study specific to learning in the mathematics content area of geometry. This paper seeks to address that gap through a design experiment featuring a novel small-group computing environment for supporting student learning about quadrilaterals. In this design, each student controls a unique point in a shared geometric space, and those points are linked such that a group of four students collectively forms a quadrilateral. We first present results from pre- and post-measures to show how the students learned from the activities and developed in terms of geometric reasoning. We then present three episodes, elaborated with the notion of appropriation, to explain how students took up ways of using the technological tools and of talking about geometric concepts from one another in the interactive environment. Our study found that students achieved learning gains in this novel environment, that the environment provided rich opportunities for peer interaction around geometric objects, and that student learning opportunities and interactions were characterized by processes of appropriating ways of talking about and using software features."
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