Can't play, won't play | Hide&Seek - Inventing new kinds of play - 0 views
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Gamification, as it stands, should actually be called poinstification, and is a bad thing because it’s a misleading title for a misunderstood process, although pointsification, in and of itself, is a perfectly valid and valuable concept which nonetheless needs to be implemented carefully with due concern for appropriateness and for unintended consequences, just as actual gamification, namely the conversion of existing systems into functioning games, is also a valid and valuable process which carries its own concerns, but which now cannot with any clarity be referred to as gamification since that term is already widely associated with the process of what should more properly be called poinstification, and which we therefore propose be instead termed ‘luding’, mostly because it sounds a bit like ‘lewding’.
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"'Gamification', that said, can go take a long walk off a short pier. I'm heartened beyond measure to see that it's been deleted from Wikipedia. 'Gamification', the internet will tell you, is the future. It's coming soon to your bank, your gym, your job, your government and your gynaecologist. All human activity will be gamified, we are promised, because gamifying guarantees a whole bunch of other buzz-words like Immersion! and Emotional Engagement! and Socialised Monestisation! You'll be able to tell when something's been gamified because it will have points and badges. And this is the nub of the problem."