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Azucena Carrillo

Digital Media - New Learners Of The 21st Century - 1 views

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    This video describes the ways five different institutions located in the U.S. have incorporated technology into their classrooms. What they learn is mainly through the use of technology.
Brie Phillips

Connecting the Digital Dots: Literacy of the 21st Century - 0 views

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    The article, Connecting the Digital Dots: Literacy of the 21st Century, is arguing the point that the types of literacies are expanding every day, and people need to be kept up on them. The authors, Barbara Jones-Kavalier and Suzanne Flannigan, state that to be a fully functioning member of society, you must acquire and understand a new literacy; a digital one. They also state, "Today, we still seek better communication methods, only now we have myriad more choices, along with new tools and strategies and greater knowledge of effective communication". Technologies will not just be used to communicate though anymore, it is being to "create, to manipulate, to design, to self-actualize". In the New Literacy and Education paragraphs, it is stated that classrooms today are less advanced for the students who are being put in them. Almost all of these students are digitally literate, but teachers are presenting ideas in the ways they always have. Maybe, it is not just the classrooms that need remodeling, but the teachers need to attend workshops and become more accustomed to dealing with these new types of literacies. Schools who are looking to hire teachers need to look at what background the interviewees have, or require a pre-requisite for computer literacy. The authors also state that today, students are "digitally savvy". They don't believe that teachers should be re-typing overheads into PowerPoint's. There are so many different technological ways to teach things to students. It just isn't the same anymore to just use a whiteboard and an overhead projector. "As an example, now teachers can do a PowerPoint presentation with streaming video, instant Internet access, and real-time audio-video interaction, and they can do it with relative speed and ease".
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    Barbara Jones-Kavalier and Suzanne Flannigan in their article "Connecting the Digital Dots: Literacy of the 21st Century" state the reason the definition of literacy has gradually changed through time, will always be changed, and that the history behind why it has changed leads to the definition itself. They assert that through the technological advancements the thought processes in the humans mind have drastically changed; and in order for literacy to keep up with this rapidly changing "E-generation" Jones-Kavalier and Flannigan express that our minds need to be open to this change. They state that "vision combined with practical, recognizable goals and incentives that encourage people to embrace new digital and visual literacy skills individually and collectively" will allow there to actually be a change universally.
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    This article discusses how literate once meant a person's ability to read and write. Now that technology is rapidly changing, our society is learning to adjust to it. Now, literacy has a new definition. According to the authors, "Literacy includes the ability to read and interpret media (text, sound, images), to reproduce data and images through digital manipulation, and to evaluate and apply new knowledge gained from digital environments." Older generations are having a more difficult time adjusting to it than the teenage generation. Learning technology is starting to seem like learning a new language. Although, it's a priority for society to learn to acclimate to these changes in order to learn and communicate effectively.
Balyn Baldridge

Evolving Technology - 0 views

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    In the video, "Evolving Technology", created by cre8tivem, on January 07, 2009, he brings up many facts about technology that many have never even thought of. It questions your knowledge and makes you wonder about things that you didn't even know were issues or existed. It makes you realize just how fast we are evolving. (It's a good video to get you brainstorming and think about different issues you would like to do a research and has many interesting facts that are useful.)
Mary Landaker

Serious Games: Incorporating Video Games in the Classroom - 1 views

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    In the article "Serious Games: Incorporating Video Games in the Classroom", Leonard A. Annetta (and other writers) write about Generation N, "N" standing for "net". Annetta claims that this generation has grown up with computers, technology, and the Internet to the point were its just normal to have it around; they have never known a time without it. This creates a generation gap between student and teacher. The students (especially k-12) are becoming more and more interactive with computers and can relate to learning better through the use of technology. However, the teachers often lack this technological knowledge that the students share, leaving the teachers in a game of catch-up. But according to Annetta this is a game well worth playing.
Balyn Baldridge

School and video games - 0 views

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    It talks about how our generation is different and why teachers need to change. It also discus ways to use video games in school to help students learn.
karina michel

Part I: Answers to Questions About Video Games and Learning - 0 views

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    As I was looking for articles to do more research on my topic, I came upon an article that seemed to have a good amount of information that could be helpful to my research. A question that was asked in the article was whether or not all this technology that is being used in classrooms could be giving kids anxiety.
Mary Landaker

Let the Games Begin: Entertainment Meets Education - 0 views

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    This article covers video game use in the classroom and the advantages to introducing students to video games.
Anna Castillo

Ken Robinson says Schools Kill Creativity - 0 views

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    In the video, Ken Robinson says Schools kill Creativity, the speaker, Ken Robinson, talks about how not only the United States, but education systems all around the world, hinder children's creativity because that won't get them anywhere in life. He brings up this notion of creativity in schools being the most important thing, and programs like music, dance, and theatre are on the bottom of the totem pole where Math and English are perceived as the core subjects in schools. He challenges that notion. Why are Math and English at the top? The point of this video is to make people re-think creativity in school and the fact that education will not have a future if we keep dismissing the use of creativity in schools.
Kim Jaxon

Anne Balsamo: Videos and Frameworks for "Tinkering" in a Digital Age - 0 views

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    For those of you who are thinking about theories of "play" and how they relate to technology, this is really interesting: "A professor at USC shares video from a recent meeting that brought together artists, educators, researchers, and technology experts to discuss "tinkering" for learning in the digital age."
Brie Phillips

Chapter 5 of What video games have to teach us about learning and literacy by James Paul Gee - 0 views

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    In chapter five of this book, Gee, the author, explains that humans have a difficult time processing information that they cannot relate to other contexts. When students sit in lecture for a long period of time and then told to go apply what they just learned, it's almost impossible for them to do so. Information learned this way is only stored in the brain for a short period of time.
Mary Landaker

Learning Through Play - 0 views

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    In "Learning Through Play" by Bob Mackey, Mackey argues that video games have been in classrooms for years but have never been used to their full capacity. In this article he explores ways in which video games made for fun (not for educational purposes) can be applied in the classroom.
brittany powles

Joel Burns tells gay teens "it gets better" - 1 views

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    A Youtube video titled, Joel Burns tells gay teens "it gets better" tells stories of recent boys who have committed suicide from being bullied at school.
anonymous

Jesse Schell: When Games Invade Realy Life - 1 views

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    Gaming becomes a huge topic that goes on throughout life. Many people would talk about their games, for example Farmville and helping out by sending things and other related subjects. Also as you go on it slowly goes and connect yourself to other games and topics that are going through.
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    Jesse Schell talks about how video games was once fantasy base and now has penetrate into reality.He gave examples of how life would be like if it was a video game and how we would benefit from it. Games have grown into technologies and it will keep on growing.
Moua Xiong

The Cultural Effects of Video Gaming - 0 views

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    Video games today isn't just for kids and teaches anymore. Gaming have been use in many new and different ways that have helped improved businesses, educations and also the medical fields.
Pao Lee

Everyone's A Player - 0 views

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    This article is about games and how a lot of global population is playing video games or computer games. Through digital media, it is helping put the games other there for people to see and get. The author believes that by playing video games, it helps improves decision making skills, hones hand-eye coordination, and may improve the success rates of professionals such as surgeons.
Pa Cha Vang

Pakistani woman gets electrocuted after rejecting arrange marriage - 0 views

shared by Pa Cha Vang on 11 Feb 11 - No Cached
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    it's interesting and sad.
Sylvia Chue

Margaret Gould Stewart: How YouTube thinks about copyright - 1 views

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    This is talks about how YouTube analyzes videos when people are uploading a video and how youtube works with copyright.
Ace Strain

Brad Paisley \"Online\" - 1 views

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    This music video expresses how people go online and act like someone that they are not, so that they can seem more popular in a way.
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    That is quite true for most people.
alexis casillas

relationships in the digital age - 1 views

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    This is a blog about a book by Sherry Turkle called "Alone Together." Her book is about why the use of technology has made us alone. She focuses on technology has change our way of interaction.
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    Heres a video and article where sherry turkle expresses her thoughts of how 'we are alone together' with the idea that we need to control technology and pay attention to people around us.
Yang Khang

Ali Carr-Chellman: Gaming to re-engage boys in learning - 0 views

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    In the video clip from TED talks Ali Carr-Chellman, an associate professor of education discusses how we can use something that is popular with boys to engage them in learning; because in schools today curriculum are set towards girls achieving more than boys.
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    In this video Ali Carr-Chellman talks about how boys aren't succeeding in their education and how gaming isn't the cause for this problem.
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