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dr tech

Man beats machine at Go in human victory over AI | Ars Technica - 0 views

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    "Kellin Pelrine, an American player who is one level below the top amateur ranking, beat the machine by taking advantage of a previously unknown flaw that had been identified by another computer. But the head-to-head confrontation in which he won 14 of 15 games was undertaken without direct computer support. The triumph, which has not previously been reported, highlighted a weakness in the best Go computer programs that is shared by most of today's widely used AI systems, including the ChatGPT chatbot created by San Francisco-based OpenAI. The tactics that put a human back on top on the Go board were suggested by a computer program that had probed the AI systems looking for weaknesses. The suggested plan was then ruthlessly delivered by Pelrine."
dr tech

AI can win at poker: but as computers get smarter, who keeps tabs on their ethics? | Te... - 0 views

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    ""No-limit Texas Hold'em is a game of incomplete information where the AI must infer a human player's intentions and then act in ways that incorporate both the direct odds of winning and bluffing behaviour to try to fool the other player." The designers said their computer didn't "bluff" the human players. But by learning from its mistakes and practising its moves at night between games, the AI was working out how to defeat its human opponents."
Max van Mesdag

Industry Vet Predicts Full Digital Distribution by 2011 - 0 views

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    Apparently all games (and who knows what else) for computers will only be available by downloads by the year 2011. If this is a good thing, we shall have to find out in a year's time.
dr tech

'Creative' AlphaZero leads way for chess computers and, maybe, science | Sean Ingle | S... - 0 views

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    "Hassabis was a child chess prodigy, who learned the game aged four and was able to beat his dad three weeks later - indeed, when he started playing competitively he was so small he had to bring a pillow with him to reach the board - and became a strong player. Yet in AlphaZero's case there was no human input, other than telling it the rules of each game. "In a matter of a few hours it was superhuman," Hassabis says proudly."
dr tech

Quantum computing: Game changer or security threat? - BBC News - 0 views

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    "Quantum computing may offer potential benefits to the financial services industry, but it also poses risks. Banks rely on encryption to keep their transactions and customer data secure. This involves scrambling and unscrambling data using keys made of very large numbers - tens, if not hundreds, of digits long."
yeehaw

Forget Passwords: How Playing Games Can Make Computers More Secure - Scientific American - 0 views

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    Sounds a bit extreme just to make sure no one can log on to your laptop or smartphone, but a team of researchers from Stanford and Northwestern universities as well as SRI International is nonetheless experimenting at the computer-, cognitive- and neuroscience intersection to combat identity theft and shore up cyber security-by taking advantage of the human brain's innate abilities to learn and recognize patterns.
dr tech

Six bailed teenagers accused of cyber attacks using Lizard Squad tool | Technology | Th... - 0 views

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    "Ddos attacks have been used to cause both financial and reputational damage to businesses and services from Sony to government websites. The attacks can last from hours to days, and typically use computers or internet routers infected with viruses to make innocent users unwitting parties to the attack. The Lizard Stresser tool was used effectively by Lizard Squad during cyber attacks on Microsoft's Xbox Live and Sony's PlayStation Network online gaming services in December last year."
dr tech

Google's AlphaGo AI beats the world's best human Go player | TechCrunch - 0 views

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    "Google's AlphaGo AI Go player has defeated Ke Jie, Go world champion, in the opening match of a three game series that will include matches with Jie on Thursday and Saturday. The win was by a narrow margin, but AlphaGo has been programmed to ensure victory, not to run up the score or devastate its opponent, so the margin by which it wins isn't necessarily a good indicator of how easy or hard it was for the computer player to win"
yeehaw

XBox Forensics -- ScienceDaily - 1 views

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    "Criminals often hide illicit data on the XBox in the hope that a gaming console will not be seen as a likely evidence target especially when conventional personal computers are present in the same premises, for instance"
dr tech

Worried about super-intelligent machines? They are already here | John Naughton | The G... - 0 views

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    "This is the dystopian nightmare that Russell fears if his discipline continues on its current path and succeeds in creating super-intelligent machines. It's the scenario implicit in the philosopher Nick Bostrom's "paperclip apocalypse" thought-experiment and entertainingly simulated in the Universal Paperclips computer game. It is also, of course, heartily derided as implausible and alarmist by both the tech industry and AI researchers. One expert in the field famously joked that he worried about super-intelligent machines in the same way that he fretted about overpopulation on Mars."
dr tech

Lecturers urged to review assessments in UK amid concerns over new AI tool | Artificial... - 0 views

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    ""As with all technology, there are caveats around making sure that it is used responsibly and not as a licence to cheat, but none of that is insurmountable," he said. In contrast, New York City schools have already banned the use of ChatGPT on all devices and networks because of concerns it will encourage plagiarism. Dr Thomas Lancaster, a computer scientist working at Imperial College London, best known for his research into academic integrity, contract cheating and plagiarism, said it was in many ways a game changer. He said: "It's certainly a major turning point in education where universities have to make big changes."
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