Skip to main content

Home/ Digit_al Society/ Group items tagged computers games

Rss Feed Group items tagged

dr tech

Virtual reality games helping UK's deaf children to understand speech | Deafness and he... - 0 views

  •  
    " Virtual reality games helping UK's deaf children to understand speech Scientists have found that immersing kids in computer games can train their brains to localise sounds better Robin McKie Science Editor Sat 25 May 2024 13.00 BST Share Scientists have recruited an unusual ally in their efforts to help children overcome profound deafness. They are using computer games to boost the children's ability to localise sounds and understand speech. The project is known as Bears - for Both Ears - and it is aimed at youngsters who have been given twin cochlea implants because they were born with little or no hearing. "These are children who are profoundly deaf," said audio engineer Lorenzo Picinali, a scientist on the project from Imperial College London. "They require major interventions to restore their hearing and we have found that computer games can make these much more effective.""
dr tech

Man beats machine at Go in human victory over AI | Ars Technica - 0 views

  •  
    "Kellin Pelrine, an American player who is one level below the top amateur ranking, beat the machine by taking advantage of a previously unknown flaw that had been identified by another computer. But the head-to-head confrontation in which he won 14 of 15 games was undertaken without direct computer support. The triumph, which has not previously been reported, highlighted a weakness in the best Go computer programs that is shared by most of today's widely used AI systems, including the ChatGPT chatbot created by San Francisco-based OpenAI. The tactics that put a human back on top on the Go board were suggested by a computer program that had probed the AI systems looking for weaknesses. The suggested plan was then ruthlessly delivered by Pelrine."
dr tech

AI can win at poker: but as computers get smarter, who keeps tabs on their ethics? | Te... - 0 views

  •  
    ""No-limit Texas Hold'em is a game of incomplete information where the AI must infer a human player's intentions and then act in ways that incorporate both the direct odds of winning and bluffing behaviour to try to fool the other player." The designers said their computer didn't "bluff" the human players. But by learning from its mistakes and practising its moves at night between games, the AI was working out how to defeat its human opponents."
Max van Mesdag

Industry Vet Predicts Full Digital Distribution by 2011 - 0 views

  •  
    Apparently all games (and who knows what else) for computers will only be available by downloads by the year 2011. If this is a good thing, we shall have to find out in a year's time.
dr tech

'Creative' AlphaZero leads way for chess computers and, maybe, science | Sean Ingle | S... - 0 views

  •  
    "Hassabis was a child chess prodigy, who learned the game aged four and was able to beat his dad three weeks later - indeed, when he started playing competitively he was so small he had to bring a pillow with him to reach the board - and became a strong player. Yet in AlphaZero's case there was no human input, other than telling it the rules of each game. "In a matter of a few hours it was superhuman," Hassabis says proudly."
dr tech

Quantum computing: Game changer or security threat? - BBC News - 0 views

  •  
    "Quantum computing may offer potential benefits to the financial services industry, but it also poses risks. Banks rely on encryption to keep their transactions and customer data secure. This involves scrambling and unscrambling data using keys made of very large numbers - tens, if not hundreds, of digits long."
yeehaw

Forget Passwords: How Playing Games Can Make Computers More Secure - Scientific American - 0 views

  •  
    Sounds a bit extreme just to make sure no one can log on to your laptop or smartphone, but a team of researchers from Stanford and Northwestern universities as well as SRI International is nonetheless experimenting at the computer-, cognitive- and neuroscience intersection to combat identity theft and shore up cyber security-by taking advantage of the human brain's innate abilities to learn and recognize patterns.
dr tech

Six bailed teenagers accused of cyber attacks using Lizard Squad tool | Technology | Th... - 0 views

  •  
    "Ddos attacks have been used to cause both financial and reputational damage to businesses and services from Sony to government websites. The attacks can last from hours to days, and typically use computers or internet routers infected with viruses to make innocent users unwitting parties to the attack. The Lizard Stresser tool was used effectively by Lizard Squad during cyber attacks on Microsoft's Xbox Live and Sony's PlayStation Network online gaming services in December last year."
dr tech

Google's AlphaGo AI beats the world's best human Go player | TechCrunch - 0 views

  •  
    "Google's AlphaGo AI Go player has defeated Ke Jie, Go world champion, in the opening match of a three game series that will include matches with Jie on Thursday and Saturday. The win was by a narrow margin, but AlphaGo has been programmed to ensure victory, not to run up the score or devastate its opponent, so the margin by which it wins isn't necessarily a good indicator of how easy or hard it was for the computer player to win"
yeehaw

XBox Forensics -- ScienceDaily - 1 views

  •  
    "Criminals often hide illicit data on the XBox in the hope that a gaming console will not be seen as a likely evidence target especially when conventional personal computers are present in the same premises, for instance"
dr tech

Worried about super-intelligent machines? They are already here | John Naughton | The G... - 0 views

  •  
    "This is the dystopian nightmare that Russell fears if his discipline continues on its current path and succeeds in creating super-intelligent machines. It's the scenario implicit in the philosopher Nick Bostrom's "paperclip apocalypse" thought-experiment and entertainingly simulated in the Universal Paperclips computer game. It is also, of course, heartily derided as implausible and alarmist by both the tech industry and AI researchers. One expert in the field famously joked that he worried about super-intelligent machines in the same way that he fretted about overpopulation on Mars."
dr tech

Lecturers urged to review assessments in UK amid concerns over new AI tool | Artificial... - 0 views

  •  
    ""As with all technology, there are caveats around making sure that it is used responsibly and not as a licence to cheat, but none of that is insurmountable," he said. In contrast, New York City schools have already banned the use of ChatGPT on all devices and networks because of concerns it will encourage plagiarism. Dr Thomas Lancaster, a computer scientist working at Imperial College London, best known for his research into academic integrity, contract cheating and plagiarism, said it was in many ways a game changer. He said: "It's certainly a major turning point in education where universities have to make big changes."
dr tech

Campaign | Project Liberty - 0 views

  •  
    "We demand a stop to addictive design features - Also known as the social slot machine. Ninety-five percent of teens in the US have or have access to a smartphone, while ninety percent have a desktop or laptop computer and eighty-three percent have a gaming console, a survey from the Pew Research Institute found. The data also found that roughly one in six teens describe their use of two platforms - YouTube and TikTok - as "almost constant.""
dr tech

The chatbot optimisation game: can we trust AI web searches? | Artificial intelligence ... - 0 views

  •  
    "But what is pitched as a more convenient way of looking up information online has prompted scrutiny over how and where these chatbots select the information they provide. Looking into the sort of evidence that large language models (LLMs, the engines on which chatbots are built) find most convincing, three computer science researchers from the University of California, Berkeley, found current chatbots overrely on the superficial relevance of information. They tend to prioritise text that includes pertinent technical language or is stuffed with related keywords, while ignoring other features we would usually use to assess trustworthiness, such as the inclusion of scientific references or objective language free of personal bias."
dr tech

'Vibe coding' is here. It's an early look into how AI will disrupt knowledge work - 0 views

  •  
    "This is a broader pattern we're seeing across other fields where LLMs are being deployed. Whether it's coding, writing, design, law, or medicine, the most effective AI users are people who already have deep domain expertise. Expertise isn't obsolete; it's more important than ever-because the value isn't just in producing outputs quickly. It's in being able to vet, steer, and improve those outputs. The future of computer science education isn't about teaching less. It's about teaching differently. We still need students who can understand how software works at a fundamental level. But we also need to train them to collaborate with AI-to become fluent in prompting, reviewing, debugging, and refining AI-generated outputs. Mastering this hybrid skillset will be critical not just for engineers, but for anyone hoping to thrive in a world where knowledge work is increasingly AI-augmented. Practically speaking, AI could dramatically lower the barrier to entry for students. When I was in high school, it would take months (if not years) of training in CS before you could create a game or app that was genuinely cool to people that aren't inherently curious and nerdy."
1 - 15 of 15
Showing 20 items per page