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dr tech

This AI Uses Your Brain Activity to Create Fake Faces It Knows You'll Find Attractive - 0 views

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    "As such, there are certainly some sinister ways technology like this could be used-and the faces don't need to be attractive, they just need to look real. Any circumstances where it would be useful to have fake people-like profile photos for dummy social media accounts used to manipulate online discourse-are a ready target for technological treachery."
dr tech

Instagram at 10: how sharing photos has entertained us, upset us - and changed our sens... - 0 views

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    "Instagram turned our phones into adult pacifiers. At first, this was a tranquillising reel of pretty pictures, pumped in a steady stream with each thumb-swipe. Like a warm milky drink, but of sunsets and puppies and toes in the sand. Later, and more insidiously, the dopamine hit shifted to refreshing your feed to see how many likes your own pictures had. Either way, we had got ourselves in a feedback loop of attention-seeking in which our emotions were channelled from our brains to our phones and back again. Twitter is about your tribe, Facebook is about home and family, but Instagram is a romance between just you and your phone."
dr tech

Can we escape from information overload? | 1843 - 0 views

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    "Our brains tend to lean on the visual, heavily prioritising sight over the other four senses. Ever since we climbed on to two feet as a species, taking our noses farther from the aroma-rich savannah floor, we have been wired to be seeing creatures and for better or worse we usually experience the what's-next-what's-next of this world through our peepers."
dr tech

Scientists Increasingly Can't Explain How AI Works - 0 views

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    "There's a similar problem in artificial intelligence: The people who develop AI are increasingly having problems explaining how it works and determining why it has the outputs it has. Deep neural networks (DNN)-made up of layers and layers of processing systems trained on human-created data to mimic the neural networks of our brains-often seem to mirror not just human intelligence but also human inexplicability."
dr tech

The Rise of Human Machines. We create technology to do our jobs… | by Colin H... - 0 views

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    "The more technology helps make us more efficient, the more we are asked to be more efficient. We - our labour, our time, our data - is mined with increasing rapaciousness. Here's my thing with that Keynes essay. Sure, it looks like he was totally wrong about the future. We didn't end up with so much free time that we all went insane. But, then again, we've never actually tested his theory properly. We never just let the machines take over. Clearly, as we're (re)discovering, everyone finds that idea terrifying. I tend to agree. The idea of a completely A.I.-controlled world makes me uneasy. That said, the trend over the last 100 years - and even more since the dawn of this century - doesn't make me feel much better. What seems likelier to me than us all losing our jobs to A.I. is that the way in which we're already being replaced by machines continues is accelerated. That is, that we become ever more tied to the machines, ever more entwined with them. That our lives, bodies, and brains will become ever more machine-like."
dr tech

Is your smartphone ruining your memory? A special report on the rise of 'digital amnesi... - 0 views

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    "So what happens when we outsource part of our memory to an external device? Does it enable us to squeeze more and more out of life, because we aren't as reliant on our fallible brains to cue things up for us? Are we so reliant on smartphones that they will ultimately change how our memories work (sometimes called digital amnesia)? Or do we just occasionally miss stuff when we don't remember the reminders?"
dr tech

Investigating Screen Time's Impact on the Attention Span | Discover Magazine - 0 views

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    "Kids aged 5 or younger who experience two or more hours of daily screen time are nearly eight times more likely to be diagnosed with focus-related conditions including attention deficit hyperactivity disorder (ADHD), says Michael Manos, director of the ADHD Center for Evaluation and Treatment at the Cleveland Clinic.   That's because these devices likely impact the brain, he explains. Electronics allow for repeated stimulation and immediate gratification every few seconds. And when we become accustomed to such rapid and frequent stimulation, it can be hard to focus when things in the real world aren't as mesmerizing. "Screen time makes the regular world seem rather dull, like watching a plant grow," says Manos. "
dr tech

'It's rotting young people's brains': the murky world of gambling in video games | Gamb... - 0 views

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    "What bothered Jeff, however, was not so much the loot boxes or the skins in themselves but another phenomenon that they have spawned: skins gambling. This works like any other casino. You load up your account with funds, place a bet, watch the graphics spin and either win or lose. The big difference in this case is that the casino taking your bet has no gambling licence and, in some cases, no reliable mechanism to stop under-18s getting their first taste of gambling - via an online ecosystem that is, to many parents, a total mystery."
dr tech

Virtual reality games helping UK's deaf children to understand speech | Deafness and he... - 0 views

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    " Virtual reality games helping UK's deaf children to understand speech Scientists have found that immersing kids in computer games can train their brains to localise sounds better Robin McKie Science Editor Sat 25 May 2024 13.00 BST Share Scientists have recruited an unusual ally in their efforts to help children overcome profound deafness. They are using computer games to boost the children's ability to localise sounds and understand speech. The project is known as Bears - for Both Ears - and it is aimed at youngsters who have been given twin cochlea implants because they were born with little or no hearing. "These are children who are profoundly deaf," said audio engineer Lorenzo Picinali, a scientist on the project from Imperial College London. "They require major interventions to restore their hearing and we have found that computer games can make these much more effective.""
dr tech

Death by GPS: are satnavs changing our brains? | Technology | The Guardian - 0 views

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    "Anyone who has driven a car through an unfamiliar place can attest to how easy it is to let GPS do all the work. That GPS can have a transformative effect on a society is undeniable. We have come to depend on a technology that, in theory, makes it impossible to get lost. But not only are we still getting lost, we may actually be losing a part of ourselves."
dr tech

Mind Control Isn't Sci-Fi Anymore | WIRED - 0 views

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    "He sits down at a computer keyboard, fires up his monitor, and begins typing. After a few lines of text, he pushes the keyboard away, exposing the white surface of a conference table in the midtown Manhattan headquarters of his startup. He resumes typing. Only this time he is typing on…nothing. Just the flat tabletop. Yet the result is the same: The words he taps out appear on the monitor."
dr tech

'Critical ignoring' is critical thinking for the digital age | World Economic Forum - 0 views

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    "The platforms that control search were conceived in sin. Their business model auctions off our most precious and limited cognitive resource: attention. These platforms work overtime to hijack our attention by purveying information that arouses curiosity, outrage, or anger. The more our eyeballs remain glued to the screen, the more ads they can show us, and the greater profits accrue to their shareholders."
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