Firefox 4: What You Need To Know - 0 views
STEM Applications - 0 views
What Makes an Image Good for Presentations - Part II | PowerPoint Ninja - 0 views
What Makes an Image Good for Presentations - Part I | PowerPoint Ninja - 0 views
Copyright Infringement: The Darkside of Web 2.0 - 0 views
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One issue with web 2.0 copyright infringement is that most of the offenders do not even realize what they are doing or that it is wrong.
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Creative Commons allows the copyright holder to choose from multiple licenses that describe what rights are being offered in very simple language that is easy to understand.
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Web 2.0 Etiquette for Using an Article or Picture
Miis and Avatars- Fun ideas and tools for classroom lessons - 0 views
Managing Comments and Posts On Student Blogs Using Google Reader - 1 views
Cyberbullying 2010: What the Research Tells Us | Pew Research Center's Internet & Ameri... - 0 views
How-and why-to teach innovation in our schools | 21st Century Education | eSchoolNews.com - 0 views
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An innovation curriculum requires an emphasis on what I am going to call, for lack of a preexisting term, the Five I’s: Imagination, Inquiry, Invention, Implementation, and Initiative
Brainstorming 2.0: Making Ideas That Really Happen - 0 views
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Disney’s rigorous creative process involves 3 distinct phases of idea development, each of which is designed to unfold in a separate room.
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Step 1 asks “WHAT are we going to do?” It’s all about dreaming big. Any idea, no matter how absurd, can and should be suggested. Here, you are defining the big, bold objectives that will shape your project. Room Setup: Airy rooms with high-ceilings are the best locations for thinking big. The team should sit in a circle facing each other to promote collaboration and creative flow.Mentality: Any idea is fair game. This step is not about feasibility, it's about surprise. Set aside your assumptions and push yourself to think in new ways.
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tep 2 asks “HOW are we going to do it?” Now the focus is on creative execution. How will the idea be implemented? Who’s doing which tasks? What’s the timeline? In Disney’s case, this stage would involve sketching out characters, discussing plot, and ultimately building out storyboards. Room Setup: A practical room with a large dry-erase board or wall facilitates strategic planning. The team should sit in a semi-circle facing the board as everyone participates in the execution planning process.Mentality: This is the step where you role up your sleeves and fill in the blanks. You may find a gem of an idea from the first step that needs to be fleshed out. During this phase, seek to resolve every uncertainty around timing, logistics, and feasibility. When something doesn't make sense, question it.
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New Cengage Learning: Instructors and Students: Technology Use, Engagement and Learning... - 0 views
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Today’s college students are juggling multiple demands and are also entering school lacking essential skills, which is significantly impacting their ability to study and focus, according to a survey released by Cengage Learning.
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more than 25 percent of their students enter the classroom without basic skills in reading, writing, math and other areas.
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nearly half of today’s college students hold jobs and 30 percent report being distracted by external responsibilities,
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Educational Leadership:What Students Need to Learn:Knowing Your Learning Target - 0 views
Official Google Blog: What's new with Blogger - 1 views
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