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alberttablante

Evaluation and usage scenarios of open source digital library and collection management... - 0 views

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    Purpose - The purpose of this paper is to evaluate open source software (OSS) for digital libraries and collection management and to propose different utilization scenarios based on the characteristics of the tools. Design/methodology/approach - The tools are assessed on the basis of their technical features and options, the type of the content they manage, the support for common library operations such as cataloging and circulation, the searching support and the interoperability options. Then they are evaluated by users and finally a number of usage scenarios are analyzed based on the results of the evaluation. Findings - The basic findings of the study is that open source digital library and collection management tools offer advanced operations and support various metadata and interoperability protocols with easy and user-friendly interfaces. Most of the tools are extensively used under various settings and establishments already. Language support for the interfaces should be extended with more languages and some tools with limited operations should be improved to be of practical use. Practical implications - The findings of the paper could be used support the selection of specific open source tools for various types of establishments. Originality/value - The study reviews the characteristics of a few OSS for digital libraries and collection management and reveals their specific strengths and weaknesses. It also presents a number of realistic scenarios and proposes the usage of specific tools based on time, technology and staff constraints
Robert Kayton

Usability Study of a Library's Mobile Website: An Example from Portland State University - 0 views

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    To discover how a newly developed library mobile website performed across a variety of devices, the authors used a hybrid field and laboratory methodology to conduct a usability test of the website. Twelve student participants were recruited and selected according to phone type. Results revealed a wide array of errors attributed to site design, wireless network connections, as well as phone hardware and software. This study provides an example methodology for testing library mobile websites, identifies issues associated with mobile websites, and provides recommendations for improving the user experience. [ABSTRACT FROM AUTHOR] [Abstract from ESC Academic Search Complete database] Link: http://eds.b.ebscohost.com.library.esc.edu/ehost/detail/detail?vid=2&sid=32d26eef-5aab-4af2-ad1a-c9624344797d%40sessionmgr115&hid=126&bdata=JnNpdGU9ZWhvc3QtbGl2ZQ%3d%3d#AN=83583519&db=a9h Pendell, K. D., & Bowman, M. S. (2012). Usability Study of a Library's Mobile Website: An Example from Portland State University. Information Technology & Libraries, 31(2), 45-62.
Mark Ness

Microsoft Word - OER Briefing Paper _CETIS without recommendations_ - OER_Briefing_Pape... - 1 views

  • resources
  • not limited to content
  • Learning content
  • ...49 more annotations...
  • 4 • Tools:
  • mplementation resources:
  • yllabi, lecture notes, reading lists
  • projects that support the creation
  • provision and sharing of open content
  • tandards and licensing tools
  • uilding communities of use
  • Educators worldwide are developing a vast pool of educational resources on the Internet
  • open and free for all to use.
  • Inhibitors
  • nitiatives
  • Open Educational Resources
  • open access to high-quality education resources on a global scale
  • more than 3000 open access courses
  • over 300 universities worldwide
  • best-known example of OpenCourseWare sharing
  • can obtain college credit for what they have learned through using USU OpenCourseWare
  • build communities of learners and educators around the content
  • set of tools to help authors publish and support collaborative learning communities.
  • LearningSpace
  • LabSpace
  • eduCommons
  • allows institutions to easily publish OCW content via a ready-made platform
  • for efficient production of course materials
  • digital course resource systems within a university
  • built entirely of creative commons material,
  • ree scholarly material
  • free software tools
  • to help authors publish and collaborate
  • guided by cognitive principles of learning
  • stress the importance of interactive environments
  • eedback on student understanding and performance
  • authentic problem-solving
  • efficient computer interface
  • building a community that will play an important role in course development and improvement
  • user-centred, searchable collection of peer reviewed and selected higher education, online learning materials, catalogued by registered members and a set of faculty development support service
  • contains links to more than 15,500 resources
  • creating a broad and deep body of open educational content using a shared model.
  • encourages institutions to be involved in some kind of established co-operation for sharing resources with others
  • develop a common evaluation framework for all consortium members
  • OpenCourseWare Consortium’s model
  • Endowment Model
  • Membership Model
  • Donations Model
  • Conversion Model
  • Contributor#Pay Model
  • Sponsorship Model
  • Institutional Model
  • Governmental Model
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    EDU681102 - Module 2, Week 2. Mark Ness, article #4.
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