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djplaner

Learning effectiveness of applying automated music composition software in the high grades of elementary school - 0 views

  • The paper is mainly to explore the automated music composition experiences for the students in the high grades of elementary school who are unfamiliar with the professional music theory. The proposed Automated Composition for Music Education (ACME) software was developed to help the students to compose the rhythm and melody themselves, while chord configuration and arrangement are automatically generated.
  • Finally the students in the experimental group using the ACME teaching materials showed a better learning effectiveness at both reaction level and learning level, than those of the students in the comparison group
Elise Green

The value of conceptual models: Theories are types of mental models - 1 views

    • Elise Green
       
      Learning contexts are becoming very digitally driven and so is the future workplace- as a teacher it is our position to make the correct choices to approach our teaching to suit these digital worlds. No matter how new or uncomfortable.  
Eiren Thomas

Learning - 1 views

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    Inspiration, nature, inquire, ask, knowledge, why, mentor, role model, theory, answer.
Alison Alison

Blogs for education - Learning and Teaching - The University of Sydney - 0 views

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    blog ideas. How to use them.
u1044820

Inclusion in the 21st-century classroom: Differentiating with technology - Reaching every learner: Differentiating instruction in theory and practice - 10 views

shared by u1044820 on 06 Mar 15 - No Cached
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    Enjoyed the video showing how technology can teach children in a fun and engaging way to learn but also requiring them to engage in real life problem solving, writing and reflection. Interesting how they chose to access the program from home too. That says a lot. I thought that this would be more middle years teaching. Do you think this could be used in Primary?
Megan Hale

EDC3100_2013_1: Applying Toolbelt theory to EDC3100 - 7 views

  • Scott
  • Scott reported
    • dayitd
       
      Nice advantage taken of a learning opportunity David :)
    • Michelle Thompson
       
      I agree. Can we have some more like this?
    • Megan Hale
       
      And nice use of Diigo annotations! Examples everywhere!!!
djplaner

Mr Robbo - The P.E Geek | Bridging the gap between Physical Education & ICT…Yep I'm a P.E Geek - 8 views

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    One for the HPE folk.  A Victorian PE teacher who labels himself "The PE Geek".
  • ...2 more comments...
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    The key word here is 'Physical' education. I can only condone activities that are of physical nature. If the ICT is restricted to hands controlling a remote then I would not execute them in my PE classroom. I can see how some of these games add excitement to teaching and learning but are they still teaching the kids the fundamentals? You cannot expect a child with no experience in the water to swim proficiently or with confidence no matter how much swimming gamification practise they've had. It is unrealistic and dangerous. Gamification has the ability to help correct techniques in elite athletes and create visuals for young children but is it really helping them with their stamina? Are they giving a 100% or just doing it half-heartedly, more for the fun? Physical education is just that ... physical. It helps your lungs develop and makes you stronger, fitter and healthier. I don't know whether I am for or against ICT in P.E.
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    I didn't look very far in his blog, but it does appear that only the first post is talking about gamification. There are other post where he is exploring a range of resources associated with both the health theory side and also the physical movement. The rationale for sharing this was for the entire blog. To see a HPE teacher that is engaging with a whole range of ICTs, including some you may have problems with.
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    He does discuss other reasons why ICTs should be used in classes, but unfortunately doesn't give enough practical examples. The gamification he talks about most specifically is a dance game on the wii. Now of course the students are taking part in a game, but their bodies are moving just like they would be if they were dancing without the use of the game, so it is definitely physical. Using these types of games in your teaching shouldn't outweigh the the students taking part in physical activity or sports and training, but it should supplement it. I think using ICTs in HPE will help to improve motivation and interest in students who are uninterested in sport, which is a big focus that teachers face, particularly with junior high school girls. Using these games to get them interested is better than forcing them to take part in an activity where they aren't going to put in much effort anyway. ICTs are also immensely beneficial to students studying PE in senior, as a lot more of the focus is on technique and improvement, so using videos to view performance and receive feedback is great for these students. Especially the apps and programs you can get nowadays that let you pause and rewind video, play in slow motion, and draw on the screen (to check if your body is creating the right angles in the movement etc). In primary they wouldn't be so concerned with technique improvement like this, but ICTs can be used to expose students to sports that they wouldn't normally see or experience. Primary students could research and create their own games and sports using the internet and computers. (It is harder for me to think about the primary context, because I haven't had much to do with it). I am sure there are many ways ICTs can be incorporated in the Primary HPE setting, you just need to think outside the box.
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    Oops, I think I got PE Geek confused with a PE blog I was reading recently. After looking at the actual link, this PE geek offers so much more! It is actually great, the apps he talks about are great for primary and secondary.
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