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djplaner

MindRising 2016 - 2 views

  • As an educator, I value the opportunities presented by MindRising 2016 for children and young people to mark the 1916 centenary in ways that promote their historical understanding, help them to connect the past and the present and support them in imagining the future. Whether they are drawing on the evidence to reconstruct past events and localities, investigating change over time or building on the present to imagine possible futures, MindRising offers rich opportunities for child-led and enquiry-based learning and, most importantly, gives voice to that learning though digital storytelling.
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    Competition for Irish school children to use Minecraft to tell stories about Ireland's history and future.
Musq

Taylor & Francis Online :: Inquiry-Based Lessons That Integrate Technology: Their Devel... - 2 views

  • 1. The lesson involves the students themselves in actively using technology for inquiry learning.2. The technology is integral, not peripheral, to the learning activity.3. The lesson focuses on the mathematical concept, not the technology.4. The technology facilitates learning activities that would be more difficult or impossible for the students to accomplish without the technology.
    • Musq
       
      Simple rubric for integration of ICTs in curriculum planning.
kaitlyn ladner

Play based learning - 1 views

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    This is an example of children learning through play
djplaner

EDC3100_2012_1: The weekly ramble (Who are you?) - 0 views

    • djplaner
       
      Feedback from at least one student suggests that this quiz is very repetitive (confirming my original opinion). In that case, feel free not to do this quiz...just look at the reading that follows
  • It's a fairly repetitive quiz but based on good science.
    • djplaner
       
      Student feedback confirms this as being very repetitive...you can avoid doing it if you like.  Just go onto the reading below
April Tyrrell

Ms Cassidy's Classroom Blog - 0 views

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    Ms Cassidy's Classroom blog- involves the blogs of what specific activities her class of six year olds get up to on a daily bases. This class is inviting the world into their classroom by sharing their thoughts and ideas to us all. I believe Ms Cassidy is a teacher that wants to show her students the difference between schools and what they do as a class.
Jasmine Smith

PRE-SERVICE TEACHERS AND TECHNOLOGY: GENDER, TECHNOLOGY EXPERIENCE, BELIEFS AND PREDISP... - 0 views

    • Jasmine Smith
       
      This aligns with the necessity for courses such as EDC3100, as it ensures more active engagement with technology
  • In this case, increasing theinteraction possibilities of pre-service teachers with computer based technologies can be put forwardas a proposal that may decrease the technophobia risk in the long term.
Bridget Bell

The Australian Curriculum v6.0 History: Rationale - 0 views

  • It promotes the understanding of societies, events, movements and developments that have shaped humanity
  • An understanding of world
  • history enhances students’ appreciation of Australian history.
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  • knowledge and understanding is essential for informed and active participation in Australia's diverse society.
  • History is a disciplined process of inquiry into the past that develops students' curiosity and imagination
  • History is a disciplined process of inquiry into the past that develops students' curiosity and imagination
  • nterpretative by nature, promotes debate and encourages thinking about human values
  • interpret sources; consider context; respect and explain different perspectives; develop and substantiate interpretations, and communicate effectively
  • The study of history is based on evidence derived from remains of the past.
Stephen Druery

Some more models - designing ICT-rich learning experience: TIP's problems and ICT solut... - 4 views

  • Learning Problem Technology Solution Relative Advantage Concepts are new, foreign (e.g., mathematics, physics principles). Graphics, tools, simulations, video-based problem scenarios Visual examples clarify concepts and applications
djplaner

How Apple Watch changed Molly's life - 0 views

  • titan.requestAd.push("adspot-728x90-pos1"); The Age Digital Life Latest news Wearables Cameras Mobiles Computers Apps Consumer Security Games Tablets Blog Social Radar Other Tech IT Pro You are here: Home Digital Life Wearables Search age: Search in: Digital Life theage.com.au Web Digital Life
  • The Apple Watch's new feature is called the "taptic engine", which produces what Apple calls "haptic feedback". Haptics, derived from the Greek haptikos, refers to any form of interaction or communication by touch. The watch's engine allows wearers to set vibrations for various alerts and at adjustable intensity - or to send messages by taps to other users.
  • Ms Watt says the integration of haptics with the watch's map function is its most useful feature and is "definitely awesome for me as a deafblind person". It allows her to be directed around London's complex web of streets and alleys without hearing or sight
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    Newspaper article about how the new Apple Watch is opening up a range of new possibilities, in particular for a deaf and blind woman. Mentions the Apple Watch's haptic capability - the ability for the device to give feedback via touch. Likely to be the first widely used example of haptics.
asmith79

English language teacher educators' pedagogical knowledge base: The Macro and Micro cat... - 0 views

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    PCK on English
Alison Alison

leading and learning: Guy Claxton's Magnificent Eight - 0 views

  • Guy Claxton believes that teachers need to focus on how they relate to students in their classrooms. What is important , he writes, are the values embodied in how they talk, what they notice, the activities they design, the environments they create, and the examples they set day after day. These represent the culture of the class.
  • They say, 'lets try'...and, 'what if?'
  • are curious.
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  • can be demanding and skeptical of what they're told.
  • have courage
  • They are willing to take risks and try new things.
  • good at exploration and investigation
  • good at 'sifting' ideas and trust their ability to tell 'good evidence'.
  • requires experimentation.
  • Every lesson invites students to use certain habits of mind, and to shelve others.
  • have imagination.
  • let idea come to them, finding links and connections
  • imagination needs to yoked to discipline
  • ood at creating explanations, making plans, crafting ideas, and making predictions based on their evidence.
  • know the virtue of sociability.
  • They are able to both give their views, receive feedback, and listen respectfully to others.
  • are reflective.
  • Good learners are self aware, able to contemplate their actions to continually 'grow their learning power'.
Aspen Forgan

SpeEdChange: CSUN 2008/A Toolbelt for a Lifetime - 7 views

  • Toolbelt Theory is based in the concept that students must learn to assemble their own readily available collection of life solutions.
  • Task1. What needs to be done? (when possible, break the task down into component parts)
  • Environment1. Where must this be done (or is typically done)?2. Under what time constraints?3. What is the standard method of task completion?4. How does the person with the disability interact within this environment?5. Who is the task being done for? (specifics of teacher, employer, other expectations)
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  • Schools
  • Tools1. What tool best "bridges the gap" between the current skill set and what is needed for task completion?2. If the tool is not already "in the toolbox" (the person has been successfully trained in its use), how does the environmental timeline match with the needed learning curve?3. If it is not possible to use the "best tool" within this environment what is the "back-up tool"? How do we pre-train so the best tool can be used the next time?
  • Skills1. What specific strengths does the person with the disability bring to this task?2. What specific weaknesses interfere with that person's ability to complete the task?3. What is that person's "tool acquisition aptitude" and what tools are they currently comfortable with?
  • must be preparing students to use the technology that will be around in the next decade.
  • The goal is to empower students to continuously assess their changing needs and the ever changing technological environment that surrounds them, and allow them to build their own toolbelts of appropriate solutions to their life challenges.
  • Toolbelt Theory" suggests that we must teach our students how to analyze tasks, the task-completion environment, their own skills and capabilities, an appropriate range of available tools… and let them begin to make their own decisions.
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    I found this and thought it supported the previous article regarding tool belt theory
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    Aspen, did you find the info on the theory, the task or the environment?
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    Hi Colleen, If you open the link, you will find info on all three- theory, task and environment :) The snippets above are what I highlighted
u1000024

Special Education Teachers: Effective Teaching Strategies | Concordia University - Port... - 1 views

  • Effective Teaching Strategies for Special Education
  • Working with Short Attention Spans Set clear expectations for all students. Break assignments into smaller pieces to work on in short time periods. Space breaks between assignments so students can refocus on their tasks. Share ideas with parents so they can help with homework. Carry out everyday routines consistently. Develop a reward system for good behavior, completing work on time and participating in class. Use visual and auditory reminders to change from one activity to the next. This may need to be done several times before the change is made. An egg timer is a good auditory tool that indicates a signal to begin or end an activity
  • Managing Constant Change
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  • Design teaching aids and lessons that are flexible. Add creativity to lessons and homework. Develop easy-to-use monitoring tools that are needs-based. Design lesson plans that can be modified to fit each student. Develop a set of resources and interventions that work.
  • Teaching Effectively
  • Use a multiple-scenario approach to developing lesson plans. Monitor and verify student responses to lessons. Evaluate and adapt lessons as necessary. Use peers to review lesson plans and to develop ideas that might be applicable. Develop and maintain a pool of mentors. Keep a list of resources for teaching, lesson plans and professional development Set a professional development plan for yourself and track your goals Develop or implement a system that allows for easy and comprehensive data collection to help monitor and adapt lessons Gather some tricks of the trade from fellow teachers, including those who do not teach special education.
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    Effective teaching strategies for students with Special Needs
anonymous

Aprimaryschoolteacher.wordpress.com - 3 views

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    The blog that I chose is run by 24 yo, Ashley Azzopardi, a Yr. 5 primary school teacher in Sydney, Australia. Her personal teaching philosophy centers on the notion of inclusive, constructivist-based, positive teaching and learning [more info in post]
angelajhayes

i'VE GOT A PET. - 4 views

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    I thought I'd post this short movie. It's an example of ICT activities being done in a class I had my last practicum in. It is a simple activity that the teacher did, using ICTs that were readily availble.. The teacher takes a traditional printed text being used in guided reading (PM readers) and helps the students produce a digital text based on the language used in the original text. Students select images from google images and then use a digital camera to take photos or video, and manipulate the images using IWB software, to place themselves in the digital text. The images are uploaeded into Movie Maker where additonal text, ddialogue and sound are added. The finished artefact is then uploaded toYouTube so that it can be placed on the school website for sharing. The students and their families can view the new digital text at home. The movie is also presented at the school assembly. The teacher does ICT activities like this on a regular basis in English. If you google Tyalgum Public School and click on More News you can view other ICT activities the Kindergarten, Year , Year 2 class did. I think this type of ICT activity gives the students a sense of ownership of their learning.
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    This is a great activity. Just emphasises how important it is that we know how to use all of these ICTs in the classroom because if we don't know them this activity could take a long time or ICTs wouldn't be used in such a great way. Out of interest how long did it take?
djplaner

The Wrath Against Khan: Why Some Educators Are Questioning Khan Academy - 0 views

  • But that's the crux of the problem right there: lecture-demonstrations. Although there's a tech component here that makes this appear innovative, that's really a matter of form, not content, that's new. There's actually very little in the videos that distinguishes Khan from "traditional" teaching. A teacher talks. Students listen. And that's "learning." Repeat over and over again (Pause, rewind, replay in this case). And that's "drilling."
    • djplaner
       
      So is this "replacement", "amplification" or "transformation"? At a base level it's amplification in that the learner can pause, rewind and replay. Not something they can do in typical lecture demonstrations.
  • They point to studies that find while students receive these sorts of videos positively, they are actually learning very little or learning very superficially
  • Physics teacher Frank Noschese, for example, contrasts the video of Khan's explanation of force with a video documenting his students' exploration of force through hands-on experimentation.
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  • But as some people have found, this sort of reward system on Khan Academy may encourage completion of material for the sake of badges, rather than for the sake of learning itself.
    • djplaner
       
      The ramifications of changes wrought by ICT can lead to unexpected consequences. Yes, students may be completing all of the Khan Academy activities, but are they learning? How long do they retain that learning?
  • Khan Academy has expanded from just creating videos to include a whole platform through which students can move through the content, including analytics for teachers and parents to track them
    • djplaner
       
      Replacement, amplification or transformation? Teachers should always have been tracking student progress. Khan Academy makes it much, much easier - so amplification. But Khan Academy also makes it easy for the parent's to track - amplification or transformation?
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    Another article looking at the argument between those who see Khan Academy as "the bees-knees" and those who see some problems. There's a point about "lecture-demonstrations" (the model used by Khan) that is particularly relevant to this cause and the idea of the RAT framework.
jwalker81

Beyond the Worksheet: Playsheets, GBL, and Gamification | Edutopia - 3 views

  • Engagement:
    • jwalker81
       
      An obvious candidate for one of the reasons for using ICT.
  • The website Quia contains games that mimic popular games such as Battleship and Jeopardy. The teacher can type the worksheet questions into templates to quickly and easily create games for students to play during class or for homework. I personally would create these playsheets in the five-minute passing period before my students came into class. They would eagerly ask me to make playsheets.
    • jwalker81
       
      Something like this might be useful for EDX3280
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    Good article outlining how technology may be used to increase engagement. While turning worksheets into games may not be as ambitious as I would like this could be a good starting point.
djplaner

The Electronic Digital Computer - How It Started, How It Works and What It Does - NYTim... - 7 views

  • Whether it is solving a differential equation on the motion of charged particles or keeping track of a nuts-and-bolts inventory, the digital computer functions fundamentally as a numerical transformer of coded information. It takes sets of numbers, processes them as directed and provides another number or set of numbers as a result
  • Among the characteristics that make it different are the flexibility with which it can be adapted generally to logical operations, the blinding speed with which it can execute instructions that are stored within its memory, and its built-in capacity to carry out these instructions in sequence automatically and to alter them according to a prescribed plan.
  • Despite its size and complexity, a computer achieves its results by doing a relatively few basic things. It can add two numbers, multiply them, subtract one from the other or divide one by the other. It also can move or rearrange numbers and, among other things, compare two values and then take some pre-determined action in accordance with what it finds.
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  • For all its transistor chips, magnetic cores, printed circuits, wires, lights and buttons, the computer must be told what to do and how
    • djplaner
       
      Increasingly there are algorithms that mean that the computer doesn't need to be told what to do. It is capable of learning. For example, in the past computers couldn't drive cars on the road. To do this the computer would have to be told how to do everything - accelerate, turn, how far to turn etc. The new algorithms are such that a computer (actually probably many computers) can drive a car without being told what to do (not a perfect analogy, but hopefully useful)
  • If the data put into the machine are wrong, the machine will give the wrong answer
  • Developing the software is a very expensive enterprise and frequently more troublesome than designing the actual "hardware
  • o specify 60,000 instructions
    • djplaner
       
      Facebook reportedly has at least 62 million lines of code (instructions) to make all of its features work.
  • This requires an input facility that converts any symbols used outside the machine (numerical, alphabetical or otherwise) into the proper internal code used by the machine to represent those symbols. Generally, the internal machine code is based on the two numerical elements 0 and 1
    • djplaner
       
      This applies to any data that an ICT uses - pictures, sound etc. It has to be converted into 0s and 1s (binary digits) that software can then manipulate
  • The 0's and 1's of binary notation represent the information processed by the computer, but they do not appear to the machine in that form. They are embodied in the ups and downs of electrical pulses and the settings of electronic switches inside the machine
  • The computational requirements are handled by the computer’s arithmetic-logic unit. Its physical parts include various registers, comparators, adders, and other "logic circuits."
    • djplaner
       
      This is the bit of the ICT that does the manipulation. Everything you do to manipulate data (e.g. apply Instagram filters) is reduced down to operations that an arithmetic-logic unit (ALU) - or similar - can perform
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    An "ancient" (1967) explanation of how a digital computer works - including some history.
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