Starfall is a free learn-to-read website. It contains various interactive activities and games related to the essential components of early reading. Primarily designed for first grade, Starfall is also useful for pre-kindergarten, kindergarten and second grade.
Why UDL?
Designed for early readers, Starfall features activities and games that build decoding skills such as the pairing of sounds with letters and letter combinations.
Readability is a simple tool that makes reading on the web more enjoyable by removing the clutter around what you're reading.
Why UDL?
Readability allows the user to customize the display of information by reducing visual distractions that surround written text on the web.
Strategy Tutor is a web-based tool designed to support students and teachers doing reading and research on the internet.
Why UDL?
There are an array of scaffolds built into Strategy Tutor that support strategy development: support for evaluating information on the internet, support for evaluating search results, and more!
Use this site to create, share, publish, and read digital books that engage and support diverse learners according to their individual needs, interests, and skills.
Why UDL?
Book Builder books can include text, images, and audio, providing options for authors and multiple points of access for readers.
UDL Editions take advantage of the flexibility of digital media to reach and engage all learners. Leveled supports and the Texthelp Toolbar balance challenge and support for each learner, ages 10 and up. Select your book to get started!
Why UDL?
The text-to-speech feature in UDL Editions is an excellent example providing options for visual information. Press "play" in the toolbar to hear the story read aloud. This feature not only benefits students who are blind or visually impaired, but students who are struggling readers or who are English Language Learners as well.
Quizlet is a lightning fast way to memorize vocabulary lists. It's like flashcards, but much more fun and interactive.
Why UDL?
Creating flash cards is a method to support memory and transfer through the process of creating a visual or textual reminder of information. This process is likely to be most effective when intentional strategies, such as using mnemonic devices are understood by students and developed though practice.
WatchKnow is a free, online video library with links to more than 11,000 videos in 2,000 categories including history, math, science and other subjects.
Why UDL?
Presenting ideas through video is another way in whcih key concepts can be illustrated non-linguistically.
Use Webspiration to map out ideas, organize with outlines and collaborate online with teams or colleagues.
Why UDL?
Implementing Webspiration's array of visual thinking models into the classroom is an effective way to guide students' information processing.
Scratch is designed to help young people (ages 8 and up) develop 21st century learning skills. As they create and share Scratch projects, young people learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
Why UDL?
Scratch provides students with an array of ways to demonstrate learning - through creating interactive stories, animations, games, art.
Glogster allows you to create "interactive posters" to communicate ideas. Students can embedded media links, sound, and video, and then share their posters with friends.
Why UDL?
Glogster is a unique tool that allows students to communicate their learning as well as their creativity!
Animoto provides tools for making videos by using animation to pull together a series of images and combining with audio. Animoto videos or presentations are easy to publish and share.
Why UDL?
Making a video presentation by combining music and images is another creative way through which students can express their ideas.