The aim of the project is to create a lightweight 3D engine with a very low level of complexity - in other words, for dummies. The engine can render using , and WebGL.
Good cinema should always be three-dimensional - but good sound and good cinematography can make a film 3D without the silly glasses and the headaches.
Eve (Realm DOP) talks us through her top 6 tips for quickly adding depth to your shots, and separating the foreground and background!
So you have seen all the cool stuff WebGL can do, how do you do it? Well, turns out it is not too hard with Three.js. This short presentation shows how to do cool things with WebGL.