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Liz Huttner

Have a Free Flight to Mexico With Your Taco? - NYTimes.com - 0 views

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    These location based programs are a mixture of awesome and scary.
amy hoffmaster

Rough Type: Nicholas Carr's Blog: New frontiers in social networking - 2 views

  • NeuroPhones promise, by obviating the need for conscious human agency in the processing and transmission of updates, to bring us much closer to fulfilling the true realtime ideal, opening up enormous new opportunities not only in "human behavior modeling" but also in marketing.
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    NeuroPhones are really scary. True realtime? What will the not so distant future bring?
Drew Nelson

Kids Tagged With RFID Chips? The Creepy New Technology Schools Use to Track Everything ... - 2 views

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    In general, these systems consist of a school photo ID card affixed to a lanyard that is worn around the student's neck. The ID has a RFID chip embedded in it. The tag includes a digit number assigned to each student. As a student enters the school or pass beneath a doorway equipped with an RFID reader, the tag ID is read, recorded and sent to a server in the school's administrative office. The captured data not only provides an attendance list (sent to the teacher's PDA), but tracks the student's movement throughout the day.
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    I like that it makes attendance easier to monitor but still seems kinda creepy...and there's always a way around those systems....
Hongge Ren

Pranav Mistry: The thrilling potential of SixthSense technology - 3 views

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    http://www.ted.com At TEDIndia, Pranav Mistry demos several tools that help the physical world interact with the world of data -- including a deep look at his SixthSense device and a new, paradigm-shifting paper "laptop." In an onstage Q&A, Mistry says he'll open-source the software behind SixthSense, to open its possibilities to all.
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    Hi there Hongge, thanks for sharing this amazing video. He's managed to bridge certain key technologies and made them more intuitive for the daily user. It's great that he's made it open-source too! Maybe we could pay a visit to MIT to check it out? I wonder though, whether such a device would in the future not only project thoughts and programs but also capture user data and begin to 'suggest' or advertise certain things to you. Scary but the potential is enormous. Again, thanks!
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    Thanks, Matthew. That video was actually filmed three years ago (yes, even before iPhone 4) and I wonder if Pranav is still at MIT Media Lab. Maybe Karen knows more about him and could make an introduction for us? Machine learning and personalizing content for us is already happening. Personally, I like the idea of personalized content simply because nowadays we can be so easily info-overloaded. It is quite normal for CEOs and political leaders to digest pre-screened/selected info by their secretaries and/or advisers, right? And Google has been doing this for advertising to consumers. I don't mind the right ads appear at the right time when I need the product or service. What really strikes me about Pranav's idea is that it reminds me about the movie Inception, where you can transplant an idea into someone's mind and the distinction between reality and the virtual world is so blurry.
Chris Dede

Video Games Win a Beachhead in the Classroom - NYTimes.com - 4 views

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    To what extent should videogames be used in classrooms, and what is the research support for this?
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    Note the author characterizes the National Educational Technology Plan as a "manifesto." Quoting this article, "... in March, Arne Duncan, the secretary of education, released a draft National Educational Technology Plan that reads a bit like a manifesto for change, proposing among other things that the full force of technology be leveraged to meet "aggressive goals" and "grand" challenges, including increasing the percentage of the population that graduates from college to 60 percent from 39 percent in the next 10 years. What it takes to get there, the report suggests, is a "new kind of R.& D."
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    A bunch of especially interesting quotes toward the end: "This concept is something that Will Wright, who is best known for designing the Sims game franchise...refers to as 'failure-based learning,' in which failure is brief, surmountable, often exciting and therefore not scary... According to Ntiedo Etuk, the chief executive of Tabula Digita...children who persist in playing a game are demonstrating a valuable educational ideal.... 'They'll fail until they win.' He adds: 'Failure in an academic environment is depressing. Failure in a video game is pleasant. It's completely aspirational.' It is also, says James Paul Gee, antithetical to the governing reality of today's public schools. 'If you think about kids in school - especially in our testing regime - both the teacher and the student think that failure will lead to disaster,' he says. 'That's pretty much a guarantee that you'll never get to truly deep learning.'"
Xavier Rozas

Augmented Earth...cool or really, really scary! Watch this video! - 1 views

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    Orwell missed the mark with his vision of a society that is policed by a single panoptical entity (government). WE ARE BIG BROTHER! Regardless of use, taste or even civility, the masses are using their digital recorders to capture everything. These students have developed a very interesting aggrigator of live video cams that layers over Google Earth sat feeds....Check this out!
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