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Maung Nyeu

Rewards of Role Reversal: Teachers Learn, Students Teach | MindShift - 2 views

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    A school where teachers learn and student teach - a role reversal. The district turns to an under-utilized but incredibly valuable resource - its students.
Tomoko Matsukawa

A Bias for Action: How Effective Managers Harness Their Willpower, Achieve ... - Heike ... - 1 views

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    This is not necessarily related to technology but think is relevant to the concern presented by Dr Turkle on 'multitasking'. Many of us and current management have fostered the bad habit of multitasking, responding to the expectation that we will respond immediately, seek to keep ourselves busy to reward our brain... This famous book by Ghoshal introduces the concept of 'active non-action'. Figure 2-1 provides 4 types of managerial behaviors (the detached, procrastinators, frenzied and the purposeful). how many of us are being 'the purposeful' today? 
Uly Lalunio

The Chemistry of Information Addiction: Why We Want to Know the Answer - Scientific Ame... - 3 views

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    This article scientifically explains why humans crave for information. Research suggests the notion that midbrain dopamine neurons are coding for both primitive and cognitive rewards. This sounds like section of our brain still prefers to be strongly wired as behaviorist and cognitivist over constructivist.
Bridget Binstock

Digital Media & Learning Competition Aims to Recognize and Reward Learning Outside the ... - 2 views

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    This is more of an FYI. It was posted on the TIE Facebook site, but just in case you didn't see it, I thought this was interesting if you wanted to either read about it or compete in it!
anonymous

I'mOk App - Gamefying the act of staying connected to parents - 0 views

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    I'mOK is a mobile app that rewards your kids for taking responsibility for staying connected. Checking in with parents is gamefied so that by checking-in to locations earns you points.
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    interesting premise.. first thing I thought was, it's taking something kids *might* be into (gameification, badges, etc) and mixes it with something they dread (letting their parents know where they are, what they're doing) -- what's the point for kids? What benefit can they draw? Why would they want to earn badges or points in game/app their parents suggested? ... But as the homepage suggests, the premise of parents using this app/system to translate the app's points into real-life rewards (a currency system that parents & kids can negotiate together)... that's an interesting idea. Maybe this kind of arrangement can actually work in some cases. But with gameification in general, I'm wondering about the likelihood of true internalization. Usually we're wondering the question of if kids are actually learning content for the long-term when intertwining it with the motivating factors of game elements. But now this adds on a layer of moral values, obligations, responsibility... are kids going to internalize that they should keep their parents in the loop cause their parents worry, it's the right/responsible thing to do? Or will it stay at the "well I'm earning points/money/privileges"...
Andrea Bush

Mobile Technology at the US Air Force Academy - 0 views

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    In an effort to increase meaningful engagement in class, The Center for Physics Education Research (CPER) at the Air Force Academy is developing a "technology based system for monitoring student participation in all classroom activities on a daily basis and providing real-time scoring data to instructors through a mobile device such as an iPad TM, iPod TouchTM, or AndroidTM based device. Students will be rewarded for showing evidence of classroom engagement."
Chris McEnroe

Bruce Braley, Shawn Johnson introduce P.E. legislation | The Des Moines Register | DesM... - 1 views

    • Chris McEnroe
       
      What does he base this statement on?
  • “Expanding technology use in PE class will make fitness more engaging for kids and more effective, teaching students how to stay active and combating childhood obesity,” Braley said.
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    I could see that being useful because it provides immediate feedback and used correctly could impact reward networks.
Amanda Bowen

Forget an essay -- earn a scholarship with a tweet - CNN.com - 7 views

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    NOW!!! THIS IS REALLY COOL!
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    I wish it was this easy when I applied to undergrad. 
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    interesting point that the MBA admissions director from University of Iowa mentions. Admissions dept.'s are finding traditional application essays stale. New/social media outlets like twitter are bringing back originality and creativity. Maybe embracing Tweets as a medium is like a page-limit on a paper assignment. The constraints force students to really hone in on their points, and convey it as succinctly and clearly as possible? Conveying an entire thought/argument in 140 characters... it isn't easy, and perhaps those who can do it best are really effective 21st century communicators, and are worth rewarding/supporting.
Chris McEnroe

Rewarding students with technology - 2 views

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    These students were successful within a primarily online environment is spite of not owning their own computer.
Rupangi Sharma

Rethinking Student Motivation Why understanding the 'job' is crucial for improving educ... - 1 views

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    In Disrupting Class we explained that prosperity is a bittersweet reward. Poverty often serves as an extrinsic motivator for some students, as it causes them to endure monolithic, batch teaching of subjects like math and science. When prosperity has removed this source of motivation, the solution must be to make learning intrinsically motivating. Student-centric learning will play a key role in addressing this challenge. The purpose of this paper is to draw upon another model from our research on innovation to dive more deeply into students' motivation to learn. If children are motivated to learn and if we enable each one to learn effectively, we will have an education system with a great performance record. As the late educator Jack Frymier often said, "If the kids want to learn, we couldn't stop 'em. If they don't, we can't make 'em."
Eric Kattwinkel

TED talk: 7 ways games reward the brain - 1 views

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    A look at the way games deal with motivation, and lessons for business, education and government. I'd be curious to know how many non-game enthusiasts would be convinced.
Aimee Corrigan

Computing our Children's Future - 0 views

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    "Simply put, computing drives innovation in all fields. Our society needs professionals with the ability to solve problems across multiple disciplines. And the rewards for doing so are huge."
Chris McEnroe

Teaching: Prepare and Connect | U.S. Department of Education - 3 views

    • Chris McEnroe
       
      Seems to me to be a real disconnect with respect to assessment. Assessment, testing in the old model, did not authentically serve the learner. It served the system (modeled on the industrial reward paradigm). If we are focused on learning, assessment only serves the learner in terms of feedback but not as "assessment" as in: you worked hard and you get an 'A'. Getting an 'A' has even less relevance in the 21st centruy paradigm.
  • Educators can view and analyze their practice and then innovate and customize new ways to refine their craft in light of new insights.
  • PBS TeacherLine
  • ...4 more annotations...
  • PBS TeacherLine
  • The technology that enables connected teaching is available now, but not all the conditions necessary to leverage it are
  • 3.0 Teaching:
    • Chris McEnroe
       
      I don't think this is intentional but I love the catch phrase of "3.0 Teaching" as a play off of Web 2.0.
Chris Dede

Schools weigh risk, benefit of Facebook - CSMonitor.com - 3 views

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    what is gained, what is lost
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    I am really surprised to see that teachers are using facebook for class assignments. Why can't students and teachers use the school website for posts and responses. I don't expect to get work related information through facebook, so why should students be expected to do their 'work' in a social medium? Should schools post homework in facebook? Almost all schools have a website. Use it.
anonymous

A Digital Promise to our Nation's Children - 1 views

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    High-lites the "Digital Promise" federal initiative. It is based on the idea of harboring new educational technologies based around a business model that rewards entrepreneurship
Uche Amaechi

BYOD - Worst Idea of the 21st Century? : Stager-to-Go - 7 views

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    Uche, you keep posting stuff I have a problem with- OK I understand that BYOD policies may not be so great but I really believe that familes should shoulder some of the costs for hardware since degredation is such a problem. The schools can have agreements with vendors to provide certain laptops or tablets for a certain price point and they can design their systems to support these items. Parents are expected to purchase backpacks, binders, and school supplies. When parents can't provide these back-to-school supplies, schools cover it. The same should be for computers. Speaking as a middle class parent (refer to above article) I believe this is an important investment in our schools so that they can focus on hardware support and software implementation/ integration.
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    @Allison and Uche - I am torn. While I initially thought BYOD was a good idea so that schools would have to stop "blaming" their fiscal woes on their inability to integrate emerging technologies into the curriculum, I now have some appreciation with points from this article - especially around "false equivalences" and "enshrining inequities" in light of my own children's "bring your own electronic device" day that took place two weeks ago. As a school wide reward for meeting their Accelerated Reading goal, all students were told they could bring an electronic device to school to "play" with on Friday afternoon. This prompted my kids to call me (Skype) on Thursday night and ask me if I could buy them a DS or a SmartPhone that NIGHT so that they could bring either of those devices to school for the celebration. Now mind you, my kids have access to lap tops, iPad, Smart Phones, Wii games, GameBoy, iPods, Flip camera, digital camera, etc - albeit not their OWN - but still access to them for use (when Mom and Dad are not using them). But apparently, of the devices left that Mom and Dad weren't using, none of them were "cool" enough for this event. That got me wondering if BYOD might have the same effect on our learners making those who don't have the latest and greatest feel bad or less adequate then their friends or classmates who could bring something they deemed as "better?" Allison, your point seems to be that requiring parents to cover the expense of a digital device as a requirement for school is not a bad idea, but I think you are referring to expecting the SAME device to be purchased and used, not myriad devices with various capabilities, features and functions - am I understanding you correctly? And if we did try to mandate parental supply of digital devices, would we have a different kind of fight on our hands because, as consumers, parents might have their own biases around what they deem is the best device of all (not just PC vs MAC or iOS vs Android, but sma
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    I still believe that a system properly designed could mitigate some of your concerns. In reality, schools can not support any device that a student brings in. They are capable of supporting a certain number and if they build relationships with the vendors to sell those devices that the school is capable of supporting then families will be aware that the school will offer the best deal on the items that are compatible. Every year the school recommends items for back to school supplies. If the laptop could replace all of the binders it might be worth it. There are many factors to consider but the biggest obstacle is that schools maintain such old equipment because of their budget woes. Even when we can purchase the latest and greatest software, the computers can't run it.
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    What a great debate you guys are having! One point worth considering is that typically the parents are responsible for purchasing the supplies, while the school is responsible for providing the content (textbooks, workbooks, handouts, worksheets, videos, etc). In the near future these devices may also be the primary sources of content, replacing textbooks altogether. I would hope perhaps funding for textbooks could be transferred to funding for these devices. I would also hope that the price of these devices drops significantly (is the $35 tablet in our future?). Then of course the question of who pays is less important. In my job producing educational video for publishing companies, I spend way too much time dealing with various formats and compatibility problems with browsers, so I'd love to see a future where this becomes more standardized.
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