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Chris Johnson

Biology Lab Escape ("Escape the room" type flash game) - 0 views

    • Chris Johnson
       
      Try playing through this "escape the room" type flash game. You have to conduct an experiment as part of the solution. In this case the experiment is trivial and its validity is questionable, but couldn't we create a similar game as a performance assessment? If you get stuck, you can click "walkthrough" for help (including a video of the solution). Yes, I know there are many advertisements.
    • Xavier Rozas
       
      Chris don't you find the spastic picking up and inspecting of random artifacts laying around the castle, maze, forest, etc..hoping for a dialogue box to blurt out '..Just a regular newspaper...But what's this, a secret code puzzle left unfinished?!' is a flat experience. Don't get me wrong, I love easter eggs, but the hunt is a pain in clunky 2D.
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    Consider the possibilities for a performance assessment while playing through this simple "escape the room" game. The validity of the experiment involved in the solution is questionable.
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    Escape games are very big in the publishing industry right now due mostly to their inquiry based assessment and the low development cost compared to highly immersive first-person games. The biology lab escape is one of the better ones that I've seen out there. Thanks Chris!
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    I played for about 8 minutes and then grew tired of the game. I am curious how assessors would have graded my performance. I found the easier way to "escape the room" was to close the browser window.
Cameron Paterson

Pedagogical enhancement of open learning - 1 views

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    A small but very pertinent article in the recent edition of the International Review of Research in Open and Distance Learning (IRRODL) by Seth Gurell, Yu-Chun Kuo and Andrew Walker called The Pedagogical Enhancement of Open Education: An Examination of Problem-Based Learning1 is a real gem. The Pedagogical Enhancement of Open Education is a gem because it is focussed on pedagogy and online open learning. Gurell et al argue from a review of the literature and practical experience that problem based learning can work well with online open education. For example, traditional problem-based learning requires the learner to find and review resources which are usually print based materials such as books, journals, newspapers and so on, many of which take time to locate and access. However, using problem-based online learning using open education resources can remove much of the distraction of finding resources and enable greater attention to the learning task. Although problem-based learning (PBL) may not be suitable for all types of learning, a review of the research does indicate that students perform equally well using PBL as they do in traditional learning. Students engaged with PBL also perform better on retention tasks and on explanatory tasks, reveal Gurell et al. There are many sources of open educational resources. Two such examples that are well known are the Open Education Resource (OER) Commons, the Open Courseware Consortium. However, others such as Academic Earth, Scientific Commons, and Project OSCAR are also interesting. The Pedagogical Enhancement of Open Education is a very succinct review of online PBL and its fit with open online learning. Gurell et al have provided an excellent review of the versatility of online open education and how to maximise pedagogy to achieve improved learner outcomes.
Chris Dede

Better measures of college performance | Inside Higher Ed - 2 views

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    better predictors of higher education value added
Kasthuri Gopalaratnam

Teacher Collaboration: The Missing Link in School Reform? - Teaching Now - Education We... - 0 views

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    An interesting discussion on how collaboration among teachers leads to an improved student performance
Erin Connors

Colleges Awakening to the Opportunities of Data Mining - 0 views

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    Arizona State University is using data mining to collect information on their students and help guide them to the "most appropriate major". also, in class, using data collection methods, teachers collect information to be used in assessment Ex: "Ms. Galayda can monitor their progress. In her cubicle on a recent Monday, she sees the intimacies of students' study routines - or lack of them - from the last activity they worked on to how many tries they made at each end-of-lesson quiz. For one crammer, the system registers 57 attempts on multiple quizzes in seven days. Pulling back to the big picture, a chart shows 15 students falling behind (in red) and 17 on schedule (in green)."
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    wow this is kind of bothersome on some levels and kinda amazing on other levels. While I can see the benefit of understanding where and how a student is more likely to succeed, I think there are some potential dangers with such a system. There is the what I would imagine the psychological effect of such a program and I am thinking particularly about STEM fields where women are already way under-represented and often self conscious about their performance, do you really also need a system telling you you shouldn't be majoring in that as well cause you're not performing at that point....or what about a student who really wants to be an engineer but maybe hasn't been fully prepared with the appropriate math courses in high school, would he or she be filtered into another major? I understand using such a system as a means to target help for example if a student could get an assessment of where they currently are, where they want to go and how to get there....
Maria Anaya

Don't Facebook & text during class, email instead | Social Media in Higher Education - 2 views

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    In-class multitasking and academic performance
Tomoko Matsukawa

Scratch: Programming for All (MIT Media Lab - Lifelong Kindergarten) - 0 views

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    I see similarity in what CEEO is trying to achieve with MIT's Scratch project. Emphasis on creativity, learning from others, reflecting on process. Figuring how to assess its performance remain as an issue here as well. 
Tomoko Matsukawa

Governor Signs Steinberg Bill to Redefine API | Senate President pro Tem Darrell Steinberg - 0 views

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    ''Previously, standardized tests accounted for 100% of a school's API (academic performance index). Under the new rules California high schools will have no more than 60% of students' test scores contribute to their API. ''
Jeffrey Siegel

Big Data for Education: Data Mining, Data Analytics, and Web Dashboards - 5 views

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    "So-called "big data" make it possible to mine learning information for insights regarding student performance and learning approaches. Rather than rely on periodic test performance, instructors can analyze what students know and what techniques are most effective for each pupil. By focusing on data analytics, teachers can study learning in far more nuanced ways."
Maung Nyeu

Online Schools Score Better on Wall Street Than in Classrooms - NYTimes.com - 1 views

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    A Stanford University group tracked students in eight virtual schools and found that "in every subgroup, with significant effects, cyber charter performance is lower." K12 Inc. made large profit, but at what cost?
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    It is sad that every good idea gets hijacked for 'profit-maximizing'
Diego Vallejos

In Praise of Performance Pay-for Online Learning Companies - 1 views

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    Opinion in EducationNext
James Glanville

Online Algebra I Class Can Boost Rural Students' Access, Skills - Inside School Researc... - 0 views

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    Interesting EDC study showing positive results with an online Algebra course for rural students in Maine and Vermont.    The 8th graders taking the virtual algebra course performed much better and were more likely to take advanced math classes by the 10th grade.  It's an example of educational technology being used in a very effective and appropriate way to address rural student equity issues.
Stephen Bresnick

Online Schools Score Better on Wall Street Than in Classrooms - NYTimes.com - 1 views

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    This article is further proof that many of the emerging educational technology initiatives are driven not by student performance but by the desire to earn profits. K12,inc. seems to be a particularly shady (and highly successful) business in this regard.
Allison Browne

Group Seeks to Expand Top Teachers' Reach - Teacher Beat - Education Week - 1 views

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    I've been waiting for this to happen-- High performing teachers will be maximized by somehow giving them more students. Shaky premise especially when teacher burnout is considered or just plain sickness.
Katherine Tarulli

Kindergarten Augmented Reality Tool Gets Performance Boost - 2 views

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    This article features an augmented reality reading app for preschoolers and kindergarteners that includes teacher resources such as video tutorials and lesson plans.
Bharat Battu

Technolog - Adobe gives up on mobile Flash, focuses on open Web standards - 1 views

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    in response to Jen Lavalle's post about games having to go cross-platform to survive. Adobe, makes of the Flash platform, have announced they are stopping further development of the plugin for mobile devices. They are instead now going to focus on open standards (like HTML5), to allow content to be viewed on all modern devices (mobile and computers) with no plug in required. They will also focus on tools to allow developers to push content speciically to the app stores of today's most popular mobile devices. This is a good & bad sign for app developers who use Flash (lots of them, it's been an industry standard for years. Flash has suffered from terrible performance on mobile devices, so it's good to see Adobe acknowledging the need to do something different for their mobile strategy. But what this means for the tools developers will (need to learn to) use? TBD...
Bharat Battu

Reflex : Math fact fluency - the next generation. - 3 views

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    The school I am interning at (The Carroll School) is using this in their middle school math classes. Small class sizes typically (4-8 kids /  class), and it's a 1:1 school where every child has a laptop. But - it's working well for designated independent work time in the math classes I've observed- where each kid is asked to play the game for 15 minutes on their own. Kids have their own profiles- and there are several different math mini games they can play, each game focusing on different math skills. Each mini game involves different game mechanics and art styles. But all games involve using arithmetic skills and math concepts to solve problems that progress them in the game. Good performance gives the kids in-game credits/money that they can use to customize their in-gam avatar. 
Kasthuri Gopalaratnam

How About Better Parents? - NYTimes.com - 1 views

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    "The performance advantage among students whose parents read to them in their early school years is evident regardless of the family's socioeconomic background. Parents' engagement with their 15-year-olds is strongly associated with better performance in PISA."
Maung Nyeu

http://www.kansascity.com/2011/11/22/3281924/high-tech-tools-click-for-learning.html - 2 views

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    Karen Cator, director of education technology with the U.S. Department of Education touts keystroke-sensitive algorithms are capable of guiding students for learning, accessible to teachers, parents and the students. "Education technology, as in the gaming world, has the ability to assess performance every step of the way, comparing students to classmates across schools, districts, states and the world, with immediate feedback and direction. No final exam necessary."
Jennifer Hern

EBSCOhost: Black-White Gap Widens Faster for High Achievers - 0 views

  • From kindergarten to 5th grade, he found, the achievement gaps grew twice as fast among the students who started out performing above the mean than they did among lower-performing children.
  • "The long-term implication of this is that, if these gaps continue to grow throughout their schooling career, even kids who enter kindergarten with high levels of readiness are going to end up falling below where they started," said Mr. Reardon.
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