The presentation on the ARG alien abduction in class today reminded me of this awesome news story a couple months back. Sans fancy technology, a school staged an alien abduction for its students. Unfortunately, they got some flak for the War of the Worlds effect it had on the younger kids. But this school seems really awesome and I hope no one got disciplined for providing an innovation learning experience.
Great site with lots of innovative ideas. I love the idea of 3-D instruction manuals. Finally, a chance to put my furniture together right the first time.
That takes care of the display challenge, now if we could only develop a more sophisticated and biologically intuitive method of data entry (no keys or multi-touch surface), the world will be a very different place. Def. an emerging technology with wild educational/training implications.
If you have not actually played with this developing technology, it is easy and impressive. The implications and applications for this simulation media in education (e-learning, adult, multiple intelligence assessments) are great.
Check out this informal use of AR called Urban Sleuth. In addition to participating the platform also allows you to create your own content. Might be something fun to do as a cohort before it gets too chilly!
<>-- This is a place to share digital designs that can be made into real, physical objects. Let's create a better universe, together!
Why be virtual when you can make it real...
When I was a little kid, a strange little kid, I believed this scenario was playing out and that I was the only human that ever existed...You too?
This is a full matured approach to the UI and emersive properties of AR & VR. But as usual, the vision of this new world mirrors present paradigms just with futuristic technical applicatios...playing vinyl records and adjusting the rabbit-ears on their TV to watch Survivor Season 325
Many believe AR is the tipping point for mobile phones to supplant desktop searches in the next few years.
Things in our real-world tagged with barcodes could provide much more information, which could Internet of Thingsthen be updated without having to change the original tag
Participating teams will compete in a high-tech, city-wide scavenger hunt that will take place through downtown Boston on the afternoon of Friday, October 9th.
The hunt will be played entirely over your mobile device (yes, any phone can play). Our unique gameboard will challenge your wits, skills and stamina as you trek across the city, deciphering clues and solving challenges.
Each company fielding a team must represent themselves with a senior member of the organization.
This sounds interesting. An interactive game right here in Boston. Would you consider this augmented reality? Anyone want to get a group together and play? It says we "must represent [ourselves] with a senior member of the organization." Would you be interested, professor/TFs? (Post a reply to this link if you do and send me an email just in case - jhnsn.c@gmail.com)
There are no Aliens attacking and the threat of anilation is actually quite real. This is the narrative and inquiry learning that Jungrau has loaded on their rental iPhones for park visitors.
Think for it as a living museum fighting for life and YOU are the FBI agent...or chemist.
I saw some (bad) reality tv program about a family who did this and the wonders it resulted in for this family's quality of life ... I like this idea, especially coupled with discussion afterward among the participants who can, perhaps, realize what all the time spent in Facebook, Twitter, texting, etc. takes away from ....
The focus of the men's attention -- and of their smartphone cameras -- was a tiny black and white square, a two-dimensional barcode that, thanks to "augmented reality" (AR) software, brought to life the object of their desire.
Note the author characterizes the National Educational Technology Plan as a "manifesto."
Quoting this article, "... in March, Arne Duncan, the secretary of education, released a draft National Educational Technology Plan that reads a bit like a manifesto for change, proposing among other things that the full force of technology be leveraged to meet "aggressive goals" and "grand" challenges, including increasing the percentage of the population that graduates from college to 60 percent from 39 percent in the next 10 years. What it takes to get there, the report suggests, is a "new kind of R.& D."
A bunch of especially interesting quotes toward the end: "This concept is something that Will Wright, who is best known for designing the Sims game franchise...refers to as 'failure-based learning,' in which failure is brief, surmountable, often exciting and therefore not scary... According to Ntiedo Etuk, the chief executive of Tabula Digita...children who persist in playing a game are demonstrating a valuable educational ideal.... 'They'll fail until they win.' He adds: 'Failure in an academic environment is depressing. Failure in a video game is pleasant. It's completely aspirational.' It is also, says James Paul Gee, antithetical to the governing reality of today's public schools. 'If you think about kids in school - especially in our testing regime - both the teacher and the student think that failure will lead to disaster,' he says. 'That's pretty much a guarantee that you'll never get to truly deep learning.'"
Our teaching and learning habits are useful but they can also be deadly. They
are useful when the conditions in which they work are predictable and stable.
They are deadly if and when the bottom falls out of the stable social world in
and for which we learn. According to Zigmunt Bauman (2004), this is not merely a
future possibility – it is the contemporary social reality.
Media tablets, private cloud computing, and 3D flat-panel TVs and displays are some of the technologies that have moved into the Peak of Inflated Expectations, according to the 2010 Emerging Technologies Hype Cycle by Gartner, Inc.
Interesting to see public virtual worlds in the "trough of disillusionment," poised for "enlightenment," while augmented reality is nearing the "peak of inflated expectations," heading for a crash.
Extending yesterdays topic on AR, here is an app developed in the Netherlands which is a bit different than others in the field. Check out the video linked here.