Skip to main content

Home/ Groups/ HGSET545
Chris Dede

Passion-Based Learning, Day 1: Probing Minecraft's Appeal - 1 views

  •  
    motivators that underlie Minecraft's appeal to a broad audience
Chris Dede

Another type of school choice - @dillon_jim SmartBlogs - 2 views

  •  
    bringing student autonomy into school settings
Chris Dede

Helping Game Developers Tackle the Toughest Game | EdSurge News - 0 views

  •  
    new website to help game developers in education
shendanxi

The Multiple Dimensions of Video Game Effects - 0 views

  •  
    The paper suggests a multi-dimensional approach to analysing digital games. The good or bad criticism should be replaced by thinking about the games' effects in terms of (1) the amount of play, (2) the content of play, (3) the game context, (4) the game structure, and (5) the mechanics of game play. Considerations should be put into each of these 5 dimensions when a game is being designed.
Helen Poldsam

BrightBytes aims to measure the impact of technology in education - 1 views

Interested in seeing their results. http://techcrunch.com/2014/03/13/with-10k-schools-on-board-brightbytes-lands-15m-to-help-measure-the-real-impact-of-technology-in-education/

started by Helen Poldsam on 16 Mar 14 no follow-up yet
Kasthuri Gopalaratnam

How Virtual Gaming Worlds Are Revealing the Nature of Human Hierarchies - 1 views

  •  
    The way players form into groups in online games reveals that hierarchies are an inevitable product of the human condition, say complexity scientists.
Chris McEnroe

The Future of Education Isn't Free. It's Open. | Stephen Laster | LinkedIn - 0 views

  • simple solution to accelerate open edtech for everyone is to support technology standards
  • open standards ensures that educators and students can determine what’s most effective
  • What seems like a simple concern of IT departments has serious implications for learning.
    • Chris McEnroe
       
      In my experience, this where the dysfunction of the relationship between It professionals and academic designers/educators will manifest.  Unless the health of this communication stream is supported directly, the gears of academic technology will crunch like a torn rotator cuff, causing every bit as much pain and chagrin. 
  • ...3 more annotations...
  • open is technology or content that can integrate painlessly with other resources.
  • Often, they’re unable to use the technology that works best for their students because they’re locked into systems they’ve used in the past or because the complexity of creating a seamless classroom overwhelms them.
    • Chris McEnroe
       
      Amen. 
  • Closed and rigid learning technology can keep students and educators stuck in place and create frustration.
    • Chris McEnroe
       
      Self-fulfilling the prophesy of some that technology is an expensive waste of attention- when in fact it simply requires a more refined attention to realize its potential. 
« First ‹ Previous 1341 - 1350
Showing 20 items per page