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Stephanie Fitzgerald

What All Teachers Should Learn from Jazz-band Teachers | Psychology Today - 1 views

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    This article suggests lessons that other teachers can learn from jazz teachers in motivating students and talks about the social, constructivist, and personal aspects of jazz that make it a passion for students who may otherwise be uninterested in school. "Students need to be doing something every day to demonstrate their learning."
Kiran Patwardhan

Education with Augmented Reality: AR textbooks released in Japan - 1 views

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    Although the idea of an iPad for every student may struggle to come to fruition for a few years, Augmented Reality textbooks are paving the way for a smooth transition. Japanese publishing company Tokyo Shoseki is producing textbooks that support AR apps on smartphones, bringing characters to life for students to listen to.
Leslie Lieman

Social-Networking Experiment at Ohio State Hands Students Control of the Recruiting Mes... - 0 views

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    Since college recruiters know that only a small percentage of students open email, Ohio State is planning to let prospective students get in touch directly with current students via IM, email or phone.
Kasthuri Gopalaratnam

F.T.C. Finds Privacy Problems With Apps for Children - NYTimes.com - 2 views

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    Makers and users of mobile apps for children, take note!
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    The actual report itself is excellent, "Mobile Apps for Kids: Current Privacy Disclosures Are Disappointing." [The link is embedded in the article.] Improvement in this area is critical. When apps came on the market, they were like "valet parking"... where a user could get directly to a software without roaming the web. This was an attractive feature (and avoided unwanted advertising, a plus for parents.). Now, not only are apps collecting data that we are unaware of (PRIVACY!), but many are engaged in advertising, some that we are aware of and some that we are not (click through to a website, etc.) "Staff found that about 7% of the 400 app store promotion pages indicated that the app contained advertising. As above, this number is likely to understate the number of apps containing advertising because app stores do not appear to require developers to disclose in-app advertising on their promotion pages, and because advertising is a common way to monetize apps." Free? Not so much.
Leslie Lieman

Stop Stealing Dreams - by Seth Godin - 1 views

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    Seth Godin is giving away a book online, encouraging it to be spread among teachers and getting hundreds of thousands of readers. He usually writes about marketing and the spread of ideas, but he takes on education in this series of blog-post-provocative-conversation-starting writing. He states, "School was invented to create a constant stream of compliant factory workers to the growing businesses of the 1900s. It continues to do an excellent job at achieving this goal, but it's not a goal we need to achieve any longer."
Leslie Lieman

TED, Known for Idea Talks, Releases Educational Videos - Wired Campus - The Chronicle o... - 1 views

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    The nonprofit group called TED, known for streaming 18-minute video lectures about big ideas, today opened a new YouTube channel designed for teachers and professors, with videos that are even shorter. The new channel, called TED-Ed, was announced a year ago, but its leaders are only now unveiling the project's first videos.
Jerald Cole

Collaborative Learning Center » Blog Archive » Gaming in the Classroom - 3 views

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    Roger Travis, Professor of Classics uses games to teach Homeric epics. The 1:1 mapping he used for learning objectives and play objectives led him to coin the term "practomime" from "praxis and mimesis," that is, a doing and representing.
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    I really liked the building points toward a grade concept and the idea that people were more willing to compose in Latin.
Tom Keffer

Recruiting New Teachers With Loan Repayments - Metropolis - WSJ - 0 views

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    Here is the latest volley from NYC in its maneuvering with the teachers' union. No particular relevance to technology, except that I guess this loan repayment offer would attract young teachers with loans hanging over them.
Ryan Brown

Could Many Universities Follow Borders Bookstores Into Oblivion? - 1 views

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    Chronicle of Higher Education Q&A with researchers from Georgia Tech's Center for 21st Century Universities. Highlighted are many of the more recent technologies, as well as their effects on higher education's future.
Chris McEnroe

Open Wonderland to be used as catalyst for African education - Hypergrid Business - 1 views

  • We need technologies that are simple to teach and learn for both teachers and students alike.
  • interactive and fun to encourage their interest
  • 3D virtual world technology as a catalyst
  • ...5 more annotations...
  • 3D immersive education environments will offer significant improvements over the normal face-to-face, traditional teaching and learning styles
  • real-time collaboration across geographical distance,
  •  Virtual Technology for Education (VT4E) will study, implement, operate and support 3D virtual world environments for schools in Nigeria and other regions of Africa, using collaborative, state-of-the-art platforms and toolkits.
  • immersive audio
  • share live desktop application
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    Using open source Virtual World software to intentionally disrupt an education system. A bold vision and I think an opportunity for bold research.
Jackie Iger

James Gee: What Do Video Games Have to Do with Project-Based Learning? | Edutopia - 0 views

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    Gee comments on video games and project-based learning.
Kasthuri Gopalaratnam

Draw Something, a New Twist on Pictionary, Charms Mobile Gamers - NYTimes.com - 0 views

  • Mr. Porter attributed the game’s success to its real-time feel. Players can watch animated playbacks of their teammates trying to guess their creation before taking their turn. The word choices are another big selling point; in addition to standard selections like “orange” and “dynamite,” the game is liberally infused with pop culture references, like members of the Wu-Tang Clan and Skrillex, a dubstep DJ. “We’re also benefiting from hitting at a time when a lot of people are moving from feature phones to smartphones,” he said. Mr. Porter thinks that just as Facebook has a social graph — the people its users want to be friends with — OMGPop can learn more about its “gamer graph,” or the people their users like to play games with. “It’s really about relationships,” he said  of the game. “How well do I know you and can guess what you drew. That is part of the fun.”
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    Draw Something was acquired by Zynga this week for $180 million!!!!
Jackie Iger

MindShift | How we will learn - 1 views

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    An interesting article on "fun failure" and how failure can be powerful motivator for learning.
Chris Dede

Beyond Student Engagement: Achieving a State of Flow | Edutopia - 5 views

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    thoughts about flow
Briana Pressey

Amidst a Mobile Revolution in Schools, Will Old Teaching Tactics Work? - 1 views

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    Professor Dede is mentioned in this article
Chris Dede

A New Community and Resources for Games for Learning | Edutopia - 0 views

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    yet another resource for games and learning
Jerald Cole

TagCrowd: Make your own tag cloud from any text - 1 views

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    A free tool to create and visualize your own tag clouds. Useful to analyze group themes in student writing. Sharing this data and the corpus of students texts, either synchronously or asynchronously, seems to be the key to upping the level of engagement.
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