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Information graphics or infographics are visual representations of information, data or knowledge. These graphics are used where complex information needs to be explained quickly and clearly, such as in signs, maps, journalism, technical writing, and education. They are also used extensively as tools by computer scientists, mathematicians, and statisticians to ease the process of developing and communicating conceptual information.
Well, you know, sometimes I think technology just adds a lot of bells and whistles, makes stuff look good without really adding to the learning.
But here’s the thing: that teacher didn’t yet see the value of having his students make those connections outside the classroom even though no one was asking or expecting him to do it. In fact, it took about another seven or eight minutes of back and forth before I think he finally came around to the idea that the connections might matter even though no one was testing for them or writing curriculum for them or demanding that kids understand them. That we may want to consider adding the “bells and whistles” because the world our kids need to be prepared for is opening up in ways that go beyond the long-standing goals and objectives we’ve set up for them. That it’s not just about map making any more.
What once seemed too complex to control is measured and manipulated.
But does the exhibition really help us understand these advances? Consider those outside displays. Some are being measured in real time (like nearby traffic or air quality); others are simulations based on historical data (like credit and debit card transactions).
But we get no practical sense of how traffic information might be useful.
How do we find practical ways to use the information. Great activities for students.
What if instead I.B.M. had shown a real-time traffic-management system and how it worked: how traffic flow is affected by the timing of traffic lights, the probabilities of accidents, the presence of bicycle lanes or the types of vehicles driven? That might have been both visually impressive and conceptually intriguing.
The exhibition argues that major innovations follow a series of steps: 1) seeing (measuring various phenomena); 2) mapping (organizing information to reveal patterns); 3) understanding (using models to explain complex systems like weather); 4) believing (being convinced that change is possible and necessary); and 5) acting (designing systems that make the world work better).
During a recent lesson on William Shakespeare, she said students were able to use a variety of tools -- including online videos and maps -- to learn about the time period
“We can take a virtual field trip to the Globe Theater,” she said. “We can link up, using Skype, and talk with other classes in England.”