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Blair Peterson

A 'Stealth Assessment' Turns to Video Games to Measure Thinking Skills - Technology - T... - 0 views

  • new methods to measure skills like critical thinking, creativity, and persistence.
  • "A lot of important stuff happens when playing games," Ms. Shute said. "You're just doing. You're in the process."
  • "Wouldn't it be lovely to actually pass along the log files of what students did in order to look at their scientific-inquiry skills?"
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  • She looks first to the core competencies—critical thinking, empathy, persistence—that she wants to test, then breaks them down into smaller goals
  • student's grasp of systems thinking—understanding the complex relationships among parts of a whole—might ask players to complete tasks that show information gathering, developing hypotheses, and tracing causal relationships.
  • If instructors know where students need the most help, they can quickly tweak their courses—and their games
  • Taiga Park requires players to look for the cause of a widespread fish die-off in a virtual river by "interviewing" park rangers, environmental scientists, and the owners of a logging company. While students learn about pH levels and runoff, they also come away with lessons on data analysis, complex cause-and-effect relationships, and communication.
  • found that she could use routine assignments—like peer reviews and summaries of research material—to analyze her students' higher-order thinking skills. All assignments can be linked back to a larger skill, she says. "Evidence is everywhere."
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    Using video games for learning and assessing student learning.
Blair Peterson

Getting There Together: Assessing Student Learning « The Unquiet Librarian - 0 views

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    What about having the librarian work with the teacher to assess student learning? Sounds like an excellent partnership.
smenegh Meneghini

Give Students a Voice in Assessment - 1 views

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    This blog post discusses the use of audio recording as an assessment tool while mentioning screencasts and pencasts (with a Livescrive digital pen for example .. we have some at Graded! Come get one and try it out!)
Blair Peterson

Education Week Teacher Professional Development Sourcebook: Classroom Assessments for a... - 1 views

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    One teacher's quest to move beyond the bubble test.
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    Some pretty good examples on different assessment tasks.
smenegh Meneghini

Electronic Portfolios and Digital Storytelling for Lifelong and Life Wide Learning - 1 views

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    Dr. Helen Barret specialist in electronic portfolios, explains different purposes of portfolio/assessment "of" learning and "for" learning. Starting at slide 40.
smenegh Meneghini

Implement Formative Assessment through Low and High Technology - 1 views

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    This is a slideshare on Dr. Harry Grover Tuttle's presentation on implementing formative assessment with low and high technology given at ISTE 2011.
Blair Peterson

Practical PBL: The Ongoing Challenges of Assessment | Edutopia - 0 views

  • To increase buy-in for both types of students, the most important thing a teacher needs to do is help build individual accountability -- and, by extension, trust -- in student teams.
  • cite team dynamics and seemingly unfair assessment as the biggest frustrations.
  • students are resentful in situations when they are given one grade for a project in which four students contributed very different amounts.
Blair Peterson

SecEd | Features | The efficient classroom - 0 views

  • must engage in ongoing capacity-building; ideally including a combination of coaching, mentoring, support and training.
  • Not surprisingly, technology investments seldom produce maximal educational returns. To strengthen this weak link, any consideration of purpose-built technologies must benefit from including strong training, professional development, and ongoing professional learning components.
  • Similarly, waiting for equipment set-up (e.g. calibrating an interactive whiteboard), handling network glitches (e.g. security problems), and resolving equipment issues (e.g. burnt-out bulbs and stuck keyboard keys) too often sidetrack teaching, disrupt classroom activities, frustrate users, and ultimately diminish student learning.
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  • These include preventative maintenance, equipment loaner pools, remote helpdesks, and school-site repairs.
  • Teachers benefit because they receive training, professional development and ongoing support that aligns with technology they receive and the work they do in their classrooms. Moreover, they have reliable tech support when they need it.
  • The first involves shifting computers from school tech labs to classrooms and from classrooms to pupils’ backpacks. The second replaces books and print-based analogues with online curricula and digital content. The third removes one-size-fits all, teacher-at-front-of-the room instructional approaches in favour of personalised lessons, assessments, and instructional modalities.
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    Mark Weston Article on 3 trends in technology for education. No surprises on the three. Shifting computers from classroom to backpacks; replacing print based books with online curricula and digital content and changing from teacher at front of the room to personalized lessons, assessments and instructional modalities. The key information comes on building the capacity of teachers and making sure that tech issues don't hold back teaching and learning.
Blair Peterson

Teach like a video game: Use assessment as learning and motivation - cleanapple.com - M... - 0 views

  • When my students play games, they expect to get immediate, specific, and meaningful feedback that leads to improvement or a detailed analysis of their performance.
  • Halo is one of the deepest and most descriptive assessor I’ve ever seen.
  • I should be focused on describing their performance more than evaluating their product. I should also be looking for more opportunities to do this in small, sometimes informal ways, while students are learning and give students a chance to reflect on the descriptions I provide. This way, they can apply these reflections and learn better. This way, assessment becomes less extrinsic – performing for a grade reward – and more intrinsic –
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  • game designers carefully plan in micro-motivators to keep players feeling challenged and rewarded.
Blair Peterson

The Jury is In | Wright'sRoom - 0 views

  • Tell me what you’ve learned.  When I told my students this the next day, they were shocked, but so excited. During the exam I kept hearing, “I really love this exam.”  How many times do you hear that as a teacher?
  • They loved the Khan Academy video, and reverse instruction learning.  They found the illustrations easy to understand, and the format challenging.  And most of all, they love the independence.
  • This is a student who struggles in a traditional classroom, and experiences limited success. And she doesn’t think she’s smart. But the truth is, she is.  She gets Biology.
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    Blog post on assessing student learning in a non-traditional way. There is little technology mentioned but the concepts apply to a 21st century classroom.
Blair Peterson

Top 10 Wordle Lessons for the Classroom - 0 views

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    Both formative and summative ways to use Wordle in classroom assessment..
Shabbi Luthra

NAEP-Technology Literacy - 0 views

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    Tech Literacy assessment
Blair Peterson

Scaling - 0 views

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    Good tool to plan and assess project work. 
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